Path: csiph.com!weretis.net!feeder9.news.weretis.net!border-2.nntp.ord.giganews.com!nntp.giganews.com!local-2.nntp.ord.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Wed, 28 Oct 2026 05:36:21 +0000 From: steve g Newsgroups: comp.lang.c Subject: Re: [only partially off topic] art of talking (with ai) References: <11bq056$1ed7p$1@dont-email.me> <11bq3av$1fj1j$1@dont-email.me> Date: Wed, 28 Oct 2026 01:36:20 -0400 Message-ID: <87wlr2o08b.fsf@gmail.com> User-Agent: Gnus/5.13 (Gnus v5.13) Cancel-Lock: sha1:za0Qqq77Cv9jGNHA5C12ScR5cJk= MIME-Version: 1.0 Content-Type: text/plain Lines: 60 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-6CStlVkMNiGDnIQDu9Dz0ZaHwT15bK/aHV0SZGnpCbuP+2yt59DbU01JuL1QIajGkR7oYKYyqltS4TI!BAN2TXK4U4RzTHaeH6TPhMDL71Bnabg9bze1W/7ojQfPAng= X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Xref: csiph.com comp.lang.c:403683 fir writes: > fir pisze: >> this is quite new situation in programming world (also c world) >> that the results you may obtain depends haow and on what you talk with ai >> and this is quite unusual situation >> if so it shows that what you will do depends on it so you need >> to learn new skill - the skill of talking with ai >> (thats why its not oftopic, it talking with ai is now fundamental >> to c coding) >> so the question is >> 1) some may comment on that (but only if has something reasaonable to >> say..not peasat like idiotisms) >> 2) does some really know how to talk with ai to get good results? >> (later i may show some examples how things depend on it, but now im quite >> weary) > > > > see vivid example I don't watch videos a whole lot. try asking in comp.lang.lisp; the discussion is most likely interesting to these guys... > > https://www.youtube.com/watch?v=YJqbWEbKJiU > > here are 3 ships, the small one is best..the sucer-like is ok any small text book (very small) on logic can be used for my rule engines. The idea of a PDIS is relatively simple. > i obtained them giving sume talk to ai - dont even remember bot not quite > comples..adding it in rasterizer and testing took some time > (as noting is very giuck) dont remember what time maybe 20 minutes each > (mabe ven more (bot probbaly not more than 40 minutes) Have you tried getting one bot to talk to the other bot without running out of memory? > then comes this fisk like and it is the worst a bit shit and it took > most time becouse i didnt like it i ordered some changes needed test it > finally obtained not much better or not better shape than initial probably stuck in present context. > and it generally ilustrates well the problem..the eficiency and quality of > results depend on somewhat "skillful" talk with ai..some may obtain very good > results quick and some may dwell long time nad obtain not much good results so > its kinda quite new situation imo Not new; it was called information representation. And do not forget the massive supercomputer with the power cord from IBM :( > i would like to learn more on those things I recommend posting in comp.lang.lisp ai is hard to program in C; not impossible, just rare. There are a few...