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Groups > comp.lang.javascript > #26090
| Newsgroups | comp.lang.javascript |
|---|---|
| Date | 2014-11-06 22:13 -0800 |
| References | <32066a92-98c0-4628-81f9-b788618e2d2c@googlegroups.com> <6853484c-76b4-49c9-aae9-175fd3981d0f@googlegroups.com> |
| Message-ID | <f56e26e4-47c0-4e65-a0b5-e77545ed8d9a@googlegroups.com> (permalink) |
| Subject | Re: Line object in javascript. |
| From | jonas.thornvall@gmail.com |
Den torsdagen den 6:e november 2014 kl. 01:49:36 UTC+1 skrev Michael Haufe (TNO): > On Wednesday, November 5, 2014 7:18:30 AM UTC-6, jonas.t...@gmail.com wrote: > > I was thinking making an asteroid game in javacript using simple line graphics. Is there a standard for howto store and encode line objects. > > It is no different than storing other objects in your scene graph. You need to decide how you wish to do this. If you aren't even sure of that, than I would suggest looking at a few existing examples on the interwebs for inspriration. > > <http://www.dhteumeuleu.com/yoshis-island> > <http://www.canvasdemos.com/> > > Have you decided on what technology you plan to implement the game? SVG? Canvas? WebGL? Other? I am only familiar with canvas so i start of there, but i probably learn WebGL at some point.
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Line object in javascript. jonas.thornvall@gmail.com - 2014-11-05 05:18 -0800
Re: Line object in javascript. "Michael Haufe (TNO)" <tno@thenewobjective.com> - 2014-11-05 16:49 -0800
Re: Line object in javascript. jonas.thornvall@gmail.com - 2014-11-06 22:13 -0800
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