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| From | Don Y <blockedofcourse@foo.invalid> |
|---|---|
| Newsgroups | sci.electronics.design |
| Subject | Re: about electronics |
| Date | 2026-05-03 17:53 -0700 |
| Organization | A noiseless patient Spider |
| Message-ID | <10t8qnc$3afs0$1@dont-email.me> (permalink) |
| References | (2 earlier) <h9qruk5ckr5ns4bmvneaksp0dgaei3bdk3@4ax.com> <10srctv$3g7fi$1@dont-email.me> <10sre1d$3go58$1@dont-email.me> <10t8f29$37966$1@dont-email.me> <ldnfvkhotbtuu3kqae68brvu4stt3hgof0@4ax.com> |
On 5/3/2026 4:54 PM, joegwinn@comcast.net wrote: > On Sun, 3 May 2026 14:35:00 -0700, Don Y <blockedofcourse@foo.invalid> > wrote: > >> On 4/28/2026 3:57 PM, Don Y wrote: >>> On 4/28/2026 3:38 PM, Buzz McCool wrote: >>>> An interesting ratio. Maybe screens to bench power supplies would be >>>> a better measure of academic analog electronics rigor as oscopes in >>>> an educational setting might be the USB type that plugs into a >>>> computer. >>> >>> There's far less demand for electrical engineers. Too much is >>> "slap together" from prefabbed modules -- designed by a relative >>> few people feeding multiple customer products. And, their efforts >>> in typical product designs are relatively small (man-hours). >>> >>> By contrast, the software/firmware in YOUR product is almost >>> certainly not the same as in some other product (even if you >>> leverage something like a Linux kernel). >>> >>> Electrical Engineer salaries: 64,511 - 137,087 [$87,988] >>> Software Engineer: 75,449 - 209,993 [132,417] >>> >>> (composite of a variety of market surveys) >>> >>> There is downward pressure on pay for entry/early career >>> EE/SEs and considerable upward pressure on more experienced. >> >> A colleague, reading this, asked for more information on this as it >> applies to his eldest child's college major selection. >> >> From the BLS median US salary and positions (2024), growth (2034) (4%=avg) >> Median Pay Positions Growth >> Software Developer $131,450 1,895,500 15% >> CNA $130,390 179,200 12% >> DBA $123,100 144,900 4% >> Electrical/Electronics Engineer $118,780 287,900 7% >> Computer Programmer $ 98,670 121,200 -6% >> Network/Sysadm $ 96,800 331,500 -4% >> Web Developer $ 95,380 214,900 7% > > What would be more useful is the quintiles (or deciles) data, not just > the median, because quintiles quantify the spread. You end up with an N-dimensional dataset as location (and available positions!) plays a big role beyond just "skillset". Pick a region/area and that shifts up or down significantly. And then you have to start looking at total compensation, cost of living, etc. I.e., numbers alone are a bad way to pick a career. The BLS site has more data; my friend just wanted me to "talk some sense" into his kid (though likely didn't like my advice! :> ) Software Developer 10% $79,850 25% $103,050 50% $133,080 75% $169,000 90% $211,450 CNA 10% $79,520 25% $102,120 50% $130,390 75% $164,440 90% $198,030 DBA 10% $56,820 25% $76,100 50% $104,620 75% $132,850 90% $160,890 EE's 10% $74,670 25% $87,590 50% $111,910 75% $141,630 90% $175,460 Computer Programmer 10% $52,190 25% $71,860 50% $98,670 75% $128,960 90% $162,090 > I also wondered what the difference between programmer and software > developer might be. A programmer writes code *to* a specification. (Sadly, as most projects don't HAVE formal specifications, it means a programmer just writes what he *thinks* he should be writing) A Software Developer *designs* the software solution. "Architects" the *model* that will be implemented, chooses the appropriate technologies, algorithms, etc. A 3-month bootcamp and I'll bet anyone (even accountants!) can write code (in whatever language) to satisfy a SPECIFIED set of requirements. There's no "thinking" involved, just following someone else's WRITTEN thought process. The "Do-this-to-get-that" bootcamp mentality. E.g., I use VMM to fault in TEXT (from a semipersistent store) "on demand". A common approach in "big machines"; less common in smaller systems that just copy a NAND FLASH into RAM and run with that. This lets me economize on physical RAM ($$$) by not loading code that isn't used (d'uh!): Why load all of the code that lets a user alter settings if he's happy with the settings that he's already selected??? (All of that is DEAD CODE!) But, I *know* that the "startup code" in every process will only be executed ONCE (or, this can easily be imposed on such designs). So, they "must" linger in the logical memory space even though they are effectively useless, there. And, tie up REAL memory (as their contents *must* be preserved, somewhere -- right?? We don't want to have to add a backing store just to preserve "read once" memory!) So, I change the *architecture* of the system so a process *can* (but is not REQUIRED) tell the system when it has reached a point the preceding contents of which can be discarded. A "programmer" likely won't consider CREATING something like this *or* have access to mechanisms that would support it without the system architect having put those in place. A *good* programmer will recognize the value of EXPLOITING such a mechanism, if available; an "average" programmer will just focus on getting his code to work (efficiency not an issue likely never having considered the consequences/costs of HOW he writes his code). >> And, as I've said, "anyone can write code" so there is comparatively >> little value placed on that (witness "Programmer", "Web Developer"). >> >> By way of comparison (no "formal" post-HS education required!): >> Plumber $ 62,970 504,500 4% >> Carpenter $ 59,310 959,000 4% >> Roofer $ 50,970 166,700 6% >> Auto Mechanic $ 49,670 805,600 4% >> "Landscaper" $ 38,470 1,296,400 4% >> (i.e., as many positions as Software Developer but clearly no demand!) >> >> Physician/Surgeon $239,200 839,000 3% >> Dentist $179,210 149300 4% >> Lawyer $151,160 864,800 4% >> Accountant $ 81,680 1,579,800 5% >> > These need quintiles as well. The plumber median number looks like an > apprentice. Plumber, Pipefitter, Steamfitter 10% $40,670 25% $48,860 50% $62,970 75% $81,900 90% $105,150 Note they (BLS) aren't consistent about how things are categorized (and I have no desire to sort out the discrepancies/differences beyond pointing out the types of pays and openings available to the kid). Lots of data there but too hard to organize it in a way that lets you explore the various "surfaces" in N-space.
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Re: about electronics Don Y <blockedofcourse@foo.invalid> - 2026-04-28 15:57 -0700
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Re: about electronics JM <sunaecoNoChoppedPork@gmail.com> - 2026-04-30 15:54 +0100
Re: about electronics john larkin <jl@glen--canyon.com> - 2026-04-30 09:27 -0700
Re: about electronics Bill Sloman <bill.sloman@ieee.org> - 2026-05-01 03:26 +1000
Re: about electronics john larkin <jl@glen--canyon.com> - 2026-04-30 11:38 -0700
Re: about electronics JM <sunaecoNoChoppedPork@gmail.com> - 2026-04-30 18:45 +0100
Re: about electronics Don Y <blockedofcourse@foo.invalid> - 2026-04-30 13:00 -0700
Re: about electronics Nioclás Pól Caileán de Ghloucester <thanks-to@Taf.com> - 2026-05-01 21:24 +0000
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Re: about electronics john larkin <jl@glen--canyon.com> - 2026-04-30 11:40 -0700
Re: about electronics Don Y <blockedofcourse@foo.invalid> - 2026-05-03 14:35 -0700
Re: about electronics john larkin <jl@glen--canyon.com> - 2026-05-03 14:41 -0700
Re: about electronics joegwinn@comcast.net - 2026-05-03 19:54 -0400
Re: about electronics Don Y <blockedofcourse@foo.invalid> - 2026-05-03 17:53 -0700
Re: about electronics joegwinn@comcast.net - 2026-05-04 19:54 -0400
Re: about electronics Don Y <blockedofcourse@foo.invalid> - 2026-05-04 17:33 -0700
Re: about electronics joegwinn@comcast.net - 2026-05-05 13:35 -0400
Re: about electronics Don Y <blockedofcourse@foo.invalid> - 2026-05-05 14:08 -0700
Re: about electronics Nioclás Pól Caileán de Ghloucester <thanks-to@Taf.com> - 2026-05-05 21:29 +0000
Re: about electronics Don Y <blockedofcourse@foo.invalid> - 2026-05-05 14:43 -0700
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