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| Date | Thu, 03 Jan 2013 09:19:19 -0500 |
| From | "Mike C. Fletcher" <mcfletch@vrplumber.com> |
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| Subject | Re: pylint, was Re: pygame - importing GL - very bad... |
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Show key headers only | View raw
On 13-01-02 09:48 PM, Terry Reedy wrote:
...
> 2) self.lightDone: Invalid name "lightDone" (should match
>> [a-z_][a-z0-9_]{2,30}$)
>>
>> So I can now understand that pylint doesn't like my naming convention
>> with a capital letter in the middle of the variable name, like:
>> "lightDone" = a boolean value. I suppose pylint wants me to use (a
>> little longer method) an underscore to separate words in long variable
>> names...
>
> That is more conventional in the Python community (and is in pep 8, I
> believe) but still a choice.
That seems like a improper error message from the tool. "Invalid name"
does *not* properly describe that situation. The name is *not*
"Invalid" in any sense of the word, and a "checker" that tells you it is
is creating needless false-positives. An error checker should be saying
something like:
"self.lightDone: Does not match PEP8 recommended style"
making it clear that this is *not* an error, it is a *style* related
*warning*.
HTH,
Mike
--
________________________________________________
Mike C. Fletcher
Designer, VR Plumber, Coder
http://www.vrplumber.com
http://blog.vrplumber.com
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pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-01 12:00 +0100
Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-01 22:13 +1100
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 00:49 +0100
Re: pygame - importing GL - very bad... Michael Torrie <torriem@gmail.com> - 2013-01-02 14:57 -0700
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 02:53 +0100
Re: pygame - importing GL - very bad... "Mike C. Fletcher" <mcfletch@vrplumber.com> - 2013-01-03 09:09 -0500
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:10 +0100
Re: pygame - importing GL - very bad... Dave Angel <d@davea.name> - 2013-01-04 20:30 -0500
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 11:49 +0100
Re: pygame - importing GL - very bad... Dave Angel <d@davea.name> - 2013-01-05 06:23 -0500
Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-05 22:47 +1100
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 14:06 +0100
Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-06 00:27 +1100
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 20:49 +0100
Re: pygame - importing GL - very bad... alex23 <wuwei23@gmail.com> - 2013-01-06 03:37 -0800
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-06 13:46 +0100
Re: pygame - importing GL - very bad... Andrew Berg <bahamutzero8825@gmail.com> - 2013-01-02 16:30 -0600
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 03:02 +0100
Re: pygame - importing GL - very bad... Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2013-01-01 11:49 +0000
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 00:49 +0100
Re: pygame - importing GL - very bad... Nobody <nobody@nowhere.com> - 2013-01-02 03:01 +0000
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 04:43 +0100
Re: pygame - importing GL - very bad... alex23 <wuwei23@gmail.com> - 2013-01-02 01:52 -0800
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 15:04 +0100
Re: pygame - importing GL - very bad... Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2013-01-02 07:39 +0000
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 15:06 +0100
Re: pygame - importing GL - very bad... Peter Otten <__peter__@web.de> - 2013-01-01 13:56 +0100
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 00:50 +0100
pylint, was Re: pygame - importing GL - very bad... Peter Otten <__peter__@web.de> - 2013-01-02 13:07 +0100
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 15:09 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Dave Angel <d@davea.name> - 2013-01-02 09:26 -0500
Re: pylint, was Re: pygame - importing GL - very bad... Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2013-01-02 23:52 +0000
Re: pylint, was Re: pygame - importing GL - very bad... Ian Kelly <ian.g.kelly@gmail.com> - 2013-01-02 17:25 -0700
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 03:24 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Terry Reedy <tjreedy@udel.edu> - 2013-01-02 21:48 -0500
Re: pylint, was Re: pygame - importing GL - very bad... Ian Kelly <ian.g.kelly@gmail.com> - 2013-01-02 19:55 -0700
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 12:19 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-03 22:27 +1100
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:11 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Jan Riechers <janpeterr@freenet.de> - 2013-01-05 14:49 +0200
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 14:09 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Ben Finney <ben+python@benfinney.id.au> - 2013-01-03 17:01 +1100
Re: pylint, was Re: pygame - importing GL - very bad... Chris Rebert <clp2@rebertia.com> - 2013-01-02 22:33 -0800
Re: pylint, was Re: pygame - importing GL - very bad... Peter Otten <__peter__@web.de> - 2013-01-03 10:00 +0100
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 12:21 +0100
Regular expression syntax, was Re: pylint, was Re: pygame - importing GL - very bad... Peter Otten <__peter__@web.de> - 2013-01-03 12:39 +0100
Re: Regular expression syntax, was Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:12 +0100
Re: pylint, was Re: pygame - importing GL - very bad... "Mike C. Fletcher" <mcfletch@vrplumber.com> - 2013-01-03 09:19 -0500
Re: pylint, was Re: pygame - importing GL - very bad... Terry Reedy <tjreedy@udel.edu> - 2013-01-03 11:52 -0500
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:14 +0100
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 03:06 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-03 01:32 +1100
Re: pylint, was Re: pygame - importing GL - very bad... Ian Kelly <ian.g.kelly@gmail.com> - 2013-01-02 10:52 -0700
Re: pylint, was Re: pygame - importing GL - very bad... Chris Angelico <rosuav@gmail.com> - 2013-01-03 04:57 +1100
Re: pylint, was Re: pygame - importing GL - very bad... Ian Kelly <ian.g.kelly@gmail.com> - 2013-01-02 12:31 -0700
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-03 03:31 +0100
Re: pylint, was Re: pygame - importing GL - very bad... Dave Angel <d@davea.name> - 2013-01-02 21:56 -0500
Re: pylint, was Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-05 02:23 +0100
Re: pygame - importing GL - very bad... alex23 <wuwei23@gmail.com> - 2013-01-01 14:39 -0800
Re: pygame - importing GL - very bad... someone <newsboost@gmail.com> - 2013-01-02 00:56 +0100
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