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Re: JOGL, Java3d, or other?

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From Jeff Higgins <jeff@invalid.invalid>
Newsgroups comp.lang.java.programmer
Subject Re: JOGL, Java3d, or other?
Date Thu, 23 Aug 2012 15:02:47 -0400
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On 08/23/2012 01:55 PM, Daniel Pitts wrote:
> I'm considering working on a Minecraft like project, just as an
> experiment/hobby. I have no intention of competing with Mojang or Notch ;-)
>
> I have very little experience with any 3D libraries (other than basic
> home-grown ones that aren't hardware accelerated). So, the question I
> have is what would be a good first library to jump into? Given the hobby
> project status, portability isn't a big deal, but would be a nice to
> have in case I want to share this with friends. If you're going to
> suggest a non-portable library, keep in mind I use a Mac.
>
> What's most important to me is the community around the library, and the
> continued development of the core of the library.
>
>
> Any suggestions appreciated.

jMonkeyEngine?

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Thread

JOGL, Java3d, or other? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-08-23 10:55 -0700
  Re: JOGL, Java3d, or other? markspace <-@.> - 2012-08-23 11:58 -0700
  Re: JOGL, Java3d, or other? Jeff Higgins <jeff@invalid.invalid> - 2012-08-23 15:02 -0400
    Re: JOGL, Java3d, or other? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-08-23 16:54 -0700
      Re: JOGL, Java3d, or other? markspace <-@.> - 2012-08-23 17:21 -0700
  Re: JOGL, Java3d, or other? Joerg Meier <joergmmeier@arcor.de> - 2012-08-24 13:46 +0200

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