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| From | seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) |
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| Newsgroups | comp.ai.philosophy, comp.programming |
| Subject | Re: Towards true A.I. |
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| Date | Sat, 21 Apr 2012 15:53:52 -0700 |
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| Xref | csiph.com comp.ai.philosophy:3759 comp.programming:1490 |
Cross-posted to 2 groups.
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> > In other words: The academic field of Artificial Intelligence is a field > > where once a phenomena is understood, it is no longer a part of that > > field ;-) > From: Patricia Shanahan <p...@acm.org> > Indeed. When I first studied AI checkers playing was an AI topic. > Now, playing chess at the grand master level is not AI. Because the solution found was a specific algorithm for a narrow skill, rather than a general-purpose problem-solving algorithm. Thus it was shown that such a single "needs a bright human" skill was misunderstood, that in reality all it needed was a special algorithm. If and when we find a way that a fixed computer algorithm (self-training without any further major programming changes) can learn not just the set of skills it was designed for but a whole range of totally new skills, just about every kind of problem-to-solve that we throw at it, then we would have A.I. that remains A.I. rather than being demoted to "just another specialized algorithm". And furthermore, playing checkers, or playing chess, etc. are each very very too specific to even be a component in my hodge-podge model of intelligence. If, however, we build an algorithm that can learn *every* board game just by reading the rules in mathematical form (or reading the rules in natural language accompanied by some coaching towards understanding what the rules really mean mathematically), followed by ordinary practice and study just like the way humans learn, that would be one step closer to the level of generality required as a single component of my hodge-podge model of intelligence. Yet another level of generalization would be an algorithm that is able to learn not just board games but virtually every contrived form of human competition, including Poker, athletic games (individual and team), mating rituals, warfare, economics, etc. That level of generality might actually match one of the actual built-in human hodge-podge components. So anybody want to guess when step 1 (all board games) and step 2 (all contrived forms of competition) will be achieved? I'll make a wild guess: Another 50 years for each successive step, i.e. 2062 and 2112 respectively. Then an additional 100 years (2212) to learn all the other components and algorithimize each, then another 50 years (2262) to put them all together into a true A.I. device. Or maybe all we need to do is devise a good genetic algorithm for breeding algorithms that accomplish each of the steps I outlined above, and let the fastest "cloud" computing system in the world run this genetic algorithm during all otherwise idle moments, whereupon it might achieve these A.I. research results faster than humans could. Perhaps the "Watson" program to sift through a huge database of facts to find anything relevant to a "teaser" and then evaluate relevance to the "teaser" could be modified to extract from the collection of all online human knowledge anything that might be relevant to this research project, thereby proposing experimental algorithms to test against the goals I outlined above, thus creating the pieces of "genome" to mix-and-match in the genetic algorithm. And then every time somebody comes up with a new idea for A.I. and posts the idea on the Internet, that idea is immediately captured by Watson-2 and incorporated as another piece of "genome". Once enough pieces are available to allow board games to be automatically learned, perhaps those "genome" pieces will be sufficient that no further human suggestions will be needed, i.e. pure Darwinian evolution will be sufficient to finish the entire R&D program, and voila: Colossus: The Forbin Project
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Re: John McCarthy R.I.P. casey <jgkjcasey@yahoo.com.au> - 2011-11-09 14:04 -0800
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Re: John McCarthy R.I.P. Antti J Ylikoski <antti.ylikoski@aalto.fi> - 2011-11-10 14:09 +0200
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Re: John McCarthy R.I.P. seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) - 2011-11-13 18:00 -0800
Re: John McCarthy R.I.P. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2011-11-14 12:07 +0100
Towards true A.I. (was: John McCarthy R.I.P.) seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) - 2012-03-27 12:25 -0700
Re: Towards true A.I. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2012-03-29 15:21 +0200
Re: Towards true A.I. curt@kcwc.com (Curt Welch) - 2012-03-30 15:56 +0000
Re: Towards true A.I. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2012-03-30 18:32 +0200
Re: Towards true A.I. Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-03-30 14:20 -0700
Re: Towards true A.I. Patricia Shanahan <pats@acm.org> - 2012-03-30 15:01 -0700
Re: Towards true A.I. seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) - 2012-04-21 15:53 -0700
Re: Towards true A.I. casey <jgkjcasey@yahoo.com.au> - 2012-04-21 18:47 -0700
Re: Towards true A.I. "Chris Uppal" <chris.uppal@metagnostic.REMOVE-THIS.org> - 2012-04-22 10:03 +0100
Re: Towards true A.I. Don Stockbauer <donstockbauer@hotmail.com> - 2012-04-22 04:10 -0700
Re: Towards true A.I. Gary Forbis <forbisgaryg@msn.com> - 2012-04-02 19:46 -0700
Re: Towards true A.I. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2012-04-03 09:51 +0200
Re: Towards true A.I. Gary Forbis <forbisgaryg@gmail.com> - 2012-04-03 05:22 -0700
Re: Towards true A.I. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2012-04-04 10:31 +0200
Re: Towards true A.I. curt@kcwc.com (Curt Welch) - 2012-04-05 00:24 +0000
Re: Towards true A.I. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2012-04-06 10:41 +0200
Re: Towards true A.I. curt@kcwc.com (Curt Welch) - 2012-04-05 01:00 +0000
Re: Towards true A.I. seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) - 2012-04-21 15:44 -0700
Re: Towards true A.I. seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) - 2012-04-17 21:57 -0700
Re: Towards true A.I. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2012-04-21 10:08 +0200
Re: Towards true A.I. seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) - 2012-05-30 00:38 -0700
Re: Towards true A.I. Walter Banks <walter@bytecraft.com> - 2012-05-30 09:43 -0400
Re: Towards true A.I. seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) - 2012-06-18 11:08 -0700
Re: Towards true A.I. casey <jgkjcasey@yahoo.com.au> - 2012-06-18 13:19 -0700
Re: Towards true A.I. Walter Banks <walter@bytecraft.com> - 2012-06-18 20:51 -0400
Re: Towards true A.I. seeWebInstead@rem.intarweb.org (Robert Maas, http://tinyurl.com/uh3t) - 2012-06-21 01:48 -0700
Re: Towards true A.I. Walter Banks <walter@bytecraft.com> - 2012-06-21 11:40 -0400
Re: Towards true A.I. curt@kcwc.com (Curt Welch) - 2012-05-30 14:59 +0000
Re: Towards true A.I. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2012-05-30 19:25 +0200
Re: John McCarthy R.I.P. curt@kcwc.com (Curt Welch) - 2011-11-10 16:03 +0000
Re: John McCarthy R.I.P. casey <jgkjcasey@yahoo.com.au> - 2011-11-10 12:16 -0800
Re: John McCarthy R.I.P. "James" <no@spam.invalid> - 2011-11-10 13:00 -0800
Re: John McCarthy R.I.P. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2011-11-10 21:50 +0100
Re: John McCarthy R.I.P. curt@kcwc.com (Curt Welch) - 2011-11-10 21:07 +0000
Re: John McCarthy R.I.P. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2011-11-11 11:43 +0100
Re: John McCarthy R.I.P. curt@kcwc.com (Curt Welch) - 2011-11-12 22:38 +0000
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Re: John McCarthy R.I.P. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2011-11-14 16:57 +0100
Re: John McCarthy R.I.P. curt@kcwc.com (Curt Welch) - 2011-11-17 22:19 +0000
Re: John McCarthy R.I.P. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2011-11-18 10:51 +0100
Re: John McCarthy R.I.P. casey <jgkjcasey@yahoo.com.au> - 2011-11-14 11:42 -0800
Re: John McCarthy R.I.P. "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> - 2011-11-13 12:45 +0100
Re: John McCarthy R.I.P. RichD <r_delaney2001@yahoo.com> - 2011-12-14 10:28 -0800
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