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Re: Solving the Floating-Point Goldilocks Problem!

From jmfbahciv <See.above@aol.com>
Newsgroups comp.arch, alt.folklore.computers
Subject Re: Solving the Floating-Point Goldilocks Problem!
Date 2011-08-31 13:21 +0000
Organization "Have EDDT, will travel"
Message-ID <PM0004ABCCE7889F1F@aca33809.ipt.aol.com> (permalink)
References <PM0004ABB937A8E0AF@ac81f014.ipt.aol.com> <PM0004ABB937A8E0AF@ac81f014.ipt.aol.com> <PM0004ABB937A8E0AF@ac81f014.ipt.aol.com> <4E5CED7B.5040209@SPAM.comp-arch.net>

Cross-posted to 2 groups.

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Andy "Krazy" Glew wrote:
> On 8/30/2011 6:32 AM, jmfbahciv wrote:
>> Andy "Krazy" Glew wrote:
>>> On 8/29/2011 9:56 AM, nmm1@cam.ac.uk wrote:
>>>> In article<4E5BB93F.2030406@SPAM.comp-arch.net>,
>>>> Andy \"Krazy\" Glew<andy@SPAM.comp-arch.net>   wrote:
>>>>> On 8/29/2011 4:56 AM, Terje Mathisen wrote:
>>
>> <snip interesting discussion>
>>
>>>
>>> I am collecting these against the next time I am involved in an effort
>>> like MMX.  Where shortsighted people will say "all we need to support is
>>> 4:2:2 YUV, and we should add a special instruction just for that",
>>> rather than more general support.  Or vice versa.
>>
>> Please consider putting your collections on bitsavers, or somewhere,
>> so that the knowledge doesn't get lost.
>>
>> /BAH
>
> I am putting my collection on comp-arch.net --- my own personal
> wikipedia.  I had not considered it as Bitsavers, but fair enough.

Not wiki.   Definitely not wiki.  I don't care where as long as all
your tradeoffs, which is the most important piece of designing but never
gets published.  In our biz, our mistakes and initial desing reasonings
rarely got put down on paper.

>
> Why "my own personal" - well, I started putting it on wikipedia, but got
> tired of stuff being deleted by the wikipedia trolls.


I have yet to believe anything on wiki.  I think of it as a non-feature
and eventually dangerous.
>
> Why not "bitsavers"?  Well, my impression is that bitsavers is about
> saving manuals, etc.

Well, I don't care where as long as the thinking processes oof those
designs are preserved.  :-)  Making computers represent numbers
and do mere arithmetic is hard and most people, even those who
become bit gods in other areas, have no idea about the problems.
Training new people to design these things is in the startosphere
of techniques, IMO.  Every kiddie is going to have a wonderful
idea and won't discover the pitfalls until too late.

/BAH

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Thread

Re: Solving the Floating-Point Goldilocks Problem! jmfbahciv <See.above@aol.com> - 2011-08-30 13:32 +0000
  Re: Solving the Floating-Point Goldilocks Problem! "Andy \"Krazy\" Glew" <andy@SPAM.comp-arch.net> - 2011-08-30 07:02 -0700
    Re: Solving the Floating-Point Goldilocks Problem! Morten Reistad <first@last.name> - 2011-08-30 17:09 +0200
    Re: Solving the Floating-Point Goldilocks Problem! jmfbahciv <See.above@aol.com> - 2011-08-31 13:21 +0000
      Re: Solving the Floating-Point Goldilocks Problem! "Andy \"Krazy\" Glew" <andy@SPAM.comp-arch.net> - 2011-08-31 07:55 -0700
        Re: Solving the Floating-Point Goldilocks Problem! jmfbahciv <See.above@aol.com> - 2011-09-01 13:39 +0000
          Re: Solving the Floating-Point Goldilocks Problem! "Rod Speed" <rod.speed.aaa@gmail.com> - 2011-09-02 01:24 +1000
          Re: Solving the Floating-Point Goldilocks Problem! "Andy \"Krazy\" Glew" <andy@SPAM.comp-arch.net> - 2011-09-01 08:28 -0700
            Re: Solving the Floating-Point Goldilocks Problem! jmfbahciv <See.above@aol.com> - 2011-09-02 13:44 +0000
      Re: Solving the Floating-Point Goldilocks Problem! "Rod Speed" <rod.speed.aaa@gmail.com> - 2011-09-01 04:30 +1000
        Re: Solving the Floating-Point Goldilocks Problem! jmfbahciv <See.above@aol.com> - 2011-09-01 13:39 +0000
          Re: Solving the Floating-Point Goldilocks Problem! "Rod Speed" <rod.speed.aaa@gmail.com> - 2011-09-02 01:26 +1000

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