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Groups > comp.lang.javascript > #33950

Re: JS games on the web, and preventing piracy

Newsgroups comp.lang.javascript
Subject Re: JS games on the web, and preventing piracy
From "Evertjan." <exxjxw.hannivoort@inter.nl.net>
References <e4247cd2-9cb3-4ed5-8c3b-df3ff4df3a43@googlegroups.com>
Date 2017-09-03 00:18 +0200
Message-ID <XnsA7E5334C55C8eejj99@194.109.6.166> (permalink)

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bit-naughty@hotmail.com wrote on 02 Sep 2017 in comp.lang.javascript:

> There *must* be some way to ensure that only people who've paid get to
> play....? 

Why?

Because you wish it?

Sounds like faith to me.

-- 
Evertjan.
The Netherlands.
(Please change the x'es to dots in my emailaddress)

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Thread

JS games on the web, and preventing piracy bit-naughty@hotmail.com - 2017-09-02 11:10 -0700
  Re: JS games on the web, and preventing piracy "Evertjan." <exxjxw.hannivoort@inter.nl.net> - 2017-09-03 00:18 +0200
    Re: JS games on the web, and preventing piracy Andrew Poulos <ap_prog@hotmail.com> - 2017-09-03 18:20 +1000
      Re: JS games on the web, and preventing piracy "Evertjan." <exxjxw.hannivoort@inter.nl.net> - 2017-09-03 12:29 +0200
  Re: JS games on the web, and preventing piracy JJ <jj4public@vfemail.net> - 2017-09-03 14:41 +0700
    Re: JS games on the web, and preventing piracy Thomas 'PointedEars' Lahn <PointedEars@web.de> - 2017-09-03 19:10 +0200
  Re: JS games on the web, and preventing piracy "Michael Haufe (TNO)" <tno@thenewobjective.com> - 2017-09-03 10:14 -0700

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