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Groups > comp.os.msdos.programmer > #4088 > unrolled thread
| Started by | "R.Wieser" <address@not.available> |
|---|---|
| First post | 2021-12-04 08:56 +0100 |
| Last post | 2021-12-07 10:17 +0100 |
| Articles | 10 on this page of 30 — 6 participants |
Back to article view | Back to comp.os.msdos.programmer
How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-04 08:56 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "Kerr-Mudd, John" <admin@127.0.0.1> - 2021-12-04 12:47 +0000
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-04 15:57 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "Kerr-Mudd, John" <admin@127.0.0.1> - 2021-12-04 16:13 +0000
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-04 18:41 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "Kerr-Mudd, John" <admin@127.0.0.1> - 2021-12-04 20:28 +0000
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-05 08:56 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "Kerr-Mudd, John" <admin@127.0.0.1> - 2021-12-05 10:32 +0000
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-05 13:11 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "Kerr-Mudd, John" <admin@127.0.0.1> - 2021-12-05 12:21 +0000
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-05 14:59 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-04 19:00 +0100
Re: How to access stack-based data (strings) when SS <> DS ? JJ <jj4public@gmail.com> - 2021-12-05 14:27 +0700
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-05 12:43 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "Alexei A. Frounze" <alexfrunews@gmail.com> - 2021-12-05 22:25 -0800
Re: How to access stack-based data (strings) when SS <> DS ? Mateusz Viste <mateusz@xyz.invalid> - 2021-12-06 09:30 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-06 14:33 +0100
Re: How to access stack-based data (strings) when SS <> DS ? Herbert Kleebauer <klee@unibwm.de> - 2021-12-06 19:01 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-06 21:16 +0100
Re: How to access stack-based data (strings) when SS <> DS ? Herbert Kleebauer <klee@unibwm.de> - 2021-12-07 00:19 +0100
Re: How to access stack-based data (strings) when SS <> DS ? Mateusz Viste <mateusz@xyz.invalid> - 2021-12-07 09:31 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-07 09:37 +0100
Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. "R.Wieser" <address@not.available> - 2021-12-08 10:16 +0100
Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. Herbert Kleebauer <klee@unibwm.de> - 2021-12-08 17:39 +0100
Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. "Kerr-Mudd, John" <admin@127.0.0.1> - 2021-12-08 17:37 +0000
Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. Herbert Kleebauer <klee@unibwm.de> - 2021-12-08 22:31 +0100
Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. "Kerr-Mudd, John" <admin@127.0.0.1> - 2021-12-09 21:43 +0000
Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. "R.Wieser" <address@not.available> - 2021-12-08 22:19 +0100
Re: How to access stack-based data (strings) when SS <> DS ? "Alexei A. Frounze" <alexfrunews@gmail.com> - 2021-12-06 22:40 -0800
Re: How to access stack-based data (strings) when SS <> DS ? "R.Wieser" <address@not.available> - 2021-12-07 10:17 +0100
Page 2 of 2 — ← Prev page 1 [2]
| From | Mateusz Viste <mateusz@xyz.invalid> |
|---|---|
| Date | 2021-12-07 09:31 +0100 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? |
| Message-ID | <son64h$sl0$1@gioia.aioe.org> |
| In reply to | #4125 |
2021-12-07 at 00:19 +0100, Herbert Kleebauer wrote: > A program is written in order to be executed. To write a program > which can be executed on nearly none of the current computers > (without first installing additional software like DOSBox) doesn't > make much sense. In this line of thoughts, writing Java doesn't make sense, because it requires installing a JRE first. Writing JavaScript doesn't make sense because it requires a browser, even PHP is stupid because it is not stand-alone executable code... > Because normally a program is not only executed once. And if the > code still can be useful in a few years, it shouldn't be written > for a system which is obsolete already now. 16-bit code has bigger chances of being useful in a few years than a "modern" code has, given that libraries change, operating systems change, etc. DOS is one of the very few "APIs" that are stable, while the rest of the IT ecosystem is a moving target. Nowadays it is easy to run a 16-bit program in a browser. Try doing the same with any other executable program. > Even if done as a hobby, the result should be something useful. Ah, I only noticed the name now... A German. Should've guessed earlier. Mateusz
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| From | "R.Wieser" <address@not.available> |
|---|---|
| Date | 2021-12-07 09:37 +0100 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? |
| Message-ID | <son8qu$dgb$1@gioia.aioe.org> |
| In reply to | #4125 |
Herbert, > And therefore it doesn't also make much sense for a "starter" to start > with 16 bit coding instead of the much easier 32 bit coding. Fail. No such destinction was made by you. And you are talking to someone who (obviously?) has been doing 16-bit programming for a while now. IOW, it looks like you are shifting goalposts. > Because normally a program is not only executed once. Fail again, as you making an assumption towards what *I* do with the result. I could ofcourse tell you I've written 16-bit programs years ago that I still use, but somehow I think you will just discard that as an "exception to the rule". > Even if done as a hobby, the result should be something useful. And thats the actual point, isn't it ? You do not see the usefullness of what I'm doing. But instead of asking you just come out challenging me, suggesting that I should stop doing it, even though I enjoy doing it. And for the record, enjoying doing something is all thats needed for a hobby - even if the result is of no use to anyone, including the one practicing it. I'm sure you can think of a few hobbies like that.. I'll give you the first one : collecting sugar sachets.. > Why mess around to make pictures with a camera. You hit the nail on the head, but do not seem to be aware of it .... Why /would/ you take pictures ? You would just waste *heaps* of time making them, on possibly /very/ expensive equipment. And than spend even more time on tagging them, possibly color-correcting, cropping and than sorting/putting them into easy-findable-and-viewable groups. All so they can be shown off to people who, more often than not, do not really care. And by the way, I've got a friend which does all of the above, and is mulling to go professional. He's simply that good. Something he would not have known if he hadn't picked up photographing as a hobby ... > but many programs written for MSDOS can still be executed in the current > 32 bit Windows version. Funny, the thing you started with was claiming that they wouldn't - and that I, for that reason, should not be doing any 16-bit programming (anymore) ... > The problem is, that AMD removed v86 mode in 64 bit mode So they should have to support a 16 /as well as/ a 32 bit mode next to the native, 64-bit one ? 'Cause that is what they did : just like a 32-bit processor supported a 16-bit mode (one step down), a 64-bit processor now supports a 32-bit mode. > Microsoft didn't add a software DOS emulator in 64 bit Windows. Than look around a bit. Don't expect MS to just drop everything into your lap. Google for "DOSBox 64-bit". Regards, Rudy Wieser
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| From | "R.Wieser" <address@not.available> |
|---|---|
| Date | 2021-12-08 10:16 +0100 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. |
| Message-ID | <soptt1$77b$1@gioia.aioe.org> |
| In reply to | #4125 |
Herbert, A reply to your "no good for starters" claim : > A program is written in order to be executed. To write a program > which can be executed on nearly none of the current computers > (without first installing additional software like DOSBox) doesn't > make much sense. And therefore it doesn't also make much sense for a > "starter" to start with 16 bit coding instead of the much easier > 32 bit coding. 1) In relation to "without first installing additional software ". Most programming languages need you to install software and configure it. Heaps of it. To create 16-bit programs al you need are three executables (an editor, the assembler and the linker) and *perhaps* (something like) DOSBox. 2) Its "much easier 32 bit coding" was, IIRC related to having all segments ontop of each other. Funny thing that, as that is exactly what the "tiny" memory model does for a 16-bit program. Yes, because it makes things simple (my question was just about me thinking "outside the box"). As for using 32-bit (or 64-bit) coding instead of 16-bit ? I don't think it matters much - though I think that the best way to learn actual programming is /not/ to have too much support from libraries and the like. When you have it becomes too easy to create monstrocities instead of the way more apropriate (smaller, faster) processor commands. One example I still remember is how someone using a higher language isolated a bit in a value : (SomeValue & 2^SomeBit) <> 0. Yuck. Bottom line : When learning to really program* I think that using a "dumb" target is best. 16-bit DOS programming would be a good choice, both because it offers only basic I/O support as well as most people nowerdays have computers and thus can do it anywhere (school as well as at home). *as opposed to slap-dashing some scripting / high-level language together. Though I think that programming machine code on a micro controller, possibly mounted on a model car or a robotic something, would be even better : most people need, especially when starting, to see a direct result of what they have put their energy into. In other words : Its not about which language or platform you use, as long as it teaches you what makes the bottom layer (the processor and I/O) tick, as well as makes you aware that everything comes with a cost (execution time and/or resource wise). Those are lessons that should be learned early on. I hope that answers your (second, new) question. Regards, Rudy Wieser
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| From | Herbert Kleebauer <klee@unibwm.de> |
|---|---|
| Date | 2021-12-08 17:39 +0100 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. |
| Message-ID | <soqn3b$4bs$1@gioia.aioe.org> |
| In reply to | #4132 |
On 08.12.2021 10:16, R.Wieser wrote:
>> A program is written in order to be executed. To write a program
>> which can be executed on nearly none of the current computers
>> (without first installing additional software like DOSBox) doesn't
>> make much sense. And therefore it doesn't also make much sense for a
>> "starter" to start with 16 bit coding instead of the much easier
>> 32 bit coding.
>
> 1) In relation to "without first installing additional software ". Most
> programming languages need you to install software and configure it. Heaps
> of it. To create 16-bit programs al you need are three executables (an
> editor, the assembler and the linker) and *perhaps* (something like) DOSBox.
It doesn't matter how much software you have to install to create a program.
But once created, it should be possible to execute the program on a
standard Windows installation without first installing additional
software. It is always frustrating if you copy a program on an USB drive
to use it on a different PC and then all what you get is: This program
can't be executed because ......
> 2) Its "much easier 32 bit coding" was, IIRC related to having all segments
> ontop of each other. Funny thing that, as that is exactly what the "tiny"
> memory model does for a 16-bit program. Yes, because it makes things
> simple (my question was just about me thinking "outside the box").
No, that's not the reason. I always used .com programs in DOS so I
never had to mess around with segment registers. But I also used
32 bit registers and addressing modes in 16 bit DOS programs, because
that makes assembly programming so much easier.
> As for using 32-bit (or 64-bit) coding instead of 16-bit ? I don't think
> it matters much - though I think that the best way to learn actual
> programming is /not/ to have too much support from libraries and the like.
To use 32 bit addressing modes has nothing to do with libraries.
> When you have it becomes too easy to create monstrocities instead of the way
> more apropriate (smaller, faster) processor commands. One example I still
> remember is how someone using a higher language isolated a bit in a value :
> (SomeValue & 2^SomeBit) <> 0. Yuck.
This tells the compiler what he has to do, not how it has to be down.
Look at the generated code and you will see, that in most case the
compiler generates better code than an average assembly programmer.
> Bottom line : When learning to really program* I think that using a "dumb"
> target is best. 16-bit DOS programming would be a good choice, both because
> it offers only basic I/O support as well as most people nowerdays have
> computers and thus can do it anywhere (school as well as at home).
Why is 16-bit DOS programming a good choice in the year 2021?
The code below reads from stdin, converts any upper case to lower
case letters and writes it to stdout:
loop: bsr.l getc ; get char from stdin
cmpq.l #-1,r0 ; EOF
bne.b _10 ; branch if not
andq.l #0,r0
bsr.l exit
_10: cmp.b #'A',r0
blo.b _20
cmp.b #'Z',r0
bhi.b _20
add.b #'a'-'A',r0
_20: bsr.l putc ; write char to stdout
br.b loop ; go on
Is this 16 bit DOS or 32 bit Windows programming or is it even
a LINUX program?
> *as opposed to slap-dashing some scripting / high-level language together.
I would even go a step further and directly generate all bytes in
the executable file, this way you can see how the interface to the OS
works.
> In other words : Its not about which language or platform you use, as long
> as it teaches you what makes the bottom layer (the processor and I/O) tick,
> as well as makes you aware that everything comes with a cost (execution time
> and/or resource wise). Those are lessons that should be learned early on.
If it doesn't matter which platform you use, then there is no advantage
in using an obsolete platform instead of a current platform. But it is
a big disadvantage if the generated code can't be executed on a current platform.
Now the answer to the above question, it is neither a DOS, Windows or Linux code,
it is all three at the same time. Just set OS to 0,1 or 2 and the assembler
will generate an executable for the selected OS from the same source code.
Not even a single byte is generated by the assembler or a linker which is
not explicitly specified in the source code.
OS=0 ; 0: DOS 1: WINDOWS 2: LINUX ;;
;===========================================================================
;===========================================================================
IF OS==0 ; DOS
@=$100
ENDIF
;===========================================================================
;===========================================================================
IF OS==1
UseIdatSection=0 ; 0 if no idat section is used
UseUdatSection=0 ; 0 if no udat section is used
dc.w 'ZM',dosfilesize\512, (dosfilesize-1)/512+1
dc.w 0,doshead_end/16,0,$ffff,0,dosstack,0,dosmain
dc.w 0,reloc,0,0,0,0,0,0,0
dc.l 0,0,0,0,0,WinHeader
reloc:
doshead_end:
@=$0
dosmain:move.w s6,-(sp)
move.w (sp)+,s0
move.w #_text,r1
move.b #$09,m0
trap #$21
move.w #$4c01,r0
trap #$21
_text: dc.b 'Nice to meet somebody who is still using DOS,',13,10
dc.b 'but his program requires Win32.',13,10,'$'
even 16
dosstack=@+256
dosfilesize=@+256
ImageBase== $00400000
SectionAlignment== 4096
FileAlignment== 512
WinHeader=@@
@=ImageBase
dc.b 'PE',0,0
dc.w $014c,NumberOfSections
dc.l $36a57950,0,0
dc.w SizeOfOptionalHeader,$010f
@a=@
dc.w $010b
dc.b 5,12
dc.l SizeOfCode,SizeOfInitializedData,SizeOfUninitializedData
dc.l winmain-ImageBase,BaseOfCode,BaseOfData,ImageBase
dc.l SectionAlignment,FileAlignment
dc.w 4,0,0,0,4,0
dc.l 0,SizeOfImage,SizeOfHeaders, 0
dc.w 3 ; 2:GUI 3:character subsystem.
dc.w 0
dc.l $100000,$1000,$100000,$1000,$0,NumberOfRvaAndSize
@b=@
dc.l 0,0,imp_start,imp_size,0,0,0,0,0,0,0,0,0,0,0,0
dc.l 0,0,0,0,0,0,0,0,iat_start,iat_size,0,0,0,0,0,0
NumberOfRvaAndSize = (@-@b)/8
SizeOfOptionalHeader = @-@a
@a=@
dc.b '.text',0,0,0
dc.l VSizeOf_text,VBaseOf_text,FSizeOf_text,FBaseOf_text,0,0
dc.w 0,0
dc.l $e0000020
IF UseIdatSection
dc.b '.idat',0,0,0
dc.l VSizeOf_idat,VBaseOf_idat,FSizeOf_idat,FBaseOf_idat,0,0
dc.w 0,0
dc.l $e0000040
ENDIF
IF UseUdatSection
dc.b '.udat',0,0,0
dc.l VSizeOf_udat,VBaseOf_udat,FSizeOf_udat,FBaseOf_udat,0,0
dc.w 0,0
dc.l $e0000080
ENDIF
NumberOfSections=(@-@a)/40
evencom FileAlignment
SizeOfHeaders==@@
FBaseOf_text==@@
VBaseOf_text==(@-ImageBase+SectionAlignment-1)/SectionAlignment*SectionAlignment
BaseOfCode==VBaseOf_text
@=ImageBase+VBaseOf_text
iat_start=@-ImageBase
KERNEL32_thunk:
ExitProcess:: dc.l KERNEL32_ExitProcess -ImageBase
GetStdHandle:: dc.l KERNEL32_GetStdHandle -ImageBase
ReadFile:: dc.l KERNEL32_ReadFile -ImageBase
WriteFile:: dc.l KERNEL32_WriteFile -ImageBase
dc.l 0
iat_size=@-ImageBase-iat_start
imp_start==@-ImageBase
imp:
dc.l KERNEL32_import -ImageBase
dc.l 0
dc.l 0
dc.l KERNEL32_name -ImageBase
dc.l KERNEL32_thunk -ImageBase
dc.l 0,0,0,0,0
imp_size==@-imp
KERNEL32_name:
dc.b 'KERNEL32.dll',0
even
KERNEL32_import:
dc.l KERNEL32_ExitProcess -ImageBase
dc.l KERNEL32_GetStdHandle -ImageBase
dc.l KERNEL32_ReadFile -ImageBase
dc.l KERNEL32_WriteFile -ImageBase
dc.l 0
even
KERNEL32_ExitProcess:
dc.w 0
dc.b 'ExitProcess',0
even
KERNEL32_GetStdHandle:
dc.w 0
dc.b 'GetStdHandle',0
even
KERNEL32_ReadFile:
dc.w 0
dc.b 'ReadFile',0
even
KERNEL32_WriteFile:
dc.w 0
dc.b 'WriteFile',0
even
seg32
winmain::
ENDIF
;===========================================================================
;===========================================================================
IF OS==2 ; Linux
seg32
@=$08048000
code_offset=@@
code_addr:
;--------------------------- ELF header -----------------------------------
dc.l $464c457f,$00010101,0,0,$00030002,1,main,$34,0,0,$00200034,2,0
dc.l 1,code_offset,code_addr,code_addr,code_filez,code_memsz,5,4096
dc.l 1,data_offset,data_addr,data_addr,data_filez,data_memsz,6,4096
;--------------------------- code ------------------------------------------
main:
ENDIF
;===========================================================================
;===========================================================================
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
loop: bsr.l getc ; get char from stdin
cmpq.l #-1,r0 ; EOF
bne.b _10 ; branch if not
andq.l #0,r0
bsr.l exit
_10: cmp.b #'A',r0
blo.b _20
cmp.b #'Z',r0
bhi.b _20
add.b #'a'-'A',r0
_20: bsr.l putc ; write char to stdout
br.b loop ; go on
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; OS specific functions: getc, putc, exit ;;
;; 0: DOS 1: WINDOwS 2: LINUX ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;===========================================================================
;===========================================================================
IF OS==0 ; DOS
getc: eor.l r0,r0
movem.l r0-r7,-(sp)
move.w #$3f00,r0
lea.w 28.b(r7),r1
move.w #1,r2
eor.w r3,r3
trap #$21
bcs.b _20
cmp.w r0,r2
movem.l (sp)+,r0-r7
beq.b _10
move.l #-1,r0
_10: rts.l
_20: move.b #-1,r0
br.b exit
putc: movem.l r0-r7,-(sp)
move.w #$4000,r0
lea.w 28.b(r7),r1
move.w #1,r2
move.w r2,r3
trap #$21
bcs.b _20
cmp.w r0,r2
bne.b _20
movem.l (sp)+,r0-r7
rts.l
_20: move.b #-1,r0
br.b exit
exit: move.b #$4c,m0
trap #$21
ENDIF
;===========================================================================
;===========================================================================
IF OS==1 ; WINDOWS
getc: eor.l r0,r0
movem.l r0-r7,-(sp)
lea.l 28.b(r7),r1
move.l r0,-(sp)
move.l r7,r2
add.l _handle,r0
bne.b _10
moveq.l #-10,-(sp)
jsr.l (GetStdHandle)
move.l r0,_handle
_10: moveq.l #0,-(sp)
move.l r2,-(sp)
moveq.l #1,-(sp)
move.l r1,-(sp)
move.l r0,-(sp)
jsr.l (ReadFile)
move.l (sp)+,r1
or.l r0,r0
bne.b _20
orq.l #-1,r0
br.b exit
_20: cmp.l #1,r1
movem.l (sp)+,r0-r7
beq.b _30
move.l #-1,r0
_30: rts.l
even4
_handle:dc.l 0
putc: movem.l r0-r7,-(sp)
lea.l 28.b(r7),r1
move.l r0,-(sp)
move.l r7,r2
eor.l r0,r0
add.l _handle,r0
bne.b _10
moveq.l #-11,-(sp)
jsr.l (GetStdHandle)
move.l r0,_handle
_10: moveq.l #0,-(sp)
move.l r2,-(sp)
moveq.l #1,-(sp)
move.l r1,-(sp)
move.l r0,-(sp)
jsr.l (WriteFile)
move.l (sp)+,r1
or.l r0,r0
bne.b _20
_30: orq.l #-1,r0
br.b exit
_20: cmp.l #1,r1
bne.b _30
movem.l (sp)+,r0-r7
rts.l
even4
_handle:dc.l 0
exit: move.l r0,-(sp)
jsr.l (ExitProcess) ; exit program
ENDIF
;===========================================================================
;===========================================================================
IF OS==2 ; LINUX
getc: eor.l r0,r0
movem.l r0-r7,-(sp)
move.l #0,r3 ; stdin
lea.l 28.b(r7),r2
move.l #1,r1 ; 1 byte
move.l #3,r0 ; read
trap #$80
tst.l r0,r0
bmi.b _10
movem.l (sp)+,r0-r7
bne.b _20
orq.l #-1,r0
_20: rts.l
_10: orq.l #-1,r0 ; return code
br.b exit
putc: movem.l r0-r7,-(sp)
move.l #1,r3 ; stdout
lea.l 28.b(r7),r2
move.l #1,r1 ; 1 byte
move.l #4,r0 ; write
trap #$80
cmpq.l #1,r0
bne.b _10
movem.l (sp)+,r0-r7
rts.l
_10: orq.l #-1,r0 ; return code
br.b exit
exit: move.l r0,r3 ; return code
move.l #1,r0 ; exit
trap #$80
ENDIF
;===========================================================================
;===========================================================================
;===========================================================================
;===========================================================================
IF OS==1 ; WINDOWS
VSizeOf_text==@-Imagebase-VBaseOf_text
@a=@
evencom FileAlignment
@=@a
FSizeOf_text==@@-FBaseOf_text
SizeOfCode==FSizeOf_text
FBaseOf_idat==@@
VBaseOf_idat==(@-ImageBase+SectionAlignment-1)/SectionAlignment*SectionAlignment
BaseOfData==VBaseOf_idat
@=ImageBase+VBaseOf_idat
ENDIF
;===========================================================================
IF OS==2 ; Linux
code_filez=@@-code_offset
code_memsz= @-code_addr
even 4
@=(@+4095)/4096*4096+(@@\4096)
data_offset=@@
data_addr:
ENDIF
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;--------------------------- initialized data ------------------------------
;some_initialized_data: dc.l 3
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;===========================================================================
IF OS==1 ; WINDOWS
VSizeOf_idat==@-Imagebase-VBaseOf_idat
@a=@
evencom FileAlignment
@=@a
FSizeOf_idat==@@-FBaseOf_idat
SizeOfInitializedData==FSizeOf_idat
FBaseOf_udat==@@
VBaseOf_udat==(@-ImageBase+SectionAlignment-1)/SectionAlignment*SectionAlignment
@=ImageBase+VBaseOf_udat
ENDIF
;===========================================================================
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;--------------------------- uninitialized data ----------------------------
;some_uninitialized_data: blk.b 20
;---------------------------------------------------------------------------
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;===========================================================================
IF OS==1 ; WINDOWS
VSizeOf_udat==@-Imagebase-VBaseOf_udat
@a=@
evencom FileAlignment
@=@a
FSizeOf_udat==@@-FBaseOf_udat
SizeOfUninitializedData==VSizeOf_udat
SizeOfImage==(@-ImageBase+SectionAlignment-1)/SectionAlignment*SectionAlignment
ENDIF
;===========================================================================
IF OS==2 ; Linux
data_filez=@@-data_offset
data_memsz= @-data_addr
ENDIF
;===========================================================================
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| From | "Kerr-Mudd, John" <admin@127.0.0.1> |
|---|---|
| Date | 2021-12-08 17:37 +0000 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. |
| Message-ID | <20211208173729.b5c12747813fbd0e8892d2f2@127.0.0.1> |
| In reply to | #4133 |
On Wed, 8 Dec 2021 17:39:07 +0100 Herbert Kleebauer <klee@unibwm.de> wrote: > On 08.12.2021 10:16, R.Wieser wrote: > > >> A program is written in order to be executed. To write a program > Why is 16-bit DOS programming a good choice in the year 2021? > The code below reads from stdin, converts any upper case to lower > case letters and writes it to stdout: > > > loop: bsr.l getc ; get char from stdin > cmpq.l #-1,r0 ; EOF > bne.b _10 ; branch if not > andq.l #0,r0 > bsr.l exit > > _10: cmp.b #'A',r0 > blo.b _20 > cmp.b #'Z',r0 > bhi.b _20 > add.b #'a'-'A',r0 > _20: bsr.l putc ; write char to stdout > br.b loop ; go on > > > Is this 16 bit DOS or 32 bit Windows programming or is it even > a LINUX program? > [] > Now the answer to the above question, it is neither a DOS, Windows or Linux code, > it is all three at the same time. Just set OS to 0,1 or 2 and the assembler > will generate an executable for the selected OS from the same source code. > Not even a single byte is generated by the assembler or a linker which is > not explicitly specified in the source code. [] Wonderful stuff, but it's not a standard language. I suspect you also need am assembler/compiler that isn't available (without installing) on any of the OS's. So why dis anyone doing their own thing? (16bit x86 asm DOS for me, if you noticed my attempt at a tetris update) -- Bah, and indeed Humbug.
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| From | Herbert Kleebauer <klee@unibwm.de> |
|---|---|
| Date | 2021-12-08 22:31 +0100 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. |
| Message-ID | <sor887$jpt$1@gioia.aioe.org> |
| In reply to | #4134 |
On 08.12.2021 18:37, Kerr-Mudd, John wrote: > I suspect you also need am assembler/compiler that isn't available (without installing) on any of the OS's. As I already said, it doesn't matter what you have to install to create a program. But the created program should run without the need of additional software/libraries which are not part of a standard OS installation. The assembler I use is a single exe file and doesn't need to be "installed". And the C source of the assembler (also only a single C file) can be compiled with any C compiler. > So why dis anyone doing their own thing? Because I learned more about assembly programming writing the assembler than writing assembly programs using the assembler. > (16bit x86 asm DOS for me, if you noticed my attempt at a tetris update) I know, but I can't test the programs because they don't run in 64 bit Windows. Why not do it with 1024 byte 32 bit exe files instead of 256 byte 16 bit com files?
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| From | "Kerr-Mudd, John" <admin@127.0.0.1> |
|---|---|
| Date | 2021-12-09 21:43 +0000 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. |
| Message-ID | <20211209214314.a04e8e7100cc7b5afee6ff68@127.0.0.1> |
| In reply to | #4136 |
On Wed, 8 Dec 2021 22:31:50 +0100 Herbert Kleebauer <klee@unibwm.de> wrote: > On 08.12.2021 18:37, Kerr-Mudd, John wrote: > > > I suspect you also need am assembler/compiler that isn't available (without installing) on any of the OS's. > > As I already said, it doesn't matter what you have to install > to create a program. But the created program should run without > the need of additional software/libraries which are not part of > a standard OS installation. The assembler I use is a single exe > file and doesn't need to be "installed". And the C source of the > assembler (also only a single C file) can be compiled with any > C compiler. > > > > So why dis anyone doing their own thing? > > Because I learned more about assembly programming writing the > assembler than writing assembly programs using the assembler. > That's worthy, but it isn't everyone's path. > > > (16bit x86 asm DOS for me, if you noticed my attempt at a tetris update) > > I know, but I can't test the programs because they don't run in > 64 bit Windows. Why not do it with 1024 byte 32 bit exe files instead > of 256 byte 16 bit com files? Sorry. 'cos I'm stuck in the past? I'm late to the demoscene! 1k - ridiculous overhead! -- Bah, and indeed Humbug.
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| From | "R.Wieser" <address@not.available> |
|---|---|
| Date | 2021-12-08 22:19 +0100 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? Newbie language. |
| Message-ID | <sor7hv$a2n$1@gioia.aioe.org> |
| In reply to | #4133 |
Herbert, > It doesn't matter how much software you have to install to create a > program. > But once created, it should be possible to execute the program on a > standard Windows installation without first installing additional > software. It doesn't work that way for Windows programs ... > It is always frustrating if you copy a program on an USB drive > to use it on a different PC and then all what you get is: This program > can't be executed because ...... ... and reading from the above you know it. But if that is your yardstick I guess thats the end of the story. Its over, curtains close, you all can go home now. It has to be said though : where I can run those 16-bit DOS programs on any Win32 'puter and with the help of DOSBox also on a Win64 machine, your own 64-bit programs won't have it that easy. Apart from those dependancies they will never run on a Win32 machine, and they might also barf on an earlier version of Windows. > No, that's not the reason. I always used .com programs in DOS so I never > had to mess around with segment registers. lol. You are disagreeing with while agreeing with me. The only difference is that you look at the COM model, while I thought of the EXE one. > To use 32 bit addressing modes has nothing to do with libraries. In that case, might I maybe have ment something else ? And if so, what ? Maybe I was referring to something we already spoke of ? Do remember that I also said "(or 64-bit)". Does that perhaps ring a bell ? Playing dumb doesn't score you any points. It just shows what kind of person you want to be. > This tells the compiler what he has to do, not how it has to be down. Its hard isn't it ? Understanding the point of an example ? I've also made no mention of a language, or if it would be compiled or not. Funny how you seem know exactly what I've must have ment when it benefits you, but have lots of trouble figuring it out when it doesn't ... > Why is 16-bit DOS programming a good choice in the year 2021? Why are you ignoring that I also mentioned other possible platforms ? > Is this 16 bit DOS or 32 bit Windows programming or is it even > a LINUX program? Your point ? >> *as opposed to slap-dashing some scripting / high-level language >> together. > > I would even go a step further and directly generate all bytes in > the executable file, this way you can see how the interface to the OS > works. It looks like what you said has something to do with what you quoted there, but heaven knows what. And no, you would not be able to do that. Or you would need to drop the "the OS" and be more specific than that. > If it doesn't matter which platform you use, then there is no advantage > in using an obsolete platform instead of a current platform. And you have been refusing to listen to what I've been telling you, only taking your own circumstances into account. On multiple points. > But it is a big disadvantage if the generated code can't be executed on a > current platform. And water is still wet ? > Now the answer to the above question, it is neither a DOS, Windows or > Linux code, > it is all three at the same time. :-) Yeah, if you massage it enough I'm sure that you will be able to get something runnable outof it. Just have to either replace those "getc" and "putc" pseudos with code outof some library, wrap some target-environment specific initialisation and finalisation code around it and sure it will do something. You will have no clue what is actually executed though. Heck, maybe that compiler you mentioned earlier wil just replace it with something else altogether ! > Just set OS to 0,1 or 2 and the assembler will generate an executable for > the selected OS from the same source code. "You keep using that word, Assembler. I don't think it means what you think it means." -- The princes bride. As for that listing below it ? Nope, its not. Its several programs - which do not even need to be doing the same* - pushed together and using the preprocessor to filter the selected parts out - and ofcourse some of the above mentioned massaging of its pseudos. *and if youre not /very/ carefull *will* do something different. Perhaps even on purpose ... But hey, if your thing is to "prove" that you can have some program that will work on multiple platforms than you failed. Before you can run it you first need to pull it thru that "Assembler" of yours, and than it looses all of its multi-platform capabilities. But lets draw the line here. You've shown that for you only your own circumstances matter (even ignoring that I mentioned other environments and languages), as well as rather quickly deviating from the subject to something else you think you can control. So, goodbye. Have a good life. Regards, Rudy Wieser P.s. I did not actually try to look at that lengthy code. Your description made clear that you tried to do the "assembly" equivalent of a "portable" C program. And thats old hat.
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| From | "Alexei A. Frounze" <alexfrunews@gmail.com> |
|---|---|
| Date | 2021-12-06 22:40 -0800 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? |
| Message-ID | <6e458fa2-2a70-46d3-af81-a823617910dbn@googlegroups.com> |
| In reply to | #4121 |
On Monday, December 6, 2021 at 5:33:38 AM UTC-8, R.Wieser wrote: > Alexei, > > I'd advise looking into some kind of macro assembly. > Borlands Tasm does support macros. But alas, they do not measure up to the > inbuild method of calling procedures and its checking of the (ammount and > type of) provided arguments. > > If your assembler can tell you where (in what segment) a variable > > is allocated > Nope. That "lea dx,[bp-xxxx]" implicitily uses SS as its base. There is no > way to tell by looking at DX itself. I'm not suggesting to magically deduce something from a register. I'm thinking more of declaring a symbol for each string and deducing the segment from that symbol (or it maybe a pair of symbols, one for the offset, the other for the segment). > > (assuming it can actually allocate a variable on the stack just like in > > the data segment) > <huh?> You're the second one who doubts that, even though procedure-local > variables are a thing in most any language ... I don't remember the details and they are important. > > and if the assembler can conditionally assemble code based on that, > > then you can eliminate some unnecessary segment manipulation. > I'm not at all sure I can override build-in menemonics to execute a macro > ... Otherwise I would need to add pseudo(?) code around pretty-much > everything. I'm afraid that's unavoidable. > > Lastly, perhaps you should be using segmented memory > Isn't that what is what started my problem ? Putting DS into a different > segment than SS ? Sorry, it should've been "should NOT be using segmented memory". > > or you could generate code by some means other than the > > assembler and more higher level. > :-) I like Assembly because it /doesn't/ hide all kinds of stuff from me. Then embrace it. Write all of the plumbing by hand. :) Alex
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| From | "R.Wieser" <address@not.available> |
|---|---|
| Date | 2021-12-07 10:17 +0100 |
| Subject | Re: How to access stack-based data (strings) when SS <> DS ? |
| Message-ID | <son8qu$dgb$2@gioia.aioe.org> |
| In reply to | #4127 |
Alexei, > I'm thinking more of declaring a symbol for each string and deducing > the segment from that symbol (or it maybe a pair of symbols, one > for the offset, the other for the segment). To be honest, I didn't think of that. It would possibly be workable for simple situations, like the single-argument int 21h, AH=09h. It wouldn't for anything that used more than one pointer argument (into different segments) though. IOW, it would need constant scrutiny by me, the programmer, to make sure that all (applied by macros ?) "fixes" would actually work. :-( Ehh... no. Although possible not really a solution. > I don't remember the details and they are important. I did not provide any other than "[stack based item]", which I thought would be picked up by anyone here as either "[bp-xxxx]" or "[sp+xxxx]". I was mistaken. :-| > I'm afraid that's unavoidable. That is what I thought, but wanted to make sure I did not overlook anything / something simpler. >> > Lastly, perhaps you should be using segmented memory >> Isn't that what is what started my problem ? Putting DS into a different >> segment than SS ? > > Sorry, it should've been "should NOT be using segmented memory". :-) In that case, I'm not (yet). I've been using the "tiny" memory model where CS = DS = SS , as that one is easiest to work with and I simply have never had the need for more memory (in relation to those three segments). Its just that I saw a possible situation (I was thinking about recursion and how it gobbles stack memory), and wondered how that would work. As it turns out, not even Borland actually wished to burn their fingers on it - all its memory models set SS to the same as DS. > Then embrace it. Write all of the plumbing by hand. :) As programmers we're supposed to be "lazy". If something repeats than we rather spend an hour to solve a 10 minute problem than to write it twice, let alone more than that. :-) The bottom line is that a memory model with SS <> DS is simply no fun to deal with. As I could have guessed if I would have looked at the offered memory models earlier. Hmmm... Probably would not have stopped me from asking though. <whistle> Regards, Rudy Wieser
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