Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]


Groups > comp.lang.javascript > #32696

Re: Field Collisions Anime...

From "Chris M. Thomasson" <invalid@invalid.invalid>
Newsgroups comp.lang.javascript
Subject Re: Field Collisions Anime...
Date 2017-03-05 18:47 -0800
Organization n/a
Message-ID <o9iiep$vtq$1@dont-email.me> (permalink)
References <o7op8l$otg$1@dont-email.me> <bd9689e5-2321-4bcc-b09c-ccbc6eda3a25@googlegroups.com>

Show all headers | View raw


On 2/12/2017 1:27 AM, jonas.thornvall@gmail.com wrote:
> Den söndag 12 februari 2017 kl. 05:47:02 UTC+1 skrev Chris M. Thomasson:
>> Here is the non-interactive pre-alpha test origin of a "collision
>> avoidance system" based on vector fields. Its meant to be a fun,
>> hopefully interesting, experiment. So far, the damn field lines just
>> want to help the vehicles in circles avoid crashes. In this crude setup,
>> a collision will make the anime flash, and tangentially move the
>> colliding agents out of the way. The crude online example is here:
>>
>> http://funwithfractals.atspace.cc/ct_gf_explore
>> (does this work for you at all?)
>>
>> Fwiw, I first posted about this here:
>>
>> https://plus.google.com/101799841244447089430/posts/JmbpLWvdJEf
>> (has a screenshot of the program...)
>>
>> Can you please give it a go? Is it slow as shi%? Crap?
>>
>> Any radical bugs in the JavaScript? ;^o
>>
>> Thanks.
>
> But you can't see the code from browser, but i seem to remember something similar getting stucked in a loop toggle forw, back not able to leave. Because the conditions for the loop.
>

You can see the code from the browser.

Back to comp.lang.javascript | Previous | Next — Previous in thread | Next in thread | Find similar | Unroll thread


Thread

Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-11 20:46 -0800
  Re: Field Collisions Anime... jonas.thornvall@gmail.com - 2017-02-11 23:00 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-13 16:15 -0800
  Re: Field Collisions Anime... jonas.thornvall@gmail.com - 2017-02-12 01:27 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-03-05 18:47 -0800
  Re: Field Collisions Anime... "Michael Haufe (TNO)" <tno@thenewobjective.com> - 2017-02-12 07:59 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-12 20:00 -0800
      Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-14 18:16 -0800
        Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-14 18:27 -0800

csiph-web