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Groups > comp.lang.java.programmer > #18300
| From | Daniel Pitts <newsgroup.nospam@virtualinfinity.net> |
|---|---|
| Newsgroups | comp.lang.java.programmer |
| Subject | JOGL, Java3d, or other? |
| Message-ID | <i9uZr.4$Ks7.2@newsfe01.iad> (permalink) |
| Date | 2012-08-23 10:55 -0700 |
I'm considering working on a Minecraft like project, just as an experiment/hobby. I have no intention of competing with Mojang or Notch ;-) I have very little experience with any 3D libraries (other than basic home-grown ones that aren't hardware accelerated). So, the question I have is what would be a good first library to jump into? Given the hobby project status, portability isn't a big deal, but would be a nice to have in case I want to share this with friends. If you're going to suggest a non-portable library, keep in mind I use a Mac. What's most important to me is the community around the library, and the continued development of the core of the library. Any suggestions appreciated. Thanks, Daniel.
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JOGL, Java3d, or other? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-08-23 10:55 -0700
Re: JOGL, Java3d, or other? markspace <-@.> - 2012-08-23 11:58 -0700
Re: JOGL, Java3d, or other? Jeff Higgins <jeff@invalid.invalid> - 2012-08-23 15:02 -0400
Re: JOGL, Java3d, or other? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-08-23 16:54 -0700
Re: JOGL, Java3d, or other? markspace <-@.> - 2012-08-23 17:21 -0700
Re: JOGL, Java3d, or other? Joerg Meier <joergmmeier@arcor.de> - 2012-08-24 13:46 +0200
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