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Groups > comp.sys.apple2.programmer > #6038
| From | Speccie <someone@somewhere.com> |
|---|---|
| Message-ID | <0001HW.29F9032704E64FE970000EE792EF@eu.astraweb.com> (permalink) |
| Subject | Re: Creating a game on Apple IIgs |
| Newsgroups | comp.sys.apple2.programmer |
| References | <cad9fbcb-373d-434b-975c-bc6eb19a45a6n@googlegroups.com> <d3029110-df80-4c11-820f-03d6002afa00n@googlegroups.com> |
| Date | 2023-04-26 07:58 +0100 |
On 26 Apr 2023, I am Rob wrote (in article<d3029110-df80-4c11-820f-03d6002afa00n@googlegroups.com>): > Merlin 32 is the programmers choice for IIGS programming. What's wrong with ORCA/M and ORCA/C?
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Creating a game on Apple IIgs F D <fra.bel211@gmail.com> - 2023-04-24 04:20 -0700
Re: Creating a game on Apple IIgs I am Rob <gids.rs@sasktel.net> - 2023-04-25 19:42 -0700
Re: Creating a game on Apple IIgs Speccie <someone@somewhere.com> - 2023-04-26 07:58 +0100
Re: Creating a game on Apple IIgs Peter 'Shaggy' Haywood <phaywood@alphalink.com.au> - 2023-04-26 12:30 +1000
Re: Creating a game on Apple IIgs kelvin@pro-kegs.uucp (Kelvin Sherlock) - 2023-04-26 13:45 -0500
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