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Groups > comp.misc > #11525 > unrolled thread
| Started by | Sylvia Else <sylvia@not.at.this.address> |
|---|---|
| First post | 2016-07-15 13:49 +1000 |
| Last post | 2016-07-16 21:41 +0100 |
| Articles | 17 — 13 participants |
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Pokemon Go Sylvia Else <sylvia@not.at.this.address> - 2016-07-15 13:49 +1000
Re: Pokemon Go Bob Eager <news0006@eager.cx> - 2016-07-15 06:47 +0000
Re: Pokemon Go Sylvia Else <sylvia@not.at.this.address> - 2016-07-15 19:48 +1000
Re: Pokemon Go Marko Rauhamaa <marko@pacujo.net> - 2016-07-15 13:00 +0300
Re: Pokemon Go Mike Spencer <mds@bogus.nodomain.nowhere> - 2016-07-16 04:09 -0300
Re: Pokemon Go mm0fmf <none@invalid.com> - 2016-07-15 18:54 +0100
Re: Pokemon Go juu <juu@opmbx.org> - 2016-07-15 11:32 +0300
Re: Pokemon Go Huge <Huge@nowhere.much.invalid> - 2016-07-15 10:15 +0000
Re: Pokemon Go Michael Black <et472@ncf.ca> - 2016-07-15 10:29 -0400
Re: Pokemon Go Marko Rauhamaa <marko@pacujo.net> - 2016-07-15 17:44 +0300
Re: Pokemon Go Rich <rich@example.invalid> - 2016-07-15 16:37 +0000
Re: Pokemon Go RS Wood <rsw@therandymon.com> - 2016-07-17 22:40 +0000
Re: Pokemon Go British Rocket Group <no_email@invalid.invalid> - 2016-08-06 20:50 +0000
Re: Pokemon Go RS Wood <rsw@therandymon.com> - 2016-08-06 21:31 -0400
Re: Pokemon Go RS Wood <rsw@therandymon.com> - 2016-07-15 21:48 +0000
Re: Pokemon Go "Andy K." <andy.k466@gmail.com> - 2016-07-16 00:13 +0200
Re: Pokemon Go Hils <hils@saynotospam.net> - 2016-07-16 21:41 +0100
| From | Sylvia Else <sylvia@not.at.this.address> |
|---|---|
| Date | 2016-07-15 13:49 +1000 |
| Subject | Pokemon Go |
| Message-ID | <dur4qvF3gm2U1@mid.individual.net> |
I just don't get it. What is the fascination with this game? Sylvia.
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| From | Bob Eager <news0006@eager.cx> |
|---|---|
| Date | 2016-07-15 06:47 +0000 |
| Message-ID | <durf76F8hjnU20@mid.individual.net> |
| In reply to | #11525 |
On Fri, 15 Jul 2016 13:49:51 +1000, Sylvia Else wrote: > I just don't get it. What is the fascination with this game? One couls say the same about Candy Crush. At least people actually get out a bit with PG! -- Using UNIX since v6 (1975)... Use the BIG mirror service in the UK: http://www.mirrorservice.org
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| From | Sylvia Else <sylvia@not.at.this.address> |
|---|---|
| Date | 2016-07-15 19:48 +1000 |
| Message-ID | <durpqpF89olU1@mid.individual.net> |
| In reply to | #11526 |
On 15/07/2016 4:47 PM, Bob Eager wrote: > On Fri, 15 Jul 2016 13:49:51 +1000, Sylvia Else wrote: > >> I just don't get it. What is the fascination with this game? > > One couls say the same about Candy Crush. At least people actually get > out a bit with PG! > > Though it looks as if the resulting health improvements might be offset by people walking into objects, traffic, etc. Police here have already caught people playing it while driving. Sylvia
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| From | Marko Rauhamaa <marko@pacujo.net> |
|---|---|
| Date | 2016-07-15 13:00 +0300 |
| Message-ID | <87eg6vcjbv.fsf@elektro.pacujo.net> |
| In reply to | #11528 |
Sylvia Else <sylvia@not.at.this.address>: > Though it looks as if the resulting health improvements might be > offset by people walking into objects, traffic, etc. That's why I never leave my room. Marko
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| From | Mike Spencer <mds@bogus.nodomain.nowhere> |
|---|---|
| Date | 2016-07-16 04:09 -0300 |
| Message-ID | <8737najbyj.fsf@bogus.nodomain.nowhere> |
| In reply to | #11529 |
Marko Rauhamaa <marko@pacujo.net> writes: > Sylvia Else <sylvia@not.at.this.address>: > >> Though it looks as if the resulting health improvements might be >> offset by people walking into objects, traffic, etc. > > That's why I never leave my room. Hikikomori? -- Mike Spencer Nova Scotia, Canada
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| From | mm0fmf <none@invalid.com> |
|---|---|
| Date | 2016-07-15 18:54 +0100 |
| Message-ID | <nmb80g$co8$1@dont-email.me> |
| In reply to | #11528 |
On 15/07/2016 10:48, Sylvia Else wrote: > On 15/07/2016 4:47 PM, Bob Eager wrote: >> On Fri, 15 Jul 2016 13:49:51 +1000, Sylvia Else wrote: >> >>> I just don't get it. What is the fascination with this game? >> >> One couls say the same about Candy Crush. At least people actually get >> out a bit with PG! >> >> > > Though it looks as if the resulting health improvements might be offset > by people walking into objects, traffic, etc. > > Police here have already caught people playing it while driving. > > Sylvia It has speed detection in its movement algorithms and stops working when you move fast, such as in a car.
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| From | juu <juu@opmbx.org> |
|---|---|
| Date | 2016-07-15 11:32 +0300 |
| Message-ID | <877fcnjo80.fsf@opmbx.org> |
| In reply to | #11525 |
Sylvia Else <sylvia@not.at.this.address> writes: > I just don't get it. What is the fascination with this game? - Pokemon brand. Players are familiar with the concept, or fans even. That makes it easier to grab the game. - Augmented reality. Use of location and cameras is a new way of playing, especially to those who haven't tried Ingress, which is another game from the same publisher as Go's. The characters won't feel as virtual when you can see them on the map and in the places of your neighbourhood. - Hype. All your friends are playing it, so you should try it too!
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| From | Huge <Huge@nowhere.much.invalid> |
|---|---|
| Date | 2016-07-15 10:15 +0000 |
| Message-ID | <durreeF8kkjU1@mid.individual.net> |
| In reply to | #11525 |
On 2016-07-15, Sylvia Else <sylvia@not.at.this.address> wrote:
> I just don't get it. What is the fascination with this game?
Especially given that it was apparently invented as an April Fool.
--
Today is Sweetmorn, the 50th day of Confusion in the YOLD 3182
Celebrate Confuflux
I don't have an attitude problem.
If you have a problem with my attitude, that's your problem.
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| From | Michael Black <et472@ncf.ca> |
|---|---|
| Date | 2016-07-15 10:29 -0400 |
| Message-ID | <alpine.LNX.2.02.1607151026190.11899@darkstar.example.org> |
| In reply to | #11525 |
On Fri, 15 Jul 2016, Sylvia Else wrote: > I just don't get it. What is the fascination with this game? > > This is the sad part about the Internet Age, it's all become quite dumbed down. So the things that get the highest travel are the most mundane things. "So and so broke their arm", but that only means something if you already know who so and so is. And since anyone can now speak, instead of writing about how it is to be homeless or a native, everyone yammers about the latest thing, so it's hard to tell the actual value of something. Is it actually something of value, or something everyone is talking about? Even old media covers "viral" stories. But I have no idea if they got good travel before landing in old media, or if old media is a vector for that high travel. Michael
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| From | Marko Rauhamaa <marko@pacujo.net> |
|---|---|
| Date | 2016-07-15 17:44 +0300 |
| Message-ID | <87eg6vx8ol.fsf@elektro.pacujo.net> |
| In reply to | #11531 |
Michael Black <et472@ncf.ca>: > On Fri, 15 Jul 2016, Sylvia Else wrote: >> I just don't get it. What is the fascination with this game? > > This is the sad part about the Internet Age, it's all become quite > dumbed down. I don't find it either sad or dumbed down. For decades computers were a (sad?) hobby of (sad?) nerds. Now that computers finally have elevated people's existence level a notch up, it's somehow sad. I find the whole world more like a village now. News and information is right there. People are right there. Fun is right there. > So the things that get the highest travel are the most mundane things. > "So and so broke their arm", but that only means something if you > already know who so and so is. That's how it was a hundred years ago, too, except that you only learned about it once or twice a year when your sister sent you a letter from Australia. > And since anyone can now speak, instead of writing about how it is to > be homeless or a native, everyone yammers about the latest thing, so > it's hard to tell the actual value of something. What is a "native?" How and who did the homeless write about their lives in the past? > Is it actually something of value, or something everyone is talking > about? Nobody prevents you from writing something of value. In fact, it is easier to publish your valuable writings today than it ever was. In the past, you might not have found anybody in your neighborhood who'd be interested in your "valuable" writings, but chances are, you'll find a receptive audience in one of today's niche chat groups that span the globe. Marko
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| From | Rich <rich@example.invalid> |
|---|---|
| Date | 2016-07-15 16:37 +0000 |
| Message-ID | <nmb3gn$r8i$2@dont-email.me> |
| In reply to | #11531 |
Michael Black <et472@ncf.ca> wrote: > On Fri, 15 Jul 2016, Sylvia Else wrote: > >> I just don't get it. What is the fascination with this game? >> > Even old media covers "viral" stories. But I have no idea if they got > good travel before landing in old media, or if old media is a vector for > that high travel. More likely it is this: "if we 'cover' those 'viral' stories, we get more ad impressions, therefore we get more ad revenue". I.e., they (old media) are covering it not because it is at all newsworthy, but because they are chasing dollars.
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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2016-07-17 22:40 +0000 |
| Message-ID | <nmh1hg$ad4$2@solani.org> |
| In reply to | #11533 |
On 2016-07-15, Rich <rich@example.invalid> wrote: > Michael Black <et472@ncf.ca> wrote: >> On Fri, 15 Jul 2016, Sylvia Else wrote: >> >>> I just don't get it. What is the fascination with this game? >>> >> Even old media covers "viral" stories. But I have no idea if they got >> good travel before landing in old media, or if old media is a vector for >> that high travel. > > More likely it is this: "if we 'cover' those 'viral' stories, we get > more ad impressions, therefore we get more ad revenue". > > I.e., they (old media) are covering it not because it is at all > newsworthy, but because they are chasing dollars. Yet another reason to let the "free content in exchange for advertising dollars" model die in a fire. Once you have to pay for content the balance of content will be different, and niche subjects of quality - if they find enough readers willing to pay - will be able to sustain themselves. Essentially, the same model as the print magazines had back "in the day." The only thing to have changed will be the medium from paper to digital.
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| From | British Rocket Group <no_email@invalid.invalid> |
|---|---|
| Date | 2016-08-06 20:50 +0000 |
| Message-ID | <no5ij9$gtb$2@dont-email.me> |
| In reply to | #11531 |
Michael Black <et472@ncf.ca> wrote: > On Fri, 15 Jul 2016, Sylvia Else wrote: > >> I just don't get it. What is the fascination with this game? >> >> > This is the sad part about the Internet Age, it's all become quite dumbed > down. So the things that get the highest travel are the most mundane > things. "So and so broke their arm", but that only means something if you > already know who so and so is. And since anyone can now speak, instead of > writing about how it is to be homeless or a native, everyone yammers about > the latest thing, so it's hard to tell the actual value of something. Is > it actually something of value, or something everyone is talking about? > > Even old media covers "viral" stories. But I have no idea if they got > good travel before landing in old media, or if old media is a vector for > that high travel. > > Michael > > The Internet has changed from a Usenet style experience where you don't know people, to friending people you know and communicating within your own peer group. It's just the way things went.
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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2016-08-06 21:31 -0400 |
| Message-ID | <ljfi7d-uo1.ln1@koala.therandymon.com> |
| In reply to | #11690 |
On 2016-08-06, British Rocket Group <no_email@invalid.invalid> wrote: > Michael Black <et472@ncf.ca> wrote: >> On Fri, 15 Jul 2016, Sylvia Else wrote: >> >>> I just don't get it. What is the fascination with this game? >>> >>> >> This is the sad part about the Internet Age, it's all become quite dumbed >> down. So the things that get the highest travel are the most mundane >> things. "So and so broke their arm", but that only means something if you >> already know who so and so is. And since anyone can now speak, instead of >> writing about how it is to be homeless or a native, everyone yammers about >> the latest thing, so it's hard to tell the actual value of something. Is >> it actually something of value, or something everyone is talking about? >> >> Even old media covers "viral" stories. But I have no idea if they got >> good travel before landing in old media, or if old media is a vector for >> that high travel. >> >> Michael >> >> > > The Internet has changed from a Usenet style experience where you don't > know people, to friending people you know and communicating within your own > peer group. > > It's just the way things went. > Maybe not universally? Check out hacker news (http://news.ycombinator.com). Everyone has a handle, like Slashdot, and the quality of conversation is high because mods wipe the snarky stuff right off the map. It's people who don't know each other conversing about a topic of common interest. I think there is still room on the 'net for smart people to find each other and converse about smart things. Yeah, Facebook is there too for those other types. There's still room for all the different models, if you look for them.
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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2016-07-15 21:48 +0000 |
| Message-ID | <nmblms$lk9$1@solani.org> |
| In reply to | #11525 |
On 2016-07-15, Sylvia Else <sylvia@not.at.this.address> wrote: > I just don't get it. What is the fascination with this game? > > Sylvia. It's really FUN, for one. Look how the data shows people spending more people on Pokemon Go than on Facebook - that's a rarity.
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| From | "Andy K." <andy.k466@gmail.com> |
|---|---|
| Date | 2016-07-16 00:13 +0200 |
| Message-ID | <nmbn6t$9ki$1@dont-email.me> |
| In reply to | #11535 |
On Fri, 15 Jul 2016 21:48:13 +0000 (UTC) RS Wood <rsw@therandymon.com> wrote: > It's really FUN, for one. Look how the data shows people spending more > people on Pokemon Go than on Facebook - that's a rarity. I do not think this particular factoid is meaningful at all. People spend more time with a game than with what is essentially a messaging platform. Big surprise. I too spend more time doing something I have fun doing than checking my e-mail. -- AndyK
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| From | Hils <hils@saynotospam.net> |
|---|---|
| Date | 2016-07-16 21:41 +0100 |
| Message-ID | <nme667$1m1e$1@gioia.aioe.org> |
| In reply to | #11535 |
On 15/07/16 22:48, RS Wood wrote: > On 2016-07-15, Sylvia Else <sylvia@not.at.this.address> wrote: >> I just don't get it. What is the fascination with this game? >> > It's really FUN, for one. Look how the data shows people spending more > people on Pokemon Go than on Facebook - that's a rarity. "Pokémon Go servers crashed across Europe and the US on Saturday, as global demand for the hit mobile app soared in its first weekend since being launched in the UK. Players in 26 countries took advantage of mostly good weather to venture outdoors to hunt and capture their first Pokémon creatures, with millions having downloaded the game in its first days since release. [...]" https://www.theguardian.com/technology/2016/jul/16/pokemon-go-server-crash-niantic-europe-us
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