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Groups > comp.lang.javascript > #26082 > unrolled thread
| Started by | jonas.thornvall@gmail.com |
|---|---|
| First post | 2014-11-05 05:18 -0800 |
| Last post | 2014-11-06 22:13 -0800 |
| Articles | 3 — 2 participants |
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Line object in javascript. jonas.thornvall@gmail.com - 2014-11-05 05:18 -0800
Re: Line object in javascript. "Michael Haufe (TNO)" <tno@thenewobjective.com> - 2014-11-05 16:49 -0800
Re: Line object in javascript. jonas.thornvall@gmail.com - 2014-11-06 22:13 -0800
| From | jonas.thornvall@gmail.com |
|---|---|
| Date | 2014-11-05 05:18 -0800 |
| Subject | Line object in javascript. |
| Message-ID | <32066a92-98c0-4628-81f9-b788618e2d2c@googlegroups.com> |
I was thinking making an asteroid game in javacript using simple line graphics. Is there a standard for howto store and encode line objects.
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| From | "Michael Haufe (TNO)" <tno@thenewobjective.com> |
|---|---|
| Date | 2014-11-05 16:49 -0800 |
| Message-ID | <6853484c-76b4-49c9-aae9-175fd3981d0f@googlegroups.com> |
| In reply to | #26082 |
On Wednesday, November 5, 2014 7:18:30 AM UTC-6, jonas.t...@gmail.com wrote: > I was thinking making an asteroid game in javacript using simple line graphics. Is there a standard for howto store and encode line objects. It is no different than storing other objects in your scene graph. You need to decide how you wish to do this. If you aren't even sure of that, than I would suggest looking at a few existing examples on the interwebs for inspriration. <http://www.dhteumeuleu.com/yoshis-island> <http://www.canvasdemos.com/> Have you decided on what technology you plan to implement the game? SVG? Canvas? WebGL? Other?
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| From | jonas.thornvall@gmail.com |
|---|---|
| Date | 2014-11-06 22:13 -0800 |
| Message-ID | <f56e26e4-47c0-4e65-a0b5-e77545ed8d9a@googlegroups.com> |
| In reply to | #26086 |
Den torsdagen den 6:e november 2014 kl. 01:49:36 UTC+1 skrev Michael Haufe (TNO): > On Wednesday, November 5, 2014 7:18:30 AM UTC-6, jonas.t...@gmail.com wrote: > > I was thinking making an asteroid game in javacript using simple line graphics. Is there a standard for howto store and encode line objects. > > It is no different than storing other objects in your scene graph. You need to decide how you wish to do this. If you aren't even sure of that, than I would suggest looking at a few existing examples on the interwebs for inspriration. > > <http://www.dhteumeuleu.com/yoshis-island> > <http://www.canvasdemos.com/> > > Have you decided on what technology you plan to implement the game? SVG? Canvas? WebGL? Other? I am only familiar with canvas so i start of there, but i probably learn WebGL at some point.
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