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Re: [PATCH 3/9] drm/vc4: Add create and map BO ioctls.

From Michel Dänzer <michel@daenzer.net>
Newsgroups linux.kernel
Subject Re: [PATCH 3/9] drm/vc4: Add create and map BO ioctls.
Date 2015-12-08 04:00 +0100
Message-ID <qDgFr-4KP-5@gated-at.bofh.it> (permalink)
References <qAZSq-622-7@gated-at.bofh.it> <qAZSr-622-39@gated-at.bofh.it> <qBZx0-3Oz-1@gated-at.bofh.it> <qDf6G-40S-3@gated-at.bofh.it>
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On 08.12.2015 10:16, Eric Anholt wrote:
> Emil Velikov <emil.l.velikov@gmail.com> writes:
> 
>> Hi Eric,
>>
>> A couple of suggestions/requests on the UAPI header side
>>
>> On 1 December 2015 at 20:35, Eric Anholt <eric@anholt.net> wrote:
>>
>>> --- /dev/null
>>> +++ b/include/uapi/drm/vc4_drm.h
>>
>>> +#include <drm/drm.h>
>>> +
>> Can we make this a "drm.h" ?
> 
> Nope.
> 
> include/uapi/drm/vc4_drm.h:27:17: fatal error: drm.h: No such file or directory

What happened to include/uapi/drm/drm.h in that tree?


> and none of the drivers do, either.

daenzer@kaveri|11:55:31> grep '#include "drm.h"' include/uapi/drm/*
include/uapi/drm/amdgpu_drm.h:#include "drm.h"
include/uapi/drm/radeon_drm.h:#include "drm.h"

Patches to convert the rest are pending.


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer
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Thread

[PATCH 1/9] drm: Create a driver hook for allocating GEM object structs. Eric Anholt <eric@anholt.net> - 2015-12-01 21:40 +0100
  [PATCH 4/9] drm/vc4: Add an API for creating GPU shaders in GEM BOs. Eric Anholt <eric@anholt.net> - 2015-12-01 21:40 +0100
    Re: [PATCH 4/9] drm/vc4: Add an API for creating GPU shaders in GEM BOs. Emil Velikov <emil.l.velikov@gmail.com> - 2015-12-02 12:40 +0100
      Re: [PATCH 4/9] drm/vc4: Add an API for creating GPU shaders in GEM BOs. Eric Anholt <eric@anholt.net> - 2015-12-02 20:30 +0100
  [PATCH 6/9] drm/vc4: Bind and initialize the V3D engine. Eric Anholt <eric@anholt.net> - 2015-12-01 21:40 +0100
  [PATCH 8/9] drm/vc4: Add support for async pageflips. Eric Anholt <eric@anholt.net> - 2015-12-01 21:40 +0100
    Re: [PATCH 8/9] drm/vc4: Add support for async pageflips. Daniel Stone <daniel@fooishbar.org> - 2015-12-02 15:10 +0100
      Re: [PATCH 8/9] drm/vc4: Add support for async pageflips. Eric Anholt <eric@anholt.net> - 2015-12-04 02:50 +0100
        Re: [PATCH 8/9] drm/vc4: Add support for async pageflips. Daniel Stone <daniel@fooishbar.org> - 2015-12-07 11:20 +0100
  [PATCH 3/9] drm/vc4: Add create and map BO ioctls. Eric Anholt <eric@anholt.net> - 2015-12-01 21:40 +0100
    Re: [PATCH 3/9] drm/vc4: Add create and map BO ioctls. Emil Velikov <emil.l.velikov@gmail.com> - 2015-12-04 15:30 +0100
      Re: [PATCH 3/9] drm/vc4: Add create and map BO ioctls. Eric Anholt <eric@anholt.net> - 2015-12-08 02:20 +0100
        Re: [PATCH 3/9] drm/vc4: Add create and map BO ioctls. Michel Dänzer <michel@daenzer.net> - 2015-12-08 04:00 +0100
          Re: [PATCH 3/9] drm/vc4: Add create and map BO ioctls. Eric Anholt <eric@anholt.net> - 2015-12-08 05:10 +0100
  [PATCH 2/9] drm/vc4: Add a BO cache. Eric Anholt <eric@anholt.net> - 2015-12-01 21:40 +0100
  Re: [PATCH 1/9] drm: Create a driver hook for allocating GEM object  structs. Daniel Vetter <daniel@ffwll.ch> - 2015-12-02 10:00 +0100
  Re: [PATCH 7/9] drm/vc4: Add support for drawing 3D frames. Emil Velikov <emil.l.velikov@gmail.com> - 2015-12-02 12:30 +0100
    Re: [PATCH 7/9] drm/vc4: Add support for drawing 3D frames. Eric Anholt <eric@anholt.net> - 2015-12-02 20:30 +0100

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