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Groups > comp.lang.javascript > #33950
| Newsgroups | comp.lang.javascript |
|---|---|
| Subject | Re: JS games on the web, and preventing piracy |
| From | "Evertjan." <exxjxw.hannivoort@inter.nl.net> |
| References | <e4247cd2-9cb3-4ed5-8c3b-df3ff4df3a43@googlegroups.com> |
| Date | 2017-09-03 00:18 +0200 |
| Message-ID | <XnsA7E5334C55C8eejj99@194.109.6.166> (permalink) |
bit-naughty@hotmail.com wrote on 02 Sep 2017 in comp.lang.javascript: > There *must* be some way to ensure that only people who've paid get to > play....? Why? Because you wish it? Sounds like faith to me. -- Evertjan. The Netherlands. (Please change the x'es to dots in my emailaddress)
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JS games on the web, and preventing piracy bit-naughty@hotmail.com - 2017-09-02 11:10 -0700
Re: JS games on the web, and preventing piracy "Evertjan." <exxjxw.hannivoort@inter.nl.net> - 2017-09-03 00:18 +0200
Re: JS games on the web, and preventing piracy Andrew Poulos <ap_prog@hotmail.com> - 2017-09-03 18:20 +1000
Re: JS games on the web, and preventing piracy "Evertjan." <exxjxw.hannivoort@inter.nl.net> - 2017-09-03 12:29 +0200
Re: JS games on the web, and preventing piracy JJ <jj4public@vfemail.net> - 2017-09-03 14:41 +0700
Re: JS games on the web, and preventing piracy Thomas 'PointedEars' Lahn <PointedEars@web.de> - 2017-09-03 19:10 +0200
Re: JS games on the web, and preventing piracy "Michael Haufe (TNO)" <tno@thenewobjective.com> - 2017-09-03 10:14 -0700
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