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Re: C++, Ada, ...

From David Brown <david.brown@hesbynett.no>
Newsgroups comp.arch.embedded
Subject Re: C++, Ada, ...
Date 2021-04-19 22:48 +0200
Organization A noiseless patient Spider
Message-ID <s5kqa4$pm2$1@dont-email.me> (permalink)
References <s5f01b$4j3$1@dont-email.me> <s5f3c1$s06$1@dont-email.me> <s5kbmv$528$1@dont-email.me>

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On 19/04/2021 18:38, pozz wrote:

> What do you suggest for a poor C embedded developer that wants to try
> C++ on the next project?
> 
> I would use gcc on Cortex-M MCUs.
> 

I'm not entirely sure what you are asking - "gcc on Cortex-M" is, I
would say, the right answer if you are asking about tools.

Go straight to a new C++ standard - C++17.  (If you see anything that
mentions C++98 or C++03, run away - it is pointless unless you have to
maintain old code.)  Lots of things got a lot easier in C++11, and have
improved since.  Unfortunately the law of backwards compatibility means
old cruft still has to work, and is still there in language.  But that
doesn't mean you have to use it.

Go straight to a newer gcc - gcc 10 from GNU Arm Embedded.  The error
messages are much better (or at least less horrendous), and the static
checking is better.  Be generous with your warnings, and use a good IDE
with syntax highlighting and basic checking in the editor.

Disable exceptions and RTTI (-fno-exceptions -fno-rtti), and enable
optimisation.  C++ (used well) results in massive and incomprehensible
assembly unless you have at least -O1.

Don't try and learn everything at once.  Some things, like rvalue
references, are hard and rarely useful unless you are writing serious
template libraries.  There are many features of C++ that are needed to
write libraries rather than use them.

Don't be afraid of templates - they are great.

Be wary of the bigger parts of the C++ standard library - std::vector
and std::unordered_map are very nice for PC programming, but are far too
dynamic for small systems embedded programming.  (std::array, however,
is extremely useful.  And I like std::optional.)

Think about how the code might be implemented - if it seems that a
feature or class could be implemented in reasonably efficient object
code on a Cortex-M, then it probably will be.  If it looks like it will
need dynamic memory, it probably does.

Big class inheritance hierarchies, especially with multiple inheritance,
virtual functions, etc., is old-fashioned.  Where you can, use
compile-time (static) polymorphism rather than run-time polymorphism.
That means templates, overloaded functions, CRTP, etc.


Keep <https://en.cppreference.com/w/cpp> handy.  Same goes for
<https://godbolt.org>.

And keep smiling! [](){}();  (That's the C++11 smiley - when you
understand what it means, you're laughing!)

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Thread

C++, Ada, ... pozz <pozzugno@gmail.com> - 2021-04-17 17:48 +0200
  Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-17 18:45 +0200
    Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-17 19:55 +0100
      Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-18 12:53 +0200
        Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-18 18:48 +0300
          Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-18 18:59 +0200
            Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-19 13:51 +0300
              Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-19 14:22 +0200
                Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-19 19:16 +0300
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-19 22:19 +0200
                Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-20 01:03 +0300
                Re: C++, Ada, ... Richard Damon <Richard@Damon-Family.org> - 2021-04-19 18:09 -0400
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-20 06:58 +0200
                Re: C++, Ada, ... Paul Rubin <no.email@nospam.invalid> - 2021-04-19 23:18 -0700
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-20 09:36 +0200
              Re: C++, Ada, ... Paul Rubin <no.email@nospam.invalid> - 2021-04-19 12:20 -0700
                Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-20 00:26 +0300
                Re: C++, Ada, ... Paul Rubin <no.email@nospam.invalid> - 2021-04-19 16:01 -0700
                Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-20 10:47 +0300
                Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-19 23:30 +0100
    Re: C++, Ada, ... Clifford Heath <no.spam@please.net> - 2021-04-18 08:29 +1000
    Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-18 10:39 +0300
      Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-18 14:59 +0200
        Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-18 19:23 +0300
          Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-18 19:26 +0200
            Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-18 19:29 +0100
              Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-18 22:23 +0200
                Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-18 23:09 +0100
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-19 08:56 +0200
                Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-19 14:04 +0300
                Re: C++, Ada, ... Dimiter_Popoff <dp@tgi-sci.com> - 2021-04-19 15:16 +0300
                Re: C++, Ada, ... Paul Rubin <no.email@nospam.invalid> - 2021-04-19 12:47 -0700
                Re: C++, Ada, ... Niklas Holsti <niklas.holsti@tidorum.invalid> - 2021-04-20 00:37 +0300
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-20 07:50 +0200
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-19 14:26 +0200
            Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-18 19:30 +0100
              Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-18 22:17 +0200
                Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-18 23:17 +0100
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-19 08:52 +0200
                Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-19 10:08 +0100
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-19 12:15 +0200
                Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-19 12:00 +0100
                Re: C++, Ada, ... Tauno Voipio <tauno.voipio@notused.fi.invalid> - 2021-04-19 16:15 +0300
                Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-19 15:43 +0200
    Re: C++, Ada, ... pozz <pozzugno@gmail.com> - 2021-04-19 18:38 +0200
      Re: C++, Ada, ... Paul Rubin <no.email@nospam.invalid> - 2021-04-19 10:48 -0700
      Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-19 19:33 +0100
        Re: C++, Ada, ... Tauno Voipio <tauno.voipio@notused.fi.invalid> - 2021-04-20 15:09 +0300
          Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-20 15:29 +0100
      Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-19 22:48 +0200
        Re: C++, Ada, ... pozz <pozzugno@gmail.com> - 2021-04-19 23:17 +0200
          Re: C++, Ada, ... Paul Rubin <no.email@nospam.invalid> - 2021-04-19 15:55 -0700
            Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-20 08:21 +0200
          Re: C++, Ada, ... David Brown <david.brown@hesbynett.no> - 2021-04-20 08:20 +0200
  Re: C++, Ada, ... Dave Nadler <drn@nadler.com> - 2021-04-17 21:07 -0400
    Re: C++, Ada, ... Don Y <blockedofcourse@foo.invalid> - 2021-04-17 18:53 -0700
    Re: C++, Ada, ... Tom Gardner <spamjunk@blueyonder.co.uk> - 2021-04-18 09:42 +0100
  Re: C++, Ada, ... dalai lamah <antonio12358@hotmail.com> - 2021-04-18 14:39 +0200

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