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Groups > sci.physics > #528666 > unrolled thread
| Started by | Jeff-Relf.Me <@.> |
|---|---|
| First post | 2015-10-27 22:41 -0700 |
| Last post | 2015-10-30 05:45 -0400 |
| Articles | 20 on this page of 30 — 13 participants |
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Better Randomness ? ! Jeff-Relf.Me <@.> - 2015-10-27 22:41 -0700
Re: Better Randomness ? ! Julio Di Egidio <julio@diegidio.name> - 2015-10-27 22:46 -0700
Re: Better Randomness ? ! Fabian Russell <root@localhost.localdomain> - 2015-10-28 06:50 +0000
Re: The pseudo_random array is fully known, 100.0000% predictable. Fabian Russell <root@localhost.localdomain> - 2015-10-28 17:34 +0000
Re: The pseudo_random array is fully known, 100.0000% predictable. benj <none@gmail.com> - 2015-10-30 05:48 -0400
Re: The pseudo_random array is fully known, 100.0000% predictable. Fabian Russell <root@localhost.localdomain> - 2015-10-30 18:53 +0000
Re: The pseudo_random array is fully known, 100.0000% predictable. noTthaTguY <abu.kuanysh05@gmail.com> - 2015-10-30 14:08 -0700
Re: The pseudo_random array is fully known, 100.0000% predictable. Fabian Russell <root@localhost.localdomain> - 2015-10-30 22:36 +0000
Re: The pseudo_random array is fully known, 100.0000% predictable. "reber g=emc^2" <herbertglazier0@gmail.com> - 2015-11-01 15:14 -0800
Re: Better Randomness ? ! moroney@world.std.spaamtrap.com (Michael Moroney) - 2015-10-28 14:33 +0000
Re: Better Randomness ? ! chrisv <chrisv@nospam.invalid> - 2015-10-28 09:36 -0500
Re: Better Randomness ? ! benj <none@gmail.com> - 2015-10-30 05:56 -0400
Re: Better Randomness ? ! "Ezekiel" <zeke@nosuchemail.com> - 2015-10-28 10:46 -0400
QueryPerformanceCounter() -- Better Randomness. Jeff-Relf.Me <@.> - 2015-10-28 08:28 -0700
Re: QueryPerformanceCounter() -- Better Randomness. "Ezekiel" <zeke@nosuchemail.com> - 2015-10-28 11:48 -0400
RDRAND has numerous problems. Jeff-Relf.Me <@.> - 2015-10-28 09:35 -0700
Re: QueryPerformanceCounter() -- Better Randomness. moroney@world.std.spaamtrap.com (Michael Moroney) - 2015-10-28 16:17 +0000
QueryPerformanceCounter() -- Better Randomness. Jeff-Relf.Me <@.> - 2015-10-28 09:50 -0700
Re: QueryPerformanceCounter() -- Better Randomness. Fabian Russell <root@localhost.localdomain> - 2015-10-28 17:44 +0000
Re: QueryPerformanceCounter() -- Better Randomness. moroney@world.std.spaamtrap.com (Michael Moroney) - 2015-10-28 18:01 +0000
Re: QueryPerformanceCounter() -- Better Randomness. Fabian Russell <root@localhost.localdomain> - 2015-10-28 18:39 +0000
Re: Better Randomness ? ! Nomen Nescio <nobody@dizum.com> - 2015-10-29 19:38 +0100
Re: Better Randomness ? ! Tim Streater <timstreater@greenbee.net> - 2015-10-29 19:14 +0000
Re: Better Randomness ? ! Snit <usenet@gallopinginsanity.com> - 2015-10-29 13:10 -0700
Re: Better Randomness ? ! Fabian Russell <root@localhost.localdomain> - 2015-10-29 21:36 +0000
Re: Better Randomness ? ! noTthaTguY <abu.kuanysh05@gmail.com> - 2015-10-29 17:24 -0700
Re: Better Randomness ? ! benj <nobody@gmail.com> - 2015-10-29 21:55 -0400
Re: Better Randomness ? ! Fabian Russell <root@localhost.localdomain> - 2015-10-30 02:12 +0000
Re: Better Randomness ? ! Fabian Russell <root@localhost.localdomain> - 2015-10-30 02:18 +0000
Re: Better Randomness ? ! benj <none@gmail.com> - 2015-10-30 05:45 -0400
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| From | Jeff-Relf.Me <@.> |
|---|---|
| Date | 2015-10-27 22:41 -0700 |
| Subject | Better Randomness ? ! |
| Message-ID | <Jeff-Relf.Me@Oct.27{10.41P.Seattle.2015}> |
Professor William_Unruh wrote: > a program to efficiently find the minimum of an arbitrary function > is incredibly powerful. > > Now the question of course is whether or not the DWave system can > actually find such minima faster than a classical computer can. > > That is still somewhat up in the air. > And whether their computer actually uses quantum mechanics > in the process (rather than thermal monti-carlo say). Better Randomness ? ! I don't think so. Seriously, _How_ could thermo/quantum randomness be better than what I've got, on my i7_4790s/Windows_8 PC ? ! How ? ! I used genetic algorithms back in 1992; it's no big deal, nothing new. "Randomness" is just ignorance, nothing more. Intrinsically, the (4D) timescape is static, immutable. "Life" is virtual, not real. We're robots, programmed to want food, water, air, etc. Like the sun, stars and everything else... we consume "exergy" (energy that can do work); i.e. we ratchet entropy.
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| From | Julio Di Egidio <julio@diegidio.name> |
|---|---|
| Date | 2015-10-27 22:46 -0700 |
| Message-ID | <66d29218-10b2-45d8-b2c9-34f56103c017@googlegroups.com> |
| In reply to | #528666 |
On Wednesday, October 28, 2015 at 5:41:35 AM UTC, Jeff-Relf.Me wrote: > We're robots, programmed to want food, water, air, etc. Feel free to be clueless, but speak for yourself. Julio
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| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-10-28 06:50 +0000 |
| Message-ID | <pan.2015.10.28.06.50.18@localhost.localdomain> |
| In reply to | #528666 |
On Tue, 27 Oct 2015 22:41:33 -0700, Jeff-Relf.Me wrote: > > "Randomness" is just ignorance, nothing more. > Totally incorrect. The currently accepted definition of randomness is Martin-Loef randomness, which is a further elaboration of the Kolmogorov idea of incompressibility. A Martin-Loef random sequence is not-computable by any algorithmic means. Thus, Martin-Loef randomness is not attainable in practice. In practice, it is sufficient for a sequence to "act randomly," and that means that the sequence is able to pass statistical tests.
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| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-10-28 17:34 +0000 |
| Subject | Re: The pseudo_random array is fully known, 100.0000% predictable. |
| Message-ID | <pan.2015.10.28.17.33.02@localhost.localdomain> |
| In reply to | #528672 |
On Wed, 28 Oct 2015 00:22:46 -0700, Jeff-Relf.Me wrote: > > The pseudo_random array is fully known, 100.0000% predictable. > Try your 100% certainty at the Las Vegas casinos.
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| From | benj <none@gmail.com> |
|---|---|
| Date | 2015-10-30 05:48 -0400 |
| Subject | Re: The pseudo_random array is fully known, 100.0000% predictable. |
| Message-ID | <Y1HYx.22357$bG2.14757@fx26.iad> |
| In reply to | #528672 |
On 10/28/2015 03:22 AM, Jeff-Relf.Me wrote:
>
> Replying to me, you (Fabian_Russell) wrote:
>> > "Randomness" is just ignorance, nothing more.
>>
>> Totally incorrect.
>>
>> The currently accepted definition of randomness is Martin-Loef
>> randomness, which is a further elaboration of the Kolmogorov
>> idea of incompressibility.
>>
>> A Martin-Loef random sequence is not-computable by any algorithmic
>> means. Thus, Martin-Loef randomness is not attainable in practice.
>>
>> In practice, it is sufficient for a sequence to "act randomly,"
>> and that means that the sequence is able to pass statistical tests.
>
> The pseudo_random array is fully known, 100.0000% predictable.
But can be made to pass any statistical "random" test. Hence the
definition of "passing statistical tests" to tell if something is
"random" is obviously inadequate.
--
___ ___ ___ ___
/\ \ /\ \ /\__\ /\ \
/::\ \ /::\ \ /::| | \:\ \
/:/\:\ \ /:/\:\ \ /:|:| | ___ /::\__\
/::\~\:\__\ /::\~\:\ \ /:/|:| |__ /\ /:/\/__/
/:/\:\ \:|__| /:/\:\ \:\__\ /:/ |:| /\__\ \:\/:/ /
\:\~\:\/:/ / \:\~\:\ \/__/ \/__|:|/:/ / \::/ /
\:\ \::/ / \:\ \:\__\ |:/:/ / \/__/
\:\/:/ / \:\ \/__/ |::/ /
\::/__/ \:\__\ /:/ /
~~ \/__/ \/__/
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| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-10-30 18:53 +0000 |
| Subject | Re: The pseudo_random array is fully known, 100.0000% predictable. |
| Message-ID | <pan.2015.10.30.18.51.27@localhost.localdomain> |
| In reply to | #529102 |
On Fri, 30 Oct 2015 05:48:40 -0400, benj wrote: > > Hence the > definition of "passing statistical tests" to tell if something is > "random" is obviously inadequate. > Inadequate? Obviously???!!! Well, it may be obvious to you, but to the informed world the "passing of statistical test" forms (in part) the VERY DEFINITION of randomness (the other parts being algorithmic incompressibility and unpredictability). As I mentioned earlier, the "pseudo" in a pseudo-random sequence arises because it is generated by a computer algorithm, and this violates another part of the current mathematical definition of randomness (i.e. algorithmic incompressibility). But a pseudo-random sequence passes all statistical tests and is therefore, for all intents and purposes, random to the core. The posters in this thread, myself excepted, are more mystically rather than scientifically oriented. They seek some "philosopher's stone" of randomness, or at least claim that such a "philosopher's stone" does not exist. But daily practice around the globe proves otherwise.
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| From | noTthaTguY <abu.kuanysh05@gmail.com> |
|---|---|
| Date | 2015-10-30 14:08 -0700 |
| Subject | Re: The pseudo_random array is fully known, 100.0000% predictable. |
| Message-ID | <3750669f-c51d-4195-b3b1-4fbaa76b5060@googlegroups.com> |
| In reply to | #529183 |
how do you call one of two players, tossing three coins at once. easier: tossing two coins at once
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| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-10-30 22:36 +0000 |
| Subject | Re: The pseudo_random array is fully known, 100.0000% predictable. |
| Message-ID | <pan.2015.10.30.22.36.22@localhost.localdomain> |
| In reply to | #529232 |
On Fri, 30 Oct 2015 14:08:41 -0700, noTthaTguY wrote: > how do you call one of two players, > tossing three coins at once. easier: > tossing two coins at once Two heads are better than one. But three is perfection.
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| From | "reber g=emc^2" <herbertglazier0@gmail.com> |
|---|---|
| Date | 2015-11-01 15:14 -0800 |
| Subject | Re: The pseudo_random array is fully known, 100.0000% predictable. |
| Message-ID | <70378438-4fc0-4c55-b375-e28f882a3faa@googlegroups.com> |
| In reply to | #529275 |
On Friday, October 30, 2015 at 3:37:33 PM UTC-7, Fabian Russell wrote: > On Fri, 30 Oct 2015 14:08:41 -0700, noTthaTguY wrote: > > > how do you call one of two players, > > tossing three coins at once. easier: > > tossing two coins at once > > Two heads are better than one. > > But three is perfection. Random can go with chaos. Relate to uncertainty principle Going in in diamensions
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| From | moroney@world.std.spaamtrap.com (Michael Moroney) |
|---|---|
| Date | 2015-10-28 14:33 +0000 |
| Message-ID | <n0qmbc$8pt$1@pcls7.std.com> |
| In reply to | #528666 |
Jeff-Relf.Me <@.> writes: >Professor William_Unruh wrote: >> a program to efficiently find the minimum of an arbitrary function >> is incredibly powerful. >> >> Now the question of course is whether or not the DWave system can >> actually find such minima faster than a classical computer can. >> >> That is still somewhat up in the air. >> And whether their computer actually uses quantum mechanics >> in the process (rather than thermal monti-carlo say). >Better Randomness ? ! I don't think so. >Seriously, _How_ could thermo/quantum randomness be >better than what I've got, on my i7_4790s/Windows_8 PC ? ! >How ? ! Any computer algorithm is just pseudorandomness, "ignorance" as you put it. Dig deep enough into the algorithm and you can _predict_ the next value, although doing so can be extremely difficult. On the other hand, something based on truly random events, such as radioactive decay, is, well, truly random, if implemented properly. <snip crap>
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| From | chrisv <chrisv@nospam.invalid> |
|---|---|
| Date | 2015-10-28 09:36 -0500 |
| Message-ID | <ean13blf2gehml01hnjv0n7p53crrti1ns@4ax.com> |
| In reply to | #528705 |
Michael Moroney wrote: >Jeff-Relf.Me <@.> writes: *plonk*
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| From | benj <none@gmail.com> |
|---|---|
| Date | 2015-10-30 05:56 -0400 |
| Message-ID | <b9HYx.8623$Ra7.3003@fx05.iad> |
| In reply to | #528706 |
On 10/28/2015 10:36 AM, chrisv wrote:
> Michael Moroney wrote:
>
>> Jeff-Relf.Me <@.> writes:
>
> *plonk*
>
excellent choice! Rolf gets it all the time.
--
___ ___ ___ ___
/\ \ /\ \ /\__\ /\ \
/::\ \ /::\ \ /::| | \:\ \
/:/\:\ \ /:/\:\ \ /:|:| | ___ /::\__\
/::\~\:\__\ /::\~\:\ \ /:/|:| |__ /\ /:/\/__/
/:/\:\ \:|__| /:/\:\ \:\__\ /:/ |:| /\__\ \:\/:/ /
\:\~\:\/:/ / \:\~\:\ \/__/ \/__|:|/:/ / \::/ /
\:\ \::/ / \:\ \:\__\ |:/:/ / \/__/
\:\/:/ / \:\ \/__/ |::/ /
\::/__/ \:\__\ /:/ /
~~ \/__/ \/__/
[toc] | [prev] | [next] | [standalone]
| From | "Ezekiel" <zeke@nosuchemail.com> |
|---|---|
| Date | 2015-10-28 10:46 -0400 |
| Message-ID | <n0qn0d$g0g$1@dont-email.me> |
| In reply to | #528705 |
"Michael Moroney" <moroney@world.std.spaamtrap.com> wrote in message news:n0qmbc$8pt$1@pcls7.std.com... > Jeff-Relf.Me <@.> writes: > >>Professor William_Unruh wrote: >>> a program to efficiently find the minimum of an arbitrary function >>> is incredibly powerful. >>> >>> Now the question of course is whether or not the DWave system can >>> actually find such minima faster than a classical computer can. >>> >>> That is still somewhat up in the air. >>> And whether their computer actually uses quantum mechanics >>> in the process (rather than thermal monti-carlo say). > >>Better Randomness ? ! I don't think so. > >>Seriously, _How_ could thermo/quantum randomness be >>better than what I've got, on my i7_4790s/Windows_8 PC ? ! >>How ? ! > > Any computer algorithm is just pseudorandomness, "ignorance" as you put > it. Dig deep enough into the algorithm and you can _predict_ the next > value, although doing so can be extremely difficult. > > On the other hand, something based on truly random events, such as > radioactive decay, is, well, truly random, if implemented properly. > Agreed. There isn't really a software substitute for external "random" entropy. -- "Coding in C#, or any other object oriented language, is *not* programming. It is only arranging predetermined classes like a child will arrange toy blocks." Fabian Russell 5 Aug 2015 <pan.2015.08.05.14.06.13@localhost.localdomain>
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| From | Jeff-Relf.Me <@.> |
|---|---|
| Date | 2015-10-28 08:28 -0700 |
| Subject | QueryPerformanceCounter() -- Better Randomness. |
| Message-ID | <Jeff-Relf.Me@Oct.28{8.28A.Seattle.2015}> |
| In reply to | #528705 |
Replying to me, you (Michael_Moroney) wrote: > > Seriously, _How_ could thermo/quantum randomness be > > better than what I've got, on my i7_4790s/Windows_8 PC ? ! > > How ? ! > > Any computer algorithm is just pseudorandomness, > "ignorance" as you put it. > > Dig deep enough into the algorithm and you can _predict_ the next > value, although doing so can be extremely difficult. > > On the other hand, something based on truly random events, such as > radioactive decay, is, well, truly random, if implemented properly. Every second, a 64 bit counter on my 4 GigaHz PC, QueryPerformanceCounter(), goes up by another 4 billion. Use the low bits of that counter to seed srand(), and you have a nice array of PSEUDO_random numbers; no one could predict what's in the array. How, pray tell, would that not be good enough ?
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| From | "Ezekiel" <zeke@nosuchemail.com> |
|---|---|
| Date | 2015-10-28 11:48 -0400 |
| Subject | Re: QueryPerformanceCounter() -- Better Randomness. |
| Message-ID | <n0qqk7$u65$1@dont-email.me> |
| In reply to | #528716 |
"Jeff-Relf.Me" <@.> wrote in message
news:Jeff-Relf.Me@Oct.28{8.28A.Seattle.2015}...
> Replying to me, you (Michael_Moroney) wrote:
>> > Seriously, _How_ could thermo/quantum randomness be
>> > better than what I've got, on my i7_4790s/Windows_8 PC ? !
>> > How ? !
>>
>> Any computer algorithm is just pseudorandomness,
>> "ignorance" as you put it.
>>
>> Dig deep enough into the algorithm and you can _predict_ the next
>> value, although doing so can be extremely difficult.
>>
>> On the other hand, something based on truly random events, such as
>> radioactive decay, is, well, truly random, if implemented properly.
>
> Every second, a 64 bit counter on my 4 GigaHz PC,
> QueryPerformanceCounter(), goes up by another 4 billion.
>
> Use the low bits of that counter to seed srand(),
> and you have a nice array of PSEUDO_random numbers;
> no one could predict what's in the array.
>
> How, pray tell, would that not be good enough ?
You don't even need QueryPerformanceCounter - Intel added hardware support
to make this even better.
<quote>
RDRAND (also RDRAND; previously known as Bull Mountain) is an instruction
for returning random numbers from an Intel on-chip hardware random number
generator. RDRAND is available in Ivy Bridge processors[a] and is part of
the Intel 64 and IA-32 instruction set architectures. AMD added support for
the instruction in June 2015.
The random number generator is compliant with security and cryptographic
standards such as NIST SP 800-90A, FIPS 140-2, and ANSI X9.82. Intel also
requested Cryptography Research Inc. to review the random number generator
in 1999 and 2012, which resulted in two published papers: The Intel Random
Number Generator in 1999, and Analysis of Intel's Ivy Bridge Digital Random
Number Generator in 2012.
</quote>
https://en.wikipedia.org/wiki/RdRand
For just about everything (banking, ssh to work, etc) this is sufficient.
But for extremely high security applications (NSA, military, etc) they want
something much more random than this.
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| From | Jeff-Relf.Me <@.> |
|---|---|
| Date | 2015-10-28 09:35 -0700 |
| Subject | RDRAND has numerous problems. |
| Message-ID | <Jeff-Relf.Me@Oct.28{9.35A.Seattle.2015}> |
| In reply to | #528718 |
Ezekiel, RDRAND has numerous problems; if it worked properly, rand() would use it. 1. It doesn't work on most systems, including mine. 2. You can't guarantee that it'll work as advertized. I don't see how passing the low bits of QueryPerformanceCounter() to srand() wouldn't be good enough for anyone and everyone.
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| From | moroney@world.std.spaamtrap.com (Michael Moroney) |
|---|---|
| Date | 2015-10-28 16:17 +0000 |
| Subject | Re: QueryPerformanceCounter() -- Better Randomness. |
| Message-ID | <n0qsem$dgu$2@pcls7.std.com> |
| In reply to | #528716 |
Jeff-Relf.Me <@.> writes: >Replying to me, you (Michael_Moroney) wrote: >> > Seriously, _How_ could thermo/quantum randomness be >> > better than what I've got, on my i7_4790s/Windows_8 PC ? ! >> > How ? ! >> >> Any computer algorithm is just pseudorandomness, >> "ignorance" as you put it. >> >> Dig deep enough into the algorithm and you can _predict_ the next >> value, although doing so can be extremely difficult. >> >> On the other hand, something based on truly random events, such as >> radioactive decay, is, well, truly random, if implemented properly. >Every second, a 64 bit counter on my 4 GigaHz PC, >QueryPerformanceCounter(), goes up by another 4 billion. >Use the low bits of that counter to seed srand(), >and you have a nice array of PSEUDO_random numbers; As I said, only pseudorandom, not genuinely random. >no one could predict what's in the array. >How, pray tell, would that not be good enough ? "Good enough" depends on what you are up to. Are you trying to generate statistical noise for a test, or to encrypt something just so a casual observer can't see a file/packet of not very significant importance? Or are you trying to keep the NSA or some foreign government from ever seeing the contents of a file? Because if the NSA really wants to, they'll figure out your pseudorandom sequence and decrypt your file just like that. Remember, computers are deterministic. I was just talking about someone about using the computer's cycle counter to test memory latency in different configurations. For a given configuration, a particular test of his sees the cycle counter increment by the same amount, as long as interrupts, timer etc. are all locked out.
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| From | Jeff-Relf.Me <@.> |
|---|---|
| Date | 2015-10-28 09:50 -0700 |
| Subject | QueryPerformanceCounter() -- Better Randomness. |
| Message-ID | <Jeff-Relf.Me@Oct.28{9.50A.Seattle.2015}> |
| In reply to | #528720 |
Replying to me, you (Michael_Moroney) wrote: > > Every second, a 64 bit counter on my 4 GigaHz PC, > > QueryPerformanceCounter(), goes up by another 4 billion. > > > > Use the low bits of that counter to seed srand(), > > and you have a nice array of PSEUDO_random numbers; > > no one could predict what's in the array. > > if the NSA really wants to, they'll figure out your > pseudorandom sequence and decrypt your file just like that. Proof ? are you just making it up, on the fly ?
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| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-10-28 17:44 +0000 |
| Subject | Re: QueryPerformanceCounter() -- Better Randomness. |
| Message-ID | <pan.2015.10.28.17.43.25@localhost.localdomain> |
| In reply to | #528720 |
On Wed, 28 Oct 2015 16:17:26 +0000, Michael Moroney wrote: > > As I said, only pseudorandom, not genuinely random. > Fscking idiot. They are pseudo-random because they are generated by an algorithm (which therefore violates the mathematical definition of randomness). But their statistical properties are genuinely random.
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| From | moroney@world.std.spaamtrap.com (Michael Moroney) |
|---|---|
| Date | 2015-10-28 18:01 +0000 |
| Subject | Re: QueryPerformanceCounter() -- Better Randomness. |
| Message-ID | <n0r2ha$o1g$1@pcls7.std.com> |
| In reply to | #528736 |
Fabian Russell <root@localhost.localdomain> writes: >On Wed, 28 Oct 2015 16:17:26 +0000, Michael Moroney wrote: >> As I said, only pseudorandom, not genuinely random. >They are pseudo-random because they are generated by an algorithm >(which therefore violates the mathematical definition of randomness). >But their statistical properties are genuinely random. The world of cryptography and related mathematics is much more sophisticated than that. Someone from the NSA could explain it to you, but then they'd have to kill you. As I said, who are you trying to protect your data from? A casual packet sniffer? Or Mossad or MI6?
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