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Re: [only partially off topic] art of talking (with ai)

From steve g <Sgonedes1977@gmail.com>
Newsgroups comp.lang.c
Subject Re: [only partially off topic] art of talking (with ai)
References <11bq056$1ed7p$1@dont-email.me> <11bq3av$1fj1j$1@dont-email.me>
Date 2026-10-28 01:36 -0400
Message-ID <87wlr2o08b.fsf@gmail.com> (permalink)

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fir <profesor.fir@gmail.com> writes:

> fir pisze:
>> this is quite new situation in programming world (also c world)
>> that the results you may obtain depends haow and on what you talk with ai
>> and this is quite unusual situation
>> if so it shows that what you will do depends on it so you need
>> to learn new skill - the skill of talking with ai
>> (thats why its not oftopic, it talking with ai is now fundamental
>> to c coding)
>> so the question is
>> 1) some may comment on that (but only if has something reasaonable to
>> say..not peasat like idiotisms)
>> 2) does some really know how to talk with ai to get good results?
>> (later i may show some examples how things depend on it, but now im quite
>> weary)
>
>
>
> see vivid example

I don't watch videos a whole lot. try asking in comp.lang.lisp;
the discussion is most likely interesting to these guys... 

>
> https://www.youtube.com/watch?v=YJqbWEbKJiU
>
> here are 3 ships, the small one is best..the sucer-like is ok

any small text book (very small) on logic can be used for my rule
engines. The idea of a PDIS is relatively simple.

> i obtained them giving sume talk to ai - dont even remember bot not quite
> comples..adding it in rasterizer and testing  took some time
> (as noting is very giuck) dont remember what time maybe 20 minutes each
> (mabe ven more (bot probbaly not more than 40 minutes)

Have you tried getting one bot to talk to the other bot without running
out of memory?

> then comes this fisk like and it is the worst a bit shit and it took
> most time becouse i didnt like it i ordered some changes needed test it
> finally obtained not much better or not better shape than initial

probably stuck in present context.

> and it generally ilustrates well the problem..the eficiency and quality of
> results depend on somewhat "skillful" talk with ai..some may obtain very good
> results quick and some may dwell long time nad obtain not much good results so
> its kinda quite new situation imo


Not new; it was called information representation.

And do not forget the massive supercomputer with the power cord from IBM :(

> i would like to learn more on those things

I recommend posting in comp.lang.lisp ai is hard to program in C; not
impossible, just rare. There are a few...

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Thread

[only partially off topic] art of talking (with ai) fir <profesor.fir@gmail.com> - 2026-10-27 11:58 +0100
  Re: [only partially off topic] art of talking (with ai) fir <profesor.fir@gmail.com> - 2026-10-27 12:52 +0100
    Re: [only partially off topic] art of talking (with ai) steve g <Sgonedes1977@gmail.com> - 2026-10-28 01:36 -0400
      Re: [only partially off topic] art of talking (with ai) fir <profesor.fir@gmail.com> - 2026-10-28 08:45 +0100
  Re: [only partially off topic] art of talking (with ai) steve g <Sgonedes1977@gmail.com> - 2026-10-28 01:28 -0400
    Re: [only partially off topic] art of talking (with ai) fir <profesor.fir@gmail.com> - 2026-10-28 08:51 +0100
      Re: [only partially off topic] art of talking (with ai) arnold@hooterville.invalid (Arnold Ziffel) - 2026-10-28 15:51 +0000
        Re: [only partially off topic] art of talking (with ai) fir <profesor.fir@gmail.com> - 2026-10-28 17:09 +0100
          Re: [only partially off topic] art of talking (with ai) "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2026-10-28 14:51 -0700

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