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Groups > comp.lang.java.programmer > #18303
| From | Jeff Higgins <jeff@invalid.invalid> |
|---|---|
| Newsgroups | comp.lang.java.programmer |
| Subject | Re: JOGL, Java3d, or other? |
| Date | 2012-08-23 15:02 -0400 |
| Organization | A noiseless patient Spider |
| Message-ID | <k15uoa$89l$1@dont-email.me> (permalink) |
| References | <i9uZr.4$Ks7.2@newsfe01.iad> |
On 08/23/2012 01:55 PM, Daniel Pitts wrote: > I'm considering working on a Minecraft like project, just as an > experiment/hobby. I have no intention of competing with Mojang or Notch ;-) > > I have very little experience with any 3D libraries (other than basic > home-grown ones that aren't hardware accelerated). So, the question I > have is what would be a good first library to jump into? Given the hobby > project status, portability isn't a big deal, but would be a nice to > have in case I want to share this with friends. If you're going to > suggest a non-portable library, keep in mind I use a Mac. > > What's most important to me is the community around the library, and the > continued development of the core of the library. > > > Any suggestions appreciated. jMonkeyEngine?
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JOGL, Java3d, or other? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-08-23 10:55 -0700
Re: JOGL, Java3d, or other? markspace <-@.> - 2012-08-23 11:58 -0700
Re: JOGL, Java3d, or other? Jeff Higgins <jeff@invalid.invalid> - 2012-08-23 15:02 -0400
Re: JOGL, Java3d, or other? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-08-23 16:54 -0700
Re: JOGL, Java3d, or other? markspace <-@.> - 2012-08-23 17:21 -0700
Re: JOGL, Java3d, or other? Joerg Meier <joergmmeier@arcor.de> - 2012-08-24 13:46 +0200
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