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Re: Field Collisions Anime...

From "Chris M. Thomasson" <invalid@invalid.invalid>
Newsgroups comp.lang.javascript
Subject Re: Field Collisions Anime...
Date 2017-02-13 16:15 -0800
Organization n/a
Message-ID <o7ti39$sfb$1@dont-email.me> (permalink)
References <o7op8l$otg$1@dont-email.me> <3941dd1c-5151-4a4b-a2d1-b2f5f7021fd5@googlegroups.com>

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On 2/11/2017 11:00 PM, jonas.thornvall@gmail.com wrote:
> Den söndag 12 februari 2017 kl. 05:47:02 UTC+1 skrev Chris M. Thomasson:
>> Here is the non-interactive pre-alpha test origin of a "collision
>> avoidance system" based on vector fields. Its meant to be a fun,
>> hopefully interesting, experiment. So far, the damn field lines just
>> want to help the vehicles in circles avoid crashes. In this crude setup,
>> a collision will make the anime flash, and tangentially move the
>> colliding agents out of the way. The crude online example is here:
>>
>> http://funwithfractals.atspace.cc/ct_gf_explore
>> (does this work for you at all?)
>>
>> Fwiw, I first posted about this here:
>>
>> https://plus.google.com/101799841244447089430/posts/JmbpLWvdJEf
>> (has a screenshot of the program...)
>>
>> Can you please give it a go? Is it slow as shi%? Crap?
>>
>> Any radical bugs in the JavaScript? ;^o
>>
>> Thanks.
>
> It work fine for me, but as you say flashes a bit.
>

Thank you for trying it out. The flashes are the points I need to 
refine, wrt choosing other field lines that do not produce collisions.

;^)

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Thread

Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-11 20:46 -0800
  Re: Field Collisions Anime... jonas.thornvall@gmail.com - 2017-02-11 23:00 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-13 16:15 -0800
  Re: Field Collisions Anime... jonas.thornvall@gmail.com - 2017-02-12 01:27 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-03-05 18:47 -0800
  Re: Field Collisions Anime... "Michael Haufe (TNO)" <tno@thenewobjective.com> - 2017-02-12 07:59 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-12 20:00 -0800
      Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-14 18:16 -0800
        Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-14 18:27 -0800

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