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Groups > linux.debian.bugs.dist > #1245698
| From | "Andrea Pappacoda" <tachi@debian.org> |
|---|---|
| Newsgroups | linux.debian.bugs.dist |
| Subject | Bug#1105157: gnome-shell: segmentation fault when launching a yuzu game using Wayland |
| Date | 2025-05-12 15:00 +0200 |
| Message-ID | <KLAVb-2AL3-7@gated-at.bofh.it> (permalink) |
| Organization | linux.* mail to news gateway |
Package: gnome-shell Version: 48.1-1 Severity: normal Affects: yuzu Hi! gnome-shell is currently segfaulting when launching games using the yuzu emulator. This only happens under a Wayland session, and when using's Qt's wayland platform plugin (i.e. QT_QPA_PLATFORM=wayland). This does not happen when running the program forcing Xwayland usage (i.e. QT_QPA_PLATFORM=xcb). This is reproducible using yuzu's autopkgtest "gpu_console.nro" homebrew test program. Just uncompress the debian/tests/gpu_console.nro.xz file and open it in yuzu with CTRL-O. I'm pretty sure this is a recent regression, as I've been using the emulator on Debian Testing for a while. I think this might also affect other Qt packages, as it doesn't happen when using the SDL backend (yuzu-cmd). Bye :)
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Bug#1105157: gnome-shell: segmentation fault when launching a yuzu game using Wayland "Andrea Pappacoda" <tachi@debian.org> - 2025-05-12 15:00 +0200
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