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| From | Gregory Ewing <greg.ewing@canterbury.ac.nz> |
| Newsgroups | comp.lang.python |
| Subject | Re: How to properly apply OOP in the bouncing ball code |
| Date | Wed, 13 May 2015 20:20:55 +1200 |
| Lines | 12 |
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Terry Reedy wrote: > On 5/11/2015 8:42 PM, zipher wrote: >> Huh? VPython successfully models particle motion simulation with >> discrete events. That's a discrete approximation to a continuous process. The term "discrete event simulation" is usually used to mean modelling a process that is inherently discrete, e.g. sending data packets over a network. -- Greg
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How to properly apply OOP in the bouncing ball code Tommy C <tommyc168168@gmail.com> - 2015-05-08 08:40 -0700
Re: How to properly apply OOP in the bouncing ball code Mel Wilson <mwilson@the-wire.com> - 2015-05-08 18:44 +0000
Re: How to properly apply OOP in the bouncing ball code Ian Kelly <ian.g.kelly@gmail.com> - 2015-05-08 10:22 -0600
Re: How to properly apply OOP in the bouncing ball code Tommy C <tommyc168168@gmail.com> - 2015-05-11 08:22 -0700
Re: How to properly apply OOP in the bouncing ball code Oscar Benjamin <oscar.j.benjamin@gmail.com> - 2015-05-12 17:53 +0100
Re: How to properly apply OOP in the bouncing ball code zipher <dreamingforward@gmail.com> - 2015-05-11 08:33 -0700
Re: How to properly apply OOP in the bouncing ball code Dennis Lee Bieber <wlfraed@ix.netcom.com> - 2015-05-11 20:24 -0400
Re: How to properly apply OOP in the bouncing ball code zipher <dreamingforward@gmail.com> - 2015-05-11 17:42 -0700
Re: How to properly apply OOP in the bouncing ball code Terry Reedy <tjreedy@udel.edu> - 2015-05-12 11:45 -0400
Re: How to properly apply OOP in the bouncing ball code Gregory Ewing <greg.ewing@canterbury.ac.nz> - 2015-05-13 20:20 +1200
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