Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]
Groups > comp.lang.javascript > #33954
| From | Thomas 'PointedEars' Lahn <PointedEars@web.de> |
|---|---|
| Newsgroups | comp.lang.javascript |
| Subject | Re: JS games on the web, and preventing piracy |
| Date | 2017-09-03 19:10 +0200 |
| Organization | PointedEars Software (PES) |
| Message-ID | <33464915.XM6RcZxFsP@PointedEars.de> (permalink) |
| References | <e4247cd2-9cb3-4ed5-8c3b-df3ff4df3a43@googlegroups.com> <p44zz7x4a8x8$.2zino2kmh49q$.dlg@40tude.net> |
JJ wrote:
^^
Your real name belongs there.
> You can't prevent downloaded application from being copied elsewhere. But
> you can detect whether the application is run from your site or not.
How do you suggest to do this?
> And if not, you can make it to silently stop working.
How?
> Protect the source code by uglifying and obfuscating it.
That does not protect anything. This is old knowledge:
“What one man can invent another can discover.”
—Sherlock Holmes in A.C. Doyle's
“The Adventure of the Dancing Men” (1903)
> So that the code would be difficult to understand. Use
> virtual code if you're serious about this.
What do you mean by “virtual code” in this context?
--
PointedEars
FAQ: <http://PointedEars.de/faq> | <http://PointedEars.de/es-matrix>
<https://github.com/PointedEars> | <http://PointedEars.de/wsvn/>
Twitter: @PointedEars2 | Please do not cc me./Bitte keine Kopien per E-Mail.
Back to comp.lang.javascript | Previous | Next — Previous in thread | Next in thread | Find similar | Unroll thread
JS games on the web, and preventing piracy bit-naughty@hotmail.com - 2017-09-02 11:10 -0700
Re: JS games on the web, and preventing piracy "Evertjan." <exxjxw.hannivoort@inter.nl.net> - 2017-09-03 00:18 +0200
Re: JS games on the web, and preventing piracy Andrew Poulos <ap_prog@hotmail.com> - 2017-09-03 18:20 +1000
Re: JS games on the web, and preventing piracy "Evertjan." <exxjxw.hannivoort@inter.nl.net> - 2017-09-03 12:29 +0200
Re: JS games on the web, and preventing piracy JJ <jj4public@vfemail.net> - 2017-09-03 14:41 +0700
Re: JS games on the web, and preventing piracy Thomas 'PointedEars' Lahn <PointedEars@web.de> - 2017-09-03 19:10 +0200
Re: JS games on the web, and preventing piracy "Michael Haufe (TNO)" <tno@thenewobjective.com> - 2017-09-03 10:14 -0700
csiph-web