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Well thats good, co-location, onto the same processor die (Re: GPU Cache Hierarchy: Understanding L1, L2, and VRAM (Was: L1,..,Ln caches are located on the CPU AND on the GPU)

From Mild Shock <janburse@fastmail.fm>
Newsgroups sci.logic, comp.lang.prolog, sci.physics
Subject Well thats good, co-location, onto the same processor die (Re: GPU Cache Hierarchy: Understanding L1, L2, and VRAM (Was: L1,..,Ln caches are located on the CPU AND on the GPU)
Date 2026-07-20 22:02 +0200
Message-ID <113lut1$4dca$2@solani.org> (permalink)
References (1 earlier) <113i6to$1r2p$2@solani.org> <113kfgk$3b4e$2@solani.org> <113l29d$3oqg$2@solani.org> <113lm87$4rml$2@solani.org> <113lmja$4s3m$1@solani.org>

Cross-posted to 3 groups.

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Hi,

 > That's too located close to the same cpu, idiot.

Yes, colocating a CPU and GPU onto the same
processor die or package provides massive b
enefits, primarily by eliminating the latency
and bandwidth bottlenecks of moving data
across a motherboard.

Individual L1 Caches: Yes, the CPU cores and
the GPU compute units (Streaming Multiprocessors /
Compute Units) still maintain private,
individual L1 caches.

The "Colocation" Benefit: In traditional
setups (a separate CPU and GPU on PCIe slots),
data must be copied from system RAM to the
GPU's VRAM. When a CPU and GPU are colocated
(like in Apple Silicon, AMD APUs, or Intel
processors), they share a Unified Memory
Architecture (UMA). Both processors can read
and write to the exact same physical memory
pool without redundant data copying

Shared Last-Level Cache: While the L1 caches
remain separate, colocated architectures
often share a high-capacity Last-Level
Cache (L2 or L3). This allows the CPU and
GPU to quickly pass data back and forth
locally on the chip.

Bye

Mild Shock schrieb:
> Hi,
> 
> Just read something for once you alcoholic:
> 
> GPU Cache Hierarchy: Understanding L1, L2, and VRAM
> https://charlesgrassi.dev/blog/gpu-cache-hierarchy/
> 
> Measuring Cache Efficiency
> 
> GPU profilers like NVIDIA Nsight, AMD Radeon
> GPU Profiler, and RenderDoc expose cache hit
> rates and memory throughput. Key metrics to watch:
> 
> - L1 Hit Rate: Should be >80% for well-optimized
>      shaders. Below 60% indicates access pattern problems.
> - L2 Hit Rate: Measures working set fit.
>      Below 70% suggests texture thrashing or too many unique textures.
> - Texture Memory Throughput: Compare to theoretical
>      max. Low throughput with high latency = cache misses.
> - Memory-bound vs Compute-bound: If memory is the
>      bottleneck, cache optimization has highest impact.
> 
> If the GPU is a discrete GPU, it has VRAM,
> If the GPU is an accelerator processing unit (APU),
> it shares the system memory with the CPU.
> 
> In the APU scenrio often advanced unified memory
> is used, which can be multi channel for example.
> The high L1 and L2 hit rate for shaders, translates
> 
> also to pi-WAM. Which shows, in the example I used,
> a quite good GPU saturation, less memory bound and
> more compute bound. I have compute these figures already.
> 
> Bye
> 
> Mild Shock schrieb:
>>
>> Hi,
>>
>> You are a moron right? Modern GPU has its
>> own L1,..,Ln caches. RTFM ASAP you brain
>> amputated vodka alcoholic.
>>
>> Russian Hardbass - Crazy Dance
>> https://www.youtube.com/watch?v=6OoglRuT0jY
>>
>> Bye
>>
>> Jeiker Makulov schrieb:
>>  > Mild Shock wrote:
>>  >
>>  >> Yes of course, Micro Penis will know. Nothing, LoL But here we 
>> find how
>>  >> village idiot Micro Penis is.
>>  >> The Cache Identity Crisis by Micro Penis:
>>  >>
>>  >> Claiming that L1/L2/L3 caches and core topology are "embedded cpu
>>  >> registers area,
>>  >> it has nothing to do with the ram." That is a brilliant piece of
>>  >> hardware fiction.
>>  >>
>>  >> Caches are SRAM acting as a hierarchical
>>  >
>>  > imbecile, formatting code like that puts you in prison in normal
>>  > countries. You are using entire lines for single chars, ie  "}" etc,
>>  > imbecile.
>>  >
>>  > also, fucking lying illiterate imbecile
>>  >
>>  > L1, L2, and L3 caches are located on the CPU, not in the system 
>> RAM. They
>>  > form a high-speed memory hierarchy embedded directly within or 
>> immediately
>>  > adjacent to the processor cores to minimize data access latency.
>>  >
>>
> 

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Thread

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  Gemini, DeepSeek, OpenAI all know Dmitriy V'jukov (Re: I'm a spinner, I'm a sinner [Dmitry Vyukov for pi-WAM]) Mild Shock <janburse@fastmail.fm> - 2026-07-20 08:33 +0200
    The Cache Identity Crisis by Micro Penis (Re: Gemini, DeepSeek, OpenAI all know Dmitriy V'jukov) Mild Shock <janburse@fastmail.fm> - 2026-07-20 13:54 +0200
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        The large memory tax: ECC RAM (Re: Just RTFM the RDNA 3.5 specs! [GPU Cache Lines]) Mild Shock <janburse@fastmail.fm> - 2026-07-20 14:23 +0200
        Re: Just RTFM the RDNA 3.5 specs! [GPU Cache Lines] (Re: The Cache Identity Crisis by Micro Penis) Ross Finlayson <ross.a.finlayson@gmail.com> - 2026-07-20 12:26 -0700
          Re: Just RTFM the RDNA 3.5 specs! [GPU Cache Lines] (Re: The Cache Identity Crisis by Micro Penis) R Kym Horsell <kymhorsell@gmail.com> - 2026-07-20 22:20 +0000
            Friendly Reminder: GPU 10x more performant than CPU (Was: Just RTFM the RDNA 3.5 specs! [GPU Cache Lines]) Mild Shock <janburse@fastmail.fm> - 2026-07-21 00:39 +0200
              Breaking the CUDA edge in AI by WebGPU (Was: Friendly Reminder: GPU 10x more performant than CPU) Mild Shock <janburse@fastmail.fm> - 2026-07-21 00:56 +0200
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                If you are paranoid you can use Falco [Agentic AI] (Re: Like WebAssembly before it, WebGPU has "escaped" the browser.) Mild Shock <janburse@fastmail.fm> - 2026-07-21 22:57 +0200
                What would an EMACS guru say [Windows Recall] (Re: If you are paranoid you can use Falco [Agentic AI]) Mild Shock <janburse@fastmail.fm> - 2026-07-21 23:35 +0200
                Decide what you critique tiny winy penis (Re: What would an EMACS guru say [Windows Recall]) Mild Shock <janburse@fastmail.fm> - 2026-07-22 08:17 +0200
                How confused is tiny winy penis? (Was: Decide what you critique tiny winy penis) Mild Shock <janburse@fastmail.fm> - 2026-07-22 08:28 +0200
                Maybe change your hobby, become a dog owner? (Was: How confused is tiny winy penis?) Mild Shock <janburse@fastmail.fm> - 2026-07-22 09:37 +0200
                Even dogs know Switzerland != Germany [Syphilis Brain Micro Penis] (Re: Decide what you critique tiny winy penis ) Mild Shock <janburse@fastmail.fm> - 2026-07-22 11:19 +0200
                node.js has also Worker isolation , headless (Was: Even dogs know Switzerland != Germany [Syphilis Brain Micro Penis]) Mild Shock <janburse@fastmail.fm> - 2026-07-22 11:29 +0200
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                Play stupid games, win classic Usenet prizes [CCCP Troll] (Re: Abyss hobby interpretation vs. professional understanding [Keep up with the Kardashians]) Mild Shock <janburse@fastmail.fm> - 2026-07-22 12:16 +0200
                Glue Sniffing 5-Year Old Moron [CCCP Troll] (Was: Play stupid games, win classic Usenet prizes [CCCP Troll]) Mild Shock <janburse@fastmail.fm> - 2026-07-22 14:29 +0200
                My Swift Go 16 AI has no IMEI, are you nuts? (Re: Even dogs know Switzerland != Germany [Syphilis Brain Micro Penis]) Mild Shock <janburse@fastmail.fm> - 2026-07-22 14:15 +0200
                Same nickname and email, could post faster [5 year old moron] (Re: My Swift Go 16 AI has no IMEI, are you nuts? ) Mild Shock <janburse@fastmail.fm> - 2026-07-22 14:25 +0200
                I have nothing to hide, you can find me in search.ch (Re: My Swift Go 16 AI has no IMEI, are you nuts?) Mild Shock <janburse@fastmail.fm> - 2026-07-22 14:41 +0200
                Where did I confirm German via .ch, you are more than nuts! (Re: I have nothing to hide, you can find me in search.ch) Mild Shock <janburse@fastmail.fm> - 2026-07-22 14:48 +0200
                Ask a Ukrainian Neighbour to do Detective [CCCP Troll] (Re: Where did I confirm German via .ch, you are more than nuts! ) Mild Shock <janburse@fastmail.fm> - 2026-07-22 14:51 +0200
          Re: Just RTFM the RDNA 3.5 specs! [GPU Cache Lines] (Re: The Cache Identity Crisis by Micro Penis) Ross Finlayson <ross.a.finlayson@gmail.com> - 2026-07-20 21:36 -0700
            rossy boy is going paranoid (Was: Just RTFM the RDNA 3.5 specs! [GPU Cache Lines]) Mild Shock <janburse@fastmail.fm> - 2026-07-21 09:01 +0200
              Re: rossy boy is going paranoid (Was: Just RTFM the RDNA 3.5 specs! [GPU Cache Lines]) Ross Finlayson <ross.a.finlayson@gmail.com> - 2026-07-21 00:56 -0700
      L1,..,Ln caches are located on the CPU AND on the GPU (Was: The Cache Identity Crisis by Micro Penis( Mild Shock <janburse@fastmail.fm> - 2026-07-20 19:35 +0200
        GPU Cache Hierarchy: Understanding L1, L2, and VRAM (Was: L1,..,Ln caches are located on the CPU AND on the GPU) Mild Shock <janburse@fastmail.fm> - 2026-07-20 19:40 +0200
          Well thats good, co-location, onto the same processor die (Re: GPU Cache Hierarchy: Understanding L1, L2, and VRAM (Was: L1,..,Ln caches are located on the CPU AND on the GPU) Mild Shock <janburse@fastmail.fm> - 2026-07-20 22:02 +0200
            Where is micro penis mental error? (Re: Well thats good, co-location, onto the same processor die (Re: GPU Cache Hierarchy: Understanding L1, L2, and VRAM (Was: L1,..,Ln caches are located on the CPU AND on the GPU) Mild Shock <janburse@fastmail.fm> - 2026-07-20 22:07 +0200
    I didn't find Futex in WebGPU / WGSL (Re: Gemini, DeepSeek, OpenAI all know Dmitriy V'jukov) Mild Shock <janburse@fastmail.fm> - 2026-07-20 23:26 +0200
      There is no imageAtomicAdd in WGSL (Re: I didn't find Futex in WebGPU / WGSL) Mild Shock <janburse@fastmail.fm> - 2026-07-21 00:15 +0200
        OpenGL is dead. Apple said bye bye / Wayland Compositor (Re: There is no imageAtomicAdd in WGSL) Mild Shock <janburse@fastmail.fm> - 2026-07-21 00:26 +0200
        Flogging a Dead Horse, OpenGL is EOL (Re: There is no imageAtomicAdd in WGSL) Mild Shock <janburse@fastmail.fm> - 2026-07-21 01:39 +0200
          imageAtomicAdd trivial, Dmitry Vyukov requires capacity (Re: Flogging a Dead Horse, OpenGL is EOL) Mild Shock <janburse@fastmail.fm> - 2026-07-21 01:40 +0200
            capacity = 2^n for some n / systolic system (Re: imageAtomicAdd trivial, Dmitry Vyukov requires capacity) Mild Shock <janburse@fastmail.fm> - 2026-07-21 01:41 +0200
              Source of the benchmark for DmitryVyukov (Was: capacity = 2^n for some n / systolic system) Mild Shock <janburse@fastmail.fm> - 2026-07-21 01:44 +0200
        Re: There is no imageAtomicAdd in WGSL (Re: I didn't find Futex in WebGPU / WGSL) "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2026-07-20 16:59 -0700
          I never used OpenGL Version 4.2 and later (Was: There is no imageAtomicAdd in WGSL) Mild Shock <janburse@fastmail.fm> - 2026-07-21 08:47 +0200
            Because of MIMD you have to reassess algorithms (Re: I never used OpenGL Version 4.2 and later) Mild Shock <janburse@fastmail.fm> - 2026-07-21 09:02 +0200
              Why MIMD is interesting for pi-WAM? Mild Shock <janburse@fastmail.fm> - 2026-07-21 09:18 +0200
              Re: Because of MIMD you have to reassess algorithms (Re: I never used OpenGL Version 4.2 and later) "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2026-07-22 13:34 -0700
                Do you see the loops, in C code and in Java code? /** Looping **/ (Was: Because of MIMD you have to reassess algorithms) Mild Shock <janburse@fastmail.fm> - 2026-07-23 00:09 +0200
                Re: Do you see the loops, in C code and in Java code? /** Looping **/ (Was: Because of MIMD you have to reassess algorithms) Mild Shock <janburse@fastmail.fm> - 2026-07-23 00:53 +0200
                Re: Do you see the loops, in C code and in Java code? /** Looping **/ (Was: Because of MIMD you have to reassess algorithms) "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2026-07-22 18:00 -0700
                Re: Do you see the loops, in C code and in Java code? /** Looping **/ (Was: Because of MIMD you have to reassess algorithms) "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2026-07-22 18:20 -0700
                Why do you even need a mpmc queue? [Thunder Kittens] (Was: Do you see the loops, in C code and in Java code? /** Looping **/) Mild Shock <janburse@fastmail.fm> - 2026-07-24 14:44 +0200
                What does pi in pi-WAM mean? (Re: Why do you even need a mpmc queue? [Thunder Kittens]) Mild Shock <janburse@fastmail.fm> - 2026-07-24 14:53 +0200
                OR-parallelism or AND-parallelism? [MapReduce] (Was: What does pi in pi-WAM mean?) Mild Shock <janburse@fastmail.fm> - 2026-07-24 15:00 +0200
                It is all on GitHub , for the 100-th time! (Re: What does pi in pi-WAM mean?) Mild Shock <janburse@fastmail.fm> - 2026-07-24 20:13 +0200

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