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70 articles, 42 threads (numbers 2 – 76) — flat view

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Subject Author Date
The term "hider". Alex <abudovski@gmail.com> 2011-02-04 19:36 -0800
 
Re: The term "hider". Olivier Paquet <Olivier3001@hotmail.com> 2011-02-10 05:04 -0800
 
Renderman configuration Carlos Garcia <ilion@clusterstudio.com> 2013-06-03 18:33 -0700
 
graphics suzanna <suzannareiss@yahoo.com> 2013-05-06 15:58 +0200
 
design ? me <me@me.com> 2013-03-08 14:52 +0100
 
the graphics or its association with the painter sylvie <sylvielovric@yahoo.fr> 2013-03-06 10:32 +0100
 
txmake display window Andreea Babiuc <babiucandreea@gmail.com> 2013-01-09 10:18 -0800
 
Some questions about Marschner's hair shader Seila Ancientmoon <seilaancientmoon@gmail.com> 2012-11-18 22:27 -0800
 
Re: silly shader question : curvature convex and concave. (1 reply) lollipopshaders@gmail.com 2012-10-11 11:47 -0700
   → Re: silly shader question : curvature convex and concave. Sam Hodge <samh@rsp.com.au> 2012-10-30 10:03 +1030
 
Re: silly shader question : curvature convex and concave. LollipopShaders <lollipopshaders@gmail.com> 2012-10-11 12:11 -0700
 
Question about fresnel's output Kt ... (1 reply) seilaancientmoon@gmail.com 2012-09-17 09:00 -0700
   → Re: Question about fresnel's output Kt ... lollipopshaders@gmail.com 2012-10-11 11:24 -0700
 
Re: Monte Carlo == Stochastic? (1 reply) gargspeaks@gmail.com 2012-06-12 15:19 -0700
   → Re: Monte Carlo == Stochastic? Hanton Yang <hanton.yang@gmail.com> 2012-10-10 06:57 -0700
 
Re: silly shader question : curvature convex and concave. Suruchi Sharma <sur.sharma@gmail.com> 2012-10-01 14:39 -0700
 
Re: Old Pixar Showplace 2.0 program questions (1 reply) keatingbuddy@gmail.com 2012-08-16 12:24 -0700
   → Re: Old Pixar Showplace 2.0 program questions keatingbuddy@gmail.com 2012-08-28 21:17 -0700
 
what is the meaning of graphics ? dora <dora.prichnichikova@gmx.com> 2012-07-07 23:07 +0200
 
Re: HP under Apotheker : National Security Threat and Organized Fraud : new CEO today ! MG <marcogbNO@SPAMxs4all.nl> 2011-08-31 03:41 +0200
 
RenderMan implementations for IA-64 platforms? (4 replies) MG <marcogbNO@SPAMxs4all.nl> 2011-06-29 21:09 +0200
   → Re: RenderMan implementations for IA-64 platforms? Bo Schwarzstein <bo.schwarzstein@gmail.com> 2011-07-03 08:27 -0700
     → Re: RenderMan implementations for IA-64 platforms? MG <marcogbNO@SPAMxs4all.nl> 2011-07-07 18:03 +0200
       → Re: RenderMan implementations for IA-64 platforms? MG <marcogbNO@SPAMxs4all.nl> 2011-08-12 13:25 +0200
       → Re: RenderMan implementations for IA-64 platforms? MG <marcogbNO@SPAMxs4all.nl> 2011-08-14 15:37 +0200
 
ANN: SiTex Graphics Air 11 adds Shader Networks, Mesh Baking, and Per-Face Textures Scott Iverson <sitexgraphics@gmail.com> 2011-08-02 13:52 -0700
 
State of RenderMan (2 replies) MG <marcogbNO@SPAMxs4all.nl> 2011-06-29 21:14 +0200
   → Re: State of RenderMan Bo Schwarzstein <bo.schwarzstein@gmail.com> 2011-07-03 08:26 -0700
     → Re: State of RenderMan MG <marcogbNO@SPAMxs4all.nl> 2011-07-07 18:07 +0200
 
refrection problem wildyuriy <wildyuriy@gmail.com> 2011-07-03 02:38 -0700

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