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| From | jacob navia <jacob@jacob.remcomp.fr> |
|---|---|
| Newsgroups | comp.std.c |
| Subject | Re: short float |
| Date | 2020-12-13 13:42 +0100 |
| Organization | lccwin |
| Message-ID | <rr527p$pr2$1@gioia.aioe.org> (permalink) |
| References | <qp6hju$j8h$1@solani.org> <f2a469ce-1ad3-43a9-ae0c-4f5fdd20478fn@googlegroups.com> <rr2hpr$hs4$1@solani.org> |
Le 12/12/2020 à 14:49, Philipp Klaus Krause a écrit : > The proposal is dead anyway. Many, including Nvidia, now see float, > double and long double as mistakes that can't be undone, but shouldn't > be repeated either. > They'd prefer all floating-point formats to be defined precisely down to > the last bit in representation and semantics. > > Philipp > IEEE754 is dead also? Can you point me to some written text by a comptetent authority that says what you are saying? Thanks
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short float Philipp Klaus Krause <pkk@spth.de> - 2019-10-28 11:58 +0100
Re: short float Dave Brower <dbrower@gmail.com> - 2020-12-09 11:21 -0800
Re: short float Keith Thompson <Keith.S.Thompson+u@gmail.com> - 2020-12-09 13:09 -0800
Re: short float Philipp Klaus Krause <pkk@spth.de> - 2020-12-12 14:49 +0100
Re: short float jacob navia <jacob@jacob.remcomp.fr> - 2020-12-13 13:42 +0100
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