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Groups > comp.lang.c++ > #87500
| From | "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> |
|---|---|
| Newsgroups | comp.lang.c++, comp.lang.c |
| Subject | PovRay Source Code... |
| Date | 2022-11-20 22:55 -0800 |
| Organization | A noiseless patient Spider |
| Message-ID | <tlf7cb$3onep$1@dont-email.me> (permalink) |
Cross-posted to 2 groups.
Iirc, somebody who posts "here" (comp.lang.c and/or comp.lang.c++) worked on the PovRay source code base... I am interested in conversing about it because I want to see if we can possibly integrate one of my special low-level mutations into its ray marcher/caster on a fairly low level. Low level in the sense that the mutations are performed _before_ any points and normals are fed into the marcher/caster logic...
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PovRay Source Code... "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2022-11-20 22:55 -0800
Re: PovRay Source Code... Juha Nieminen <nospam@thanks.invalid> - 2022-11-21 12:03 +0000
Re: PovRay Source Code... "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2022-11-21 15:56 -0800
Re: PovRay Source Code... Juha Nieminen <nospam@thanks.invalid> - 2022-11-22 06:45 +0000
Re: PovRay Source Code... "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2022-11-21 23:04 -0800
Re: PovRay Source Code... Juha Nieminen <nospam@thanks.invalid> - 2022-11-22 09:31 +0000
Re: PovRay Source Code... "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2022-11-21 23:08 -0800
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