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Re: JOGL, Java3d, or other?

From Daniel Pitts <newsgroup.nospam@virtualinfinity.net>
Newsgroups comp.lang.java.programmer
Subject Re: JOGL, Java3d, or other?
References <i9uZr.4$Ks7.2@newsfe01.iad> <k15uoa$89l$1@dont-email.me>
Message-ID <DozZr.3887$pd4.2915@newsfe21.iad> (permalink)
Date 2012-08-23 16:54 -0700

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On 08/23/2012 01:55 PM, Daniel Pitts wrote:
> I'm considering working on a Minecraft like project, just as an experiment/hobby. I have no intention of competing with Mojang or Notch
>
> I have very little experience with any 3D libraries (other than basic home-grown ones that aren't hardware accelerated).  So, the question I have is what would be a good first library to jump into?  Given the hobby project status, portability isn't a big deal, but would be a nice to have in case I want to share this with friends.  If you're going to suggest a non-portable library, keep in mind I use a Mac.
>
> What's most important to me is the community around the library, and the continued development of the core of the library.
>
>
> Any suggestions appreciated.

On 8/23/12 12:02 PM, Jeff Higgins wrote:
> jMonkeyEngine?

On 8/23/12 11:58 AM, markspace wrote:
> I haven't used any 3D library myself, so I can't say for certain, but I've done some research and jMonkey is the one I would pick.

Yes, this looks very promising. Thanks to both of you!

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Thread

JOGL, Java3d, or other? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-08-23 10:55 -0700
  Re: JOGL, Java3d, or other? markspace <-@.> - 2012-08-23 11:58 -0700
  Re: JOGL, Java3d, or other? Jeff Higgins <jeff@invalid.invalid> - 2012-08-23 15:02 -0400
    Re: JOGL, Java3d, or other? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-08-23 16:54 -0700
      Re: JOGL, Java3d, or other? markspace <-@.> - 2012-08-23 17:21 -0700
  Re: JOGL, Java3d, or other? Joerg Meier <joergmmeier@arcor.de> - 2012-08-24 13:46 +0200

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