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Groups > linux.kernel > #1625737
| From | Eric Anholt <eric@anholt.net> |
|---|---|
| Newsgroups | linux.kernel |
| Subject | Re: [PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. |
| Date | 2017-04-19 02:10 +0200 |
| Message-ID | <txLm1-4su-1@gated-at.bofh.it> (permalink) |
| References | <txGPn-1wE-1@gated-at.bofh.it> <txKSZ-3YV-5@gated-at.bofh.it> <txL2G-43E-9@gated-at.bofh.it> |
| Organization | linux.* mail to news gateway |
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Florian Fainelli <f.fainelli@gmail.com> writes: > On 04/18/2017 04:38 PM, Eric Anholt wrote: >> For the Raspberry Pi's bindings, the power domain also implicitly >> turns on the clock and deasserts reset, but for the new Cygnus port we >> start representing the clock in the devicetree. >> >> v2: Document the clock-names property, check for -ENOENT for no clock >> in DT. >> >> Signed-off-by: Eric Anholt <eric@anholt.net> >> --- > >> + if (v3d->clk) >> + clk_disable_unprepare(v3d->clk); > > The clock API allows you to pass a NULL clk and do nothing in these > cases which is what you seem to have done a few lines below, you could > simplify these checks? Sounds good.
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[PATCH 1/3] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-18 21:20 +0200
[PATCH 3/3] drm/vc4: Add specific compatible strings for Cygnus. Eric Anholt <eric@anholt.net> - 2017-04-18 21:20 +0200
Re: [PATCH 3/3] drm/vc4: Add specific compatible strings for Cygnus. Rob Herring <robh@kernel.org> - 2017-04-20 22:40 +0200
[PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Eric Anholt <eric@anholt.net> - 2017-04-18 21:20 +0200
Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Daniel Vetter <daniel@ffwll.ch> - 2017-04-19 07:10 +0200
Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Eric Anholt <eric@anholt.net> - 2017-04-19 20:00 +0200
Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Daniel Vetter <daniel@ffwll.ch> - 2017-04-19 21:40 +0200
Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Eric Anholt <eric@anholt.net> - 2017-04-22 01:00 +0200
Re: [PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D. Alex Deucher <alexdeucher@gmail.com> - 2017-04-24 16:30 +0200
Re: [PATCH 1/3] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-18 21:30 +0200
[PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-19 01:40 +0200
Re: [PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. Florian Fainelli <f.fainelli@gmail.com> - 2017-04-19 01:50 +0200
Re: [PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-19 02:10 +0200
Re: [PATCH 1/3 v2] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-19 02:10 +0200
[PATCH 1/3 v3] drm/vc4: Turn the V3D clock on at runtime. Eric Anholt <eric@anholt.net> - 2017-04-24 22:20 +0200
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