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Re: [PATCH] [SCSI] osd: fix signed char versus %02x issue

From Andy Shevchenko <andy.shevchenko@gmail.com>
Newsgroups linux.kernel
Subject Re: [PATCH] [SCSI] osd: fix signed char versus %02x issue
Date 2015-12-10 20:20 +0100
Message-ID <qEeUV-1TL-1@gated-at.bofh.it> (permalink)
References <qDrrc-3vd-5@gated-at.bofh.it> <qEdYT-1hY-31@gated-at.bofh.it>
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On Thu, Dec 10, 2015 at 8:15 PM, Martin K. Petersen
<martin.petersen@oracle.com> wrote:
>>>>>> "Rasmus" == Rasmus Villemoes <linux@rasmusvillemoes.dk> writes:
>
> Rasmus> If char is signed and one of these bytes happen to have a value
> Rasmus> outside the ascii range, the corresponding output will consist
> Rasmus> of "ffffff" followed by the two hex chars that were actually
> Rasmus> intended. One way to fix it would be to change the casts to
> Rasmus> (u8*) aka (unsigned char*), but it is much simpler (and
> Rasmus> generates smaller code) to use the %ph extension which was
> Rasmus> created for such short hexdumps.
>
> Applied to 4.5/scsi-queue.

How fast!

Martin, I have several patches on SCSI subsytem like this one. Some of
them didn't manage kernel (even having Ack!) for years already.
Is it okay if I collect them together and send a bunch once again Cc'ing you?

-- 
With Best Regards,
Andy Shevchenko
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Thread

[PATCH] [SCSI] osd: fix signed char versus %02x issue Rasmus Villemoes <linux@rasmusvillemoes.dk> - 2015-12-08 15:30 +0100
  Re: [PATCH] [SCSI] osd: fix signed char versus %02x issue Boaz Harrosh <ooo@electrozaur.com> - 2015-12-08 23:30 +0100
  Re: [PATCH] [SCSI] osd: fix signed char versus %02x issue "Martin K. Petersen" <martin.petersen@oracle.com> - 2015-12-10 19:20 +0100
    Re: [PATCH] [SCSI] osd: fix signed char versus %02x issue Andy Shevchenko <andy.shevchenko@gmail.com> - 2015-12-10 20:20 +0100
      Re: [PATCH] [SCSI] osd: fix signed char versus %02x issue "Martin K. Petersen" <martin.petersen@oracle.com> - 2015-12-10 20:20 +0100
        Re: [PATCH] [SCSI] osd: fix signed char versus %02x issue Joe Perches <joe@perches.com> - 2015-12-10 20:30 +0100

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