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Groups > sci.physics > #532826
| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Newsgroups | sci.physics |
| Subject | Re: Floating Point Enigma - Please Solve |
| Date | 2015-11-13 21:14 +0000 |
| Organization | NewsGuy - Unlimited Usenet $23.95 |
| Message-ID | <pan.2015.11.13.21.14.16@localhost.localdomain> (permalink) |
| References | <pan.2015.11.13.19.43.38@localhost.localdomain> |
On Fri, 13 Nov 2015 19:43:32 +0000, Fabian Russell wrote: > > To all those wise-ass dumb-fscks who adamantly claim that a knowledge > of floating point operations is superfluous, this one is for youse (you all). > In a million billion years, none of the physics "experts" on this group will be able to solve this EASY EASY EASY problem. Therefore, I will reveal the SIMPLE SIMPLE SIMPLE answer. Using the fast-math option for speed, which ALL compilers will provide, has the result of disabling DENORMAL floating point numbers and invoking the FLUSH-TO-ZERO option. What is a denormal floating point? If you don't already know (and you should know), then look it up. I don't have the time to explain. Denormal FP's are a part of the IEEE754 standard and without them a relatively large gap, or interval, is created around zero. Within this gap, every non-zero representable quantity becomes equal to zero. Without denormals, any algorithm that produces a small non-zero numerical value will have that value automatically "flushed" to zero by the FP processor. As a consequence, divide-by-zero exceptions can occur, and depending on the nature of the algorithm they can occur frequently. Aside: this is but one example of some of the many problems that could arise. Ha, ha, ha, ha, ha, ha! The seasoned "experts" on this group, when it comes to modern computational physics, are like blind men stumbling around with their white canes and sunglasses. Now go back to your smart phones, YouTube, and physorg,org and pretend to be enlightened. Ha, ha, ha, ha, ha, ha, ha, ha!
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Floating Point Enigma - Please Solve Fabian Russell <root@localhost.localdomain> - 2015-11-13 19:43 +0000
Re: Floating Point Enigma - Please Solve jimp@specsol.spam.sux.com - 2015-11-13 19:59 +0000
Re: Floating Point Enigma - Please Solve Fabian Russell <root@localhost.localdomain> - 2015-11-13 20:16 +0000
Re: Floating Point Enigma - Please Solve jimp@specsol.spam.sux.com - 2015-11-13 21:02 +0000
Re: Floating Point Enigma - Please Solve Fabian Russell <root@localhost.localdomain> - 2015-11-13 22:32 +0000
Re: Floating Point Enigma - Please Solve jimp@specsol.spam.sux.com - 2015-11-13 23:32 +0000
Re: Floating Point Enigma - Please Solve Fabian Russell <root@localhost.localdomain> - 2015-11-13 23:52 +0000
Re: Floating Point Enigma - Please Solve jimp@specsol.spam.sux.com - 2015-11-14 00:06 +0000
Re: Floating Point Enigma - Please Solve Fabian Russell <root@localhost.localdomain> - 2015-11-13 21:14 +0000
Re: Floating Point Enigma - Please Solve noTthaTguY <abu.kuanysh05@gmail.com> - 2015-11-13 13:18 -0800
Re: Floating Point Enigma - Please Solve jimp@specsol.spam.sux.com - 2015-11-13 23:33 +0000
Re: Floating Point Enigma - Please Solve Double-A <double-a3@hush.com> - 2015-11-13 13:33 -0800
Re: Floating Point Enigma - Please Solve Fabian Russell <root@localhost.localdomain> - 2015-11-13 22:04 +0000
Re: Floating Point Enigma - Please Solve jimp@specsol.spam.sux.com - 2015-11-13 23:35 +0000
Re: Floating Point Enigma - Please Solve Fabian Russell <root@localhost.localdomain> - 2015-11-13 23:54 +0000
Re: Floating Point Enigma - Please Solve jimp@specsol.spam.sux.com - 2015-11-14 00:15 +0000
Re: IEEE754 compliance is the _default_. Fabian Russell <root@localhost.localdomain> - 2015-11-14 02:08 +0000
Re: IEEE754 compliance is the _default_. GreyCloud <cumulus@mist.com> - 2015-11-13 19:30 -0700
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