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| From | Terry Reedy <tjreedy@udel.edu> |
| Subject | Re: pylint, was Re: pygame - importing GL - very bad... |
| Date | Thu, 03 Jan 2013 11:52:33 -0500 |
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Show key headers only | View raw
On 1/3/2013 9:19 AM, Mike C. Fletcher wrote:
> On 13-01-02 09:48 PM, Terry Reedy wrote:
> ...
>> 2) self.lightDone: Invalid name "lightDone" (should match
>>> [a-z_][a-z0-9_]{2,30}$)
>>>
>>> So I can now understand that pylint doesn't like my naming convention
>>> with a capital letter in the middle of the variable name, like:
>>> "lightDone" = a boolean value. I suppose pylint wants me to use (a
>>> little longer method) an underscore to separate words in long variable
>>> names...
>>
>> That is more conventional in the Python community (and is in pep 8, I
>> believe) but still a choice.
> That seems like a improper error message from the tool. "Invalid name"
> does *not* properly describe that situation. The name is *not*
> "Invalid" in any sense of the word, and a "checker" that tells you it is
> is creating needless false-positives. An error checker should be saying
> something like:
>
> "self.lightDone: Does not match PEP8 recommended style"
>
> making it clear that this is *not* an error, it is a *style* related
> *warning*.
I quite agree. Wanting 3 chars for attribute names is not even PEP-8
style but pylint-author style. I was really surprised at that. In that
case, 'Does not match pylint recommended style.' or even 'configured
styles'. I have not used pylint or pychecker as of yet.
--
Terry Jan Reedy
Back to comp.lang.python | Previous | Next — Previous in thread | Next in thread | Find similar | Unroll thread
pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-01 12:00 +0100
Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-01 22:13 +1100
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 00:49 +0100
Re: pygame - importing GL - very bad... Michael Torrie <torriem@gmail.com> - 2013-01-02 14:57 -0700
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 02:53 +0100
Re: pygame - importing GL - very bad... "Mike C. Fletcher" <mcfletch@vrplumber.com> - 2013-01-03 09:09 -0500
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:10 +0100
Re: pygame - importing GL - very bad... Dave Angel <d@davea.name> - 2013-01-04 20:30 -0500
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 11:49 +0100
Re: pygame - importing GL - very bad... Dave Angel <d@davea.name> - 2013-01-05 06:23 -0500
Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-05 22:47 +1100
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 14:06 +0100
Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-06 00:27 +1100
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 20:49 +0100
Re: pygame - importing GL - very bad... alex23 <wuwei23@gmail.com> - 2013-01-06 03:37 -0800
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-06 13:46 +0100
Re: pygame - importing GL - very bad... Andrew Berg <bahamutzero8825@gmail.com> - 2013-01-02 16:30 -0600
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 03:02 +0100
Re: pygame - importing GL - very bad... Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2013-01-01 11:49 +0000
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 00:49 +0100
Re: pygame - importing GL - very bad... Nobody <nobody@nowhere.com> - 2013-01-02 03:01 +0000
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 04:43 +0100
Re: pygame - importing GL - very bad... alex23 <wuwei23@gmail.com> - 2013-01-02 01:52 -0800
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 15:04 +0100
Re: pygame - importing GL - very bad... Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2013-01-02 07:39 +0000
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 15:06 +0100
Re: pygame - importing GL - very bad... Peter Otten <__peter__@web.de> - 2013-01-01 13:56 +0100
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 00:50 +0100
pylint, was Re: pygame - importing GL - very bad... Peter Otten <__peter__@web.de> - 2013-01-02 13:07 +0100
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 15:09 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Dave Angel <d@davea.name> - 2013-01-02 09:26 -0500
Re: pylint, was Re: pygame - importing GL - very bad... Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2013-01-02 23:52 +0000
Re: pylint, was Re: pygame - importing GL - very bad... Ian Kelly <ian.g.kelly@gmail.com> - 2013-01-02 17:25 -0700
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 03:24 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Terry Reedy <tjreedy@udel.edu> - 2013-01-02 21:48 -0500
Re: pylint, was Re: pygame - importing GL - very bad... Ian Kelly <ian.g.kelly@gmail.com> - 2013-01-02 19:55 -0700
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 12:19 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-03 22:27 +1100
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:11 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Jan Riechers <janpeterr@freenet.de> - 2013-01-05 14:49 +0200
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 14:09 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Ben Finney <ben+python@benfinney.id.au> - 2013-01-03 17:01 +1100
Re: pylint, was Re: pygame - importing GL - very bad... Chris Rebert <clp2@rebertia.com> - 2013-01-02 22:33 -0800
Re: pylint, was Re: pygame - importing GL - very bad... Peter Otten <__peter__@web.de> - 2013-01-03 10:00 +0100
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 12:21 +0100
Regular expression syntax, was Re: pylint, was Re: pygame - importing GL - very bad... Peter Otten <__peter__@web.de> - 2013-01-03 12:39 +0100
Re: Regular expression syntax, was Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:12 +0100
Re: pylint, was Re: pygame - importing GL - very bad... "Mike C. Fletcher" <mcfletch@vrplumber.com> - 2013-01-03 09:19 -0500
Re: pylint, was Re: pygame - importing GL - very bad... Terry Reedy <tjreedy@udel.edu> - 2013-01-03 11:52 -0500
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:14 +0100
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 03:06 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-03 01:32 +1100
Re: pylint, was Re: pygame - importing GL - very bad... Ian Kelly <ian.g.kelly@gmail.com> - 2013-01-02 10:52 -0700
Re: pylint, was Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-03 04:57 +1100
Re: pylint, was Re: pygame - importing GL - very bad... Ian Kelly <ian.g.kelly@gmail.com> - 2013-01-02 12:31 -0700
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 03:31 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Dave Angel <d@davea.name> - 2013-01-02 21:56 -0500
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:23 +0100
Re: pygame - importing GL - very bad... alex23 <wuwei23@gmail.com> - 2013-01-01 14:39 -0800
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 00:56 +0100
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