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Groups > comp.sys.apple2.programmer > #6040

Re: Creating a game on Apple IIgs

From kelvin@pro-kegs.uucp (Kelvin Sherlock)
Newsgroups comp.sys.apple2.programmer
Subject Re: Creating a game on Apple IIgs
Date 2023-04-26 13:45 -0500
Organization ProLine [pro-kegs] -- Nome, AK
Message-ID <u2bbuo$1do2h$1@dont-email.me> (permalink)
References <cad9fbcb-373d-434b-975c-bc6eb19a45a6n@googlegroups.com>

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Since you already know C, you could use ORCA/C and the Generic Tile
Engine (https://github.com/lscharen/iigs-game-engine)

In <cad9fbcb-373d-434b-975c-bc6eb19a45a6n@googlegroups.com>
F D <fra.bel211@gmail.com> writes:

>I would like to use a programming language to be able to make a 2d game (with
>sprites) with documentation.
>what do you recommend?
>I know C and C# pretty well.
>Thank you all for a response!

-------
ProLine: kelvin@pro-kegs

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Thread

Creating a game on Apple IIgs F D <fra.bel211@gmail.com> - 2023-04-24 04:20 -0700
  Re: Creating a game on Apple IIgs I am Rob <gids.rs@sasktel.net> - 2023-04-25 19:42 -0700
    Re: Creating a game on Apple IIgs Speccie <someone@somewhere.com> - 2023-04-26 07:58 +0100
  Re: Creating a game on Apple IIgs Peter 'Shaggy' Haywood <phaywood@alphalink.com.au> - 2023-04-26 12:30 +1000
  Re: Creating a game on Apple IIgs kelvin@pro-kegs.uucp (Kelvin Sherlock) - 2023-04-26 13:45 -0500

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