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Groups > linux.debian.bugs.dist > #1245698

Bug#1105157: gnome-shell: segmentation fault when launching a yuzu game using Wayland

From "Andrea Pappacoda" <tachi@debian.org>
Newsgroups linux.debian.bugs.dist
Subject Bug#1105157: gnome-shell: segmentation fault when launching a yuzu game using Wayland
Date 2025-05-12 15:00 +0200
Message-ID <KLAVb-2AL3-7@gated-at.bofh.it> (permalink)
Organization linux.* mail to news gateway

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Package: gnome-shell
Version: 48.1-1
Severity: normal
Affects: yuzu

Hi!

gnome-shell is currently segfaulting when launching games using the yuzu 
emulator. This only happens under a Wayland session, and when using's 
Qt's wayland platform plugin (i.e. QT_QPA_PLATFORM=wayland). This does 
not happen when running the program forcing Xwayland usage (i.e. 
QT_QPA_PLATFORM=xcb).

This is reproducible using yuzu's autopkgtest "gpu_console.nro" homebrew 
test program. Just uncompress the debian/tests/gpu_console.nro.xz file 
and open it in yuzu with CTRL-O.

I'm pretty sure this is a recent regression, as I've been using the 
emulator on Debian Testing for a while. I think this might also affect 
other Qt packages, as it doesn't happen when using the SDL backend 
(yuzu-cmd).

Bye :)

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Bug#1105157: gnome-shell: segmentation fault when launching a yuzu game using Wayland "Andrea Pappacoda" <tachi@debian.org> - 2025-05-12 15:00 +0200

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