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Re: [PATCH 3/3] drm/vc4: Add specific compatible strings for Cygnus.

From Rob Herring <robh@kernel.org>
Newsgroups linux.kernel
Subject Re: [PATCH 3/3] drm/vc4: Add specific compatible strings for Cygnus.
Date 2017-04-20 22:40 +0200
Message-ID <tyr1T-565-13@gated-at.bofh.it> (permalink)
References <txGPn-1wE-1@gated-at.bofh.it> <txGPn-1wE-3@gated-at.bofh.it>
Organization linux.* mail to news gateway

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On Tue, Apr 18, 2017 at 12:11:57PM -0700, Eric Anholt wrote:
> Cygnus has V3D 2.6 instead of 2.1, and doesn't use the VC4 display
> modules.  The V3D can be uniquely identified by the IDENT[01]
> registers, and there's nothing to key off of for the display change
> other than the lack of DT nodes for the display components, but it's
> convention to have new compatible strings anyway.
> 
> Signed-off-by: Eric Anholt <eric@anholt.net>
> ---
>  Documentation/devicetree/bindings/display/brcm,bcm-vc4.txt | 4 ++--
>  drivers/gpu/drm/vc4/vc4_drv.c                              | 1 +
>  drivers/gpu/drm/vc4/vc4_v3d.c                              | 1 +
>  3 files changed, 4 insertions(+), 2 deletions(-)

Acked-by: Rob Herring <robh@kernel.org>

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Thread

[PATCH 1/3] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-18 21:20 +0200
  [PATCH 3/3] drm/vc4: Add specific compatible strings for Cygnus. Eric Anholt <eric@anholt.net> - 2017-04-18 21:20 +0200
    Re: [PATCH 3/3] drm/vc4: Add specific compatible strings for Cygnus. Rob Herring <robh@kernel.org> - 2017-04-20 22:40 +0200
  [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Eric Anholt <eric@anholt.net> - 2017-04-18 21:20 +0200
    Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only  bound to V3D. Daniel Vetter <daniel@ffwll.ch> - 2017-04-19 07:10 +0200
      Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Eric Anholt <eric@anholt.net> - 2017-04-19 20:00 +0200
        Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only  bound to V3D. Daniel Vetter <daniel@ffwll.ch> - 2017-04-19 21:40 +0200
          Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Eric Anholt <eric@anholt.net> - 2017-04-22 01:00 +0200
            Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only  bound to V3D. Alex Deucher <alexdeucher@gmail.com> - 2017-04-24 16:30 +0200
  Re: [PATCH 1/3] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-18 21:30 +0200
  [PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-19 01:40 +0200
    Re: [PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. Florian Fainelli <f.fainelli@gmail.com> - 2017-04-19 01:50 +0200
      Re: [PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-19 02:10 +0200
      Re: [PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-19 02:10 +0200
      [PATCH 1/3 v3] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-24 22:20 +0200

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