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| From | Keith Thompson <Keith.S.Thompson+u@gmail.com> |
| Newsgroups | comp.std.c |
| Subject | Re: short float |
| Date | Wed, 09 Dec 2020 13:09:51 -0800 |
| Organization | None to speak of |
| Lines | 32 |
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Dave Brower <dbrower@gmail.com> writes:
> On Monday, October 28, 2019 at 3:58:08 AM UTC-7, Philipp Klaus Krause wrote:
>> While the idea of a short float was viewed favorably by the comitee a
>> few years ago, in London, the authors never followed up with a detailed
>> proposal.
>>
>> I'd like to see short float in C, not just because a lot of hardware
>> supports it, but also as a relatively efficient floating-point type for
>> devices that don't have hardware support for floating-point at all:
>>
>> http://www.colecovision.eu/stuff/proposal-short-float.html
>
> Just stumbled on this. If there are OpenGL unsigned floats, why not
> have 'unsigned short float' as a thing, with 'short float' as a signed
> type?
>
> (Yes, I know it's a year later).
This:
https://www.khronos.org/opengl/wiki/Data_Type_(GLSL)
does not indicate that OpenGL has unsigned floats.
I found a reference to 10- and 11-bit unsigned floating-point types, but
I get the impression that they're not language-defined types.
https://www.oreilly.com/library/view/opengl-programming-guide/9780132748445/app07lev1sec3.html
C would not be able to support a type whose size is not a multiple of
CHAR_BIT (bit fields notwithstanding).
--
Keith Thompson (The_Other_Keith) Keith.S.Thompson+u@gmail.com
Working, but not speaking, for Philips Healthcare
void Void(void) { Void(); } /* The recursive call of the void */
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short float Philipp Klaus Krause <pkk@spth.de> - 2019-10-28 11:58 +0100
Re: short float Dave Brower <dbrower@gmail.com> - 2020-12-09 11:21 -0800
Re: short float Keith Thompson <Keith.S.Thompson+u@gmail.com> - 2020-12-09 13:09 -0800
Re: short float Philipp Klaus Krause <pkk@spth.de> - 2020-12-12 14:49 +0100
Re: short float jacob navia <jacob@jacob.remcomp.fr> - 2020-12-13 13:42 +0100
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