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Groups > comp.lang.javascript > #32616

Re: Field Collisions Anime...

Newsgroups comp.lang.javascript
Date 2017-02-12 07:59 -0800
References <o7op8l$otg$1@dont-email.me>
Message-ID <0161d58e-ee3e-408b-aa2d-aa7b0247767d@googlegroups.com> (permalink)
Subject Re: Field Collisions Anime...
From "Michael Haufe (TNO)" <tno@thenewobjective.com>

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Chris M. Thomasson wrote:
> Here is the non-interactive pre-alpha test origin of a "collision 
> avoidance system" based on vector fields. Its meant to be a fun, 
> hopefully interesting, experiment. So far, the damn field lines just 
> want to help the vehicles in circles avoid crashes. In this crude setup, 
> a collision will make the anime flash, and tangentially move the 
> colliding agents out of the way. The crude online example is here:
> 
> http://funwithfractals.atspace.cc/ct_gf_explore
> (does this work for you at all?)
> 
> Fwiw, I first posted about this here:
> 
> https://plus.google.com/101799841244447089430/posts/JmbpLWvdJEf
> (has a screenshot of the program...)
> 
> Can you please give it a go? Is it slow as shi%? Crap?
> 
> Any radical bugs in the JavaScript? ;^o
> 
> Thanks.

averaging about 16 FPS. Nearly 20% of the time spent on Garbage Collection.

There are a significant number of optimizations that could be done here, such as double-buffering, not drawing in Immediate Mode, and others.

Missing 'use strict' pragma

JSHint shows a number of minor issues you should handle: <http://jshint.com/>

Aside: You seem to write JavaScript like a C or C++ programmer which is a little strange.

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Thread

Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-11 20:46 -0800
  Re: Field Collisions Anime... jonas.thornvall@gmail.com - 2017-02-11 23:00 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-13 16:15 -0800
  Re: Field Collisions Anime... jonas.thornvall@gmail.com - 2017-02-12 01:27 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-03-05 18:47 -0800
  Re: Field Collisions Anime... "Michael Haufe (TNO)" <tno@thenewobjective.com> - 2017-02-12 07:59 -0800
    Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-12 20:00 -0800
      Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-14 18:16 -0800
        Re: Field Collisions Anime... "Chris M. Thomasson" <invalid@invalid.invalid> - 2017-02-14 18:27 -0800

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