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Re: Xamarin uses a garbage collector

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From Sky89 <Sky89@sky68.com>
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Subject Re: Xamarin uses a garbage collector
Date Wed, 2 May 2018 21:08:01 -0400
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On 5/2/2018 8:35 PM, Chad wrote:
> Alex, I'll take "Why is mark and sweep more appalling than women wearing leggings as pants for $200."
> 

"I think it's worth noting that all MarkAndSweep algorithms have an 
execution time proportional to the size of the entire object space 
rather than the number of live objects. This (in addition to the need to 
pause system operation while executing) makes them less attractive than 
the various semi-space scavenging algorithms that copy live objects from 
"from space" to "to space". No such pauses are needed, and execution 
time is proportional to the number of live objects rather than available 
space. A price paid for this advantage is a factor of two increase in 
the available memory required."


Thank you,
Amine Moulay Ramdane.


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Xamarin uses a garbage collector Sky89 <Sky89@sky68.com> - 2018-05-02 20:00 -0400
  Xamarin uses a garbage collector Chad <cdalten@gmail.com> - 2018-05-02 17:35 -0700
    Re: Xamarin uses a garbage collector Sky89 <Sky89@sky68.com> - 2018-05-02 21:08 -0400

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