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| From | Mild Shock <janburse@fastmail.fm> |
|---|---|
| Newsgroups | sci.physics.relativity, sci.math |
| Subject | Homework: Game Engine in WebGPU (Was: Train yourself to become a nosomatic AI chirurgeon) |
| Date | 2026-08-03 02:05 +0200 |
| Message-ID | <114olvc$s9h3$1@solani.org> (permalink) |
| References | (14 earlier) <bIycnWjd8J1CuLX3nZ2dnZfqnPadnZ2d@giganews.com> <11475ju$fsrh$1@solani.org> <0jWdnUSmIegmh_r3nZ2dnZfqnPSdnZ2d@giganews.com> <11478gh$fv28$4@solani.org> <11478t5$fvic$1@solani.org> |
Cross-posted to 2 groups.
Hi, Now that the debate with Chris M. Thomasson has culminated in questions of elasticity, I suggest this homework: - Game Engine in WebGPU It will support the life cycle of sprites, like sprites comming out of nowhere, and being destroyed by arms, just like in Space invader. This would be surely a fantastic exercise, to see what a GPU can do and cannot do, in respect of life cycle of threads, especially modern GPUs that sell the CUDA dream. Have Fun! Become a nosomatic AI chirurgeon. Bye Mild Shock schrieb: > Hi, > > A nosomatic AI chirurgeon is a halfling student > of sickness, and a master of the ebb and flow of > the energies of life and death of data packets. > > He is a air bender, water bender and earth bender > in one person, using OpenVINO to juggle with > CPU, GPU and NPU. > > Last but not least he can freely switch between > symbolic and neural representation of knowledge > forms, there is no abyss for him. > > Bye > > Mild Shock schrieb: >> Hi, >> >> The nature of time has puzzled people -- from the ancient >> Greeks to the present day -- Especially the nosomatic >> perception of time is a hot topic now. >> >> How does time evolve inside a GPU with multiple units >> or a CPU with multiple cores. GPUs even having multiple >> logical threads inside a group. >> >> Forget the von Neumann model of computing. You need >> a total new thinking of shared memory and more >> message passing, and have a grip of vector and >> >> matrix tiling of problems. π-WAM already deploys >> logic tiling in its Seven Eleven demonstrator. So forget >> everything you have learned in your BASIC computer >> >> course for your Sputnik Commodore C64 with 8088. >> >> Bye >
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Homework: Game Engine in WebGPU (Was: Train yourself to become a nosomatic AI chirurgeon) Mild Shock <janburse@fastmail.fm> - 2026-08-03 02:05 +0200
Re: Homework: Game Engine in WebGPU (Was: Train yourself to become a nosomatic AI chirurgeon) Piotr Agamirov <ppp@togit.ru> - 2026-08-03 12:05 +0000
Johnny Depp prevention [Windows 11 etc...] (Re: Homework: Game Engine in WebGPU) Mild Shock <janburse@fastmail.fm> - 2026-08-03 18:18 +0200
But how can you deploy, when its ROM? (Re: Johnny Depp prevention [Windows 11 etc...]) Mild Shock <janburse@fastmail.fm> - 2026-08-03 18:22 +0200
Re: Johnny Depp prevention [Windows 11 etc...] (Re: Homework: Game Engine in WebGPU) Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-04 00:45 +0800
Re: Johnny Depp prevention [Windows 11 etc...] (Re: Homework: Game Engine in WebGPU) Bayard Djabrailov <yjbob@aodorbv.ru> - 2026-08-03 17:28 +0000
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