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Groups > comp.sys.apple2.programmer > #6040
| From | kelvin@pro-kegs.uucp (Kelvin Sherlock) |
|---|---|
| Newsgroups | comp.sys.apple2.programmer |
| Subject | Re: Creating a game on Apple IIgs |
| Date | 2023-04-26 13:45 -0500 |
| Organization | ProLine [pro-kegs] -- Nome, AK |
| Message-ID | <u2bbuo$1do2h$1@dont-email.me> (permalink) |
| References | <cad9fbcb-373d-434b-975c-bc6eb19a45a6n@googlegroups.com> |
Since you already know C, you could use ORCA/C and the Generic Tile Engine (https://github.com/lscharen/iigs-game-engine) In <cad9fbcb-373d-434b-975c-bc6eb19a45a6n@googlegroups.com> F D <fra.bel211@gmail.com> writes: >I would like to use a programming language to be able to make a 2d game (with >sprites) with documentation. >what do you recommend? >I know C and C# pretty well. >Thank you all for a response! ------- ProLine: kelvin@pro-kegs
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Creating a game on Apple IIgs F D <fra.bel211@gmail.com> - 2023-04-24 04:20 -0700
Re: Creating a game on Apple IIgs I am Rob <gids.rs@sasktel.net> - 2023-04-25 19:42 -0700
Re: Creating a game on Apple IIgs Speccie <someone@somewhere.com> - 2023-04-26 07:58 +0100
Re: Creating a game on Apple IIgs Peter 'Shaggy' Haywood <phaywood@alphalink.com.au> - 2023-04-26 12:30 +1000
Re: Creating a game on Apple IIgs kelvin@pro-kegs.uucp (Kelvin Sherlock) - 2023-04-26 13:45 -0500
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