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| Started by | Robin Murphy <robin.murphy@arm.com> |
|---|---|
| First post | 2016-05-12 16:30 +0200 |
| Last post | 2016-05-12 20:40 +0200 |
| Articles | 4 — 2 participants |
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[PATCH] arm64: Implement optimised IP checksum helpers Robin Murphy <robin.murphy@arm.com> - 2016-05-12 16:30 +0200
Re: [PATCH] arm64: Implement optimised IP checksum helpers Luke Starrett <luke.starrett@broadcom.com> - 2016-05-12 17:40 +0200
Re: [PATCH] arm64: Implement optimised IP checksum helpers Robin Murphy <robin.murphy@arm.com> - 2016-05-12 19:10 +0200
Re: [PATCH] arm64: Implement optimised IP checksum helpers Luke Starrett <luke.starrett@broadcom.com> - 2016-05-12 20:40 +0200
| From | Robin Murphy <robin.murphy@arm.com> |
|---|---|
| Date | 2016-05-12 16:30 +0200 |
| Subject | [PATCH] arm64: Implement optimised IP checksum helpers |
| Message-ID | <rxZMK-7Mu-9@gated-at.bofh.it> |
AArch64 is capable of 128-bit memory accesses without alignment
restrictions, which makes it both possible and highly practical to slurp
up a typical 20-byte IP header in just 2 loads. Implement our own
version of ip_fast_checksum() to take advantage of that, resulting in
considerably fewer instructions and memory accesses than the generic
version. We can also get more optimal code generation for csum_fold() by
defining it a slightly different way round from the generic version, so
throw that into the mix too.
Suggested-by: Luke Starrett <luke.starrett@broadcom.com>
Signed-off-by: Robin Murphy <robin.murphy@arm.com>
---
Having spent an evening poring over disassembler output, it turns out
that there's really no need to drop into asm for this, hurrah! I've
taken it for a spin on both big and little-endian, with no ill effects.
arch/arm64/include/asm/checksum.h | 49 +++++++++++++++++++++++++++++++++++++++
1 file changed, 49 insertions(+)
create mode 100644 arch/arm64/include/asm/checksum.h
diff --git a/arch/arm64/include/asm/checksum.h b/arch/arm64/include/asm/checksum.h
new file mode 100644
index 000000000000..7e975ffce837
--- /dev/null
+++ b/arch/arm64/include/asm/checksum.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2016 ARM Ltd.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#ifndef __ASM_CHECKSUM_H
+#define __ASM_CHECKSUM_H
+
+static inline __sum16 csum_fold(__wsum csum)
+{
+ u32 sum = (__force u32)csum;
+ sum += (sum >> 16) | (sum << 16);
+ return ~(__force __sum16)(sum >> 16);
+}
+#define csum_fold csum_fold
+
+static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
+{
+ __uint128_t tmp;
+ u64 sum;
+
+ tmp = *(const __uint128_t *)iph;
+ iph += 16;
+ ihl -= 4;
+ tmp += ((tmp >> 64) | (tmp << 64));
+ sum = tmp >> 64;
+ do {
+ sum += *(const u32 *)iph;
+ iph += 4;
+ } while (--ihl);
+
+ sum += ((sum >> 32) | (sum << 32));
+ return csum_fold(sum >> 32);
+}
+#define ip_fast_csum ip_fast_csum
+
+#include <asm-generic/checksum.h>
+
+#endif /* __ASM_CHECKSUM_H */
--
2.8.1.dirty
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| From | Luke Starrett <luke.starrett@broadcom.com> |
|---|---|
| Date | 2016-05-12 17:40 +0200 |
| Message-ID | <ry0St-l8-9@gated-at.bofh.it> |
| In reply to | #1400115 |
Hi Robin,
I pulled this in to a userspace test app expecting that the __uint128_t
type might cause GCC to emit 'ldp'. Seems like that was that your
intent based on your commit note. Instead I see two 64b loads (ldr Xn),
and a single 32b load (ldr Wn) for the trailing 4B. This was with
Linaro GCC 4.9-2015.06.
Otherwise, the C cycle count looks good enough compared to the asm version.
Thanks,
Luke
On 5/12/2016 10:26 AM, Robin Murphy wrote:
> AArch64 is capable of 128-bit memory accesses without alignment
> restrictions, which makes it both possible and highly practical to slurp
> up a typical 20-byte IP header in just 2 loads. Implement our own
> version of ip_fast_checksum() to take advantage of that, resulting in
> considerably fewer instructions and memory accesses than the generic
> version. We can also get more optimal code generation for csum_fold() by
> defining it a slightly different way round from the generic version, so
> throw that into the mix too.
>
> Suggested-by: Luke Starrett <luke.starrett@broadcom.com>
> Signed-off-by: Robin Murphy <robin.murphy@arm.com>
> ---
>
> Having spent an evening poring over disassembler output, it turns out
> that there's really no need to drop into asm for this, hurrah! I've
> taken it for a spin on both big and little-endian, with no ill effects.
>
> arch/arm64/include/asm/checksum.h | 49 +++++++++++++++++++++++++++++++++++++++
> 1 file changed, 49 insertions(+)
> create mode 100644 arch/arm64/include/asm/checksum.h
>
> diff --git a/arch/arm64/include/asm/checksum.h b/arch/arm64/include/asm/checksum.h
> new file mode 100644
> index 000000000000..7e975ffce837
> --- /dev/null
> +++ b/arch/arm64/include/asm/checksum.h
> @@ -0,0 +1,49 @@
> +/*
> + * Copyright (C) 2016 ARM Ltd.
> + *
> + * This program is free software; you can redistribute it and/or modify
> + * it under the terms of the GNU General Public License version 2 as
> + * published by the Free Software Foundation.
> + *
> + * This program is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> + * GNU General Public License for more details.
> + *
> + * You should have received a copy of the GNU General Public License
> + * along with this program. If not, see <http://www.gnu.org/licenses/>.
> + */
> +#ifndef __ASM_CHECKSUM_H
> +#define __ASM_CHECKSUM_H
> +
> +static inline __sum16 csum_fold(__wsum csum)
> +{
> + u32 sum = (__force u32)csum;
> + sum += (sum >> 16) | (sum << 16);
> + return ~(__force __sum16)(sum >> 16);
> +}
> +#define csum_fold csum_fold
> +
> +static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
> +{
> + __uint128_t tmp;
> + u64 sum;
> +
> + tmp = *(const __uint128_t *)iph;
> + iph += 16;
> + ihl -= 4;
> + tmp += ((tmp >> 64) | (tmp << 64));
> + sum = tmp >> 64;
> + do {
> + sum += *(const u32 *)iph;
> + iph += 4;
> + } while (--ihl);
> +
> + sum += ((sum >> 32) | (sum << 32));
> + return csum_fold(sum >> 32);
> +}
> +#define ip_fast_csum ip_fast_csum
> +
> +#include <asm-generic/checksum.h>
> +
> +#endif /* __ASM_CHECKSUM_H */
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| From | Robin Murphy <robin.murphy@arm.com> |
|---|---|
| Date | 2016-05-12 19:10 +0200 |
| Message-ID | <ry2hA-1IC-15@gated-at.bofh.it> |
| In reply to | #1400161 |
Hi Luke,
On 12/05/16 16:34, Luke Starrett wrote:
> Hi Robin,
>
> I pulled this in to a userspace test app expecting that the __uint128_t
> type might cause GCC to emit 'ldp'. Seems like that was that your
> intent based on your commit note. Instead I see two 64b loads (ldr Xn),
> and a single 32b load (ldr Wn) for the trailing 4B. This was with
> Linaro GCC 4.9-2015.06.
GCC 5 happily emits ldp there, but indeed I couldn't figure out how to
convince GCC 4 to do so. From a quick ferret around in the GCC Git, it
looks like the relevant optimisations may have only gone in post-4.9.
> Otherwise, the C cycle count looks good enough compared to the asm version.
Yeah, compiling as standalone functions with GCC 5 I get 19 instructions
vs. 17 for the asm, but the loop logic gets optimised out completely
when ihl is a compile-time constant (e.g. inet_gro_receive())
Cheers,
Robin.
>
> Thanks,
>
> Luke
>
>
> On 5/12/2016 10:26 AM, Robin Murphy wrote:
>> AArch64 is capable of 128-bit memory accesses without alignment
>> restrictions, which makes it both possible and highly practical to slurp
>> up a typical 20-byte IP header in just 2 loads. Implement our own
>> version of ip_fast_checksum() to take advantage of that, resulting in
>> considerably fewer instructions and memory accesses than the generic
>> version. We can also get more optimal code generation for csum_fold() by
>> defining it a slightly different way round from the generic version, so
>> throw that into the mix too.
>>
>> Suggested-by: Luke Starrett <luke.starrett@broadcom.com>
>> Signed-off-by: Robin Murphy <robin.murphy@arm.com>
>> ---
>>
>> Having spent an evening poring over disassembler output, it turns out
>> that there's really no need to drop into asm for this, hurrah! I've
>> taken it for a spin on both big and little-endian, with no ill effects.
>>
>> arch/arm64/include/asm/checksum.h | 49
>> +++++++++++++++++++++++++++++++++++++++
>> 1 file changed, 49 insertions(+)
>> create mode 100644 arch/arm64/include/asm/checksum.h
>>
>> diff --git a/arch/arm64/include/asm/checksum.h
>> b/arch/arm64/include/asm/checksum.h
>> new file mode 100644
>> index 000000000000..7e975ffce837
>> --- /dev/null
>> +++ b/arch/arm64/include/asm/checksum.h
>> @@ -0,0 +1,49 @@
>> +/*
>> + * Copyright (C) 2016 ARM Ltd.
>> + *
>> + * This program is free software; you can redistribute it and/or modify
>> + * it under the terms of the GNU General Public License version 2 as
>> + * published by the Free Software Foundation.
>> + *
>> + * This program is distributed in the hope that it will be useful,
>> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
>> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
>> + * GNU General Public License for more details.
>> + *
>> + * You should have received a copy of the GNU General Public License
>> + * along with this program. If not, see <http://www.gnu.org/licenses/>.
>> + */
>> +#ifndef __ASM_CHECKSUM_H
>> +#define __ASM_CHECKSUM_H
>> +
>> +static inline __sum16 csum_fold(__wsum csum)
>> +{
>> + u32 sum = (__force u32)csum;
>> + sum += (sum >> 16) | (sum << 16);
>> + return ~(__force __sum16)(sum >> 16);
>> +}
>> +#define csum_fold csum_fold
>> +
>> +static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
>> +{
>> + __uint128_t tmp;
>> + u64 sum;
>> +
>> + tmp = *(const __uint128_t *)iph;
>> + iph += 16;
>> + ihl -= 4;
>> + tmp += ((tmp >> 64) | (tmp << 64));
>> + sum = tmp >> 64;
>> + do {
>> + sum += *(const u32 *)iph;
>> + iph += 4;
>> + } while (--ihl);
>> +
>> + sum += ((sum >> 32) | (sum << 32));
>> + return csum_fold(sum >> 32);
>> +}
>> +#define ip_fast_csum ip_fast_csum
>> +
>> +#include <asm-generic/checksum.h>
>> +
>> +#endif /* __ASM_CHECKSUM_H */
>
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| From | Luke Starrett <luke.starrett@broadcom.com> |
|---|---|
| Date | 2016-05-12 20:40 +0200 |
| Message-ID | <ry3GG-2SG-15@gated-at.bofh.it> |
| In reply to | #1400246 |
Hi Robin, On 5/12/2016 1:08 PM, Robin Murphy wrote: > Hi Luke, > > On 12/05/16 16:34, Luke Starrett wrote: >> Hi Robin, >> >> I pulled this in to a userspace test app expecting that the __uint128_t >> type might cause GCC to emit 'ldp'. Seems like that was that your >> intent based on your commit note. Instead I see two 64b loads (ldr Xn), >> and a single 32b load (ldr Wn) for the trailing 4B. This was with >> Linaro GCC 4.9-2015.06. > > GCC 5 happily emits ldp there, but indeed I couldn't figure out how to > convince GCC 4 to do so. From a quick ferret around in the GCC Git, it > looks like the relevant optimisations may have only gone in post-4.9. > Not a problem. I was just curious for my own selfish reasons. >> Otherwise, the C cycle count looks good enough compared to the asm >> version. > > Yeah, compiling as standalone functions with GCC 5 I get 19 > instructions vs. 17 for the asm, but the loop logic gets optimised out > completely when ihl is a compile-time constant (e.g. inet_gro_receive()) > I updated to Linaro GCC 5.3-2016.02, and saw what you described. I ran some smoke testing against a random header generator. LGTM. Acked-by: Luke Starrett <luke.starrett@broadcom.com>
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