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Re: Comp.Sys.Sinclair Crap Games Competition 2017

From Duncan Snowden <duncan_s@talktalk.net>
Newsgroups comp.sys.sinclair
Subject Re: Comp.Sys.Sinclair Crap Games Competition 2017
Date 2017-02-14 14:40 +0000
Organization Aioe.org NNTP Server
Message-ID <20170214144023.501c8278@talktalk.net> (permalink)
References <e020f42e-4dfd-402f-b3e6-4c7e643f6705@googlegroups.com> <cc67ba72-dacd-4dc7-a381-0a4c499b4fad@googlegroups.com> <cf0af242-971d-4c73-9bc2-abff0820911d@googlegroups.com>

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On Mon, 13 Feb 2017 08:57:49 -0800 (PST)
csscgc2017@gmail.com wrote:

> The first two challenges are here!
> 
> "Stand at E's" (Spectrum 16/48K)
> Game must be written entirely in BASIC, without using any keywords,
> tokens or symbols that require Extended Mode to access.
> 
> "No F'ing way!" (ZX81)
> Game must be written entirely in BASIC, without using any keywords or
> tokens that require Function Mode to access.
> 
> Exploitation of loopholes, system variables and ROM bugs is both
> permitted and actively encouraged.

That's going to be tough when you can't use PEEK or USR. I was actually
thinking of attempting this [Oh, stop lying. - Ed.] until I realised
that.

Looking forward to the entries, though. They should be interesting.

(Hang on... does self-modifying code that POKES the BASIC area with
token values count as "using" them? Hmm...)

-- 
Duncan Snowden.

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Thread

Comp.Sys.Sinclair Crap Games Competition 2017 csscgc2017@gmail.com - 2017-01-18 07:46 -0800
  Re: Comp.Sys.Sinclair Crap Games Competition 2017 simonsideburns@gmail.com - 2017-01-22 15:35 -0800
    Re: Comp.Sys.Sinclair Crap Games Competition 2017 csscgc2017@gmail.com - 2017-02-13 08:57 -0800
      Re: Comp.Sys.Sinclair Crap Games Competition 2017 losborne74@gmail.com - 2017-02-14 03:19 -0800
      Re: Comp.Sys.Sinclair Crap Games Competition 2017 Duncan Snowden <duncan_s@talktalk.net> - 2017-02-14 14:40 +0000
        Re: Comp.Sys.Sinclair Crap Games Competition 2017 csscgc2017@gmail.com - 2017-02-15 08:52 -0800

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