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Groups > sci.electronics.basics > #49215
| From | Jasen Betts <jasen@xnet.co.nz> |
|---|---|
| Newsgroups | sci.electronics.basics |
| Subject | Re: [OT] Tic-tac-toe strategy: Start in corners? |
| Date | 2016-12-16 03:36 +0000 |
| Organization | "JJ's own news server" |
| Message-ID | <o2vnf9$eed$1@gonzo.alcatraz> (permalink) |
| References | (3 earlier) <o2ikog$8i1$1@dont-email.me> <o2jtfq$2hh$4@dont-email.me> <o2l0na$prl$1@dont-email.me> <52b840ce-6bb2-4a59-9583-e386106fd7e0@googlegroups.com> <o2te3u$4ub$1@dont-email.me> |
On 2016-12-15, Tom Del Rosso <fizzbintuesday@that-google-mail-domain.com> wrote: > George Herold wrote: >> On Sunday, December 11, 2016 at 9:08:01 PM UTC-5, Tom Del Rosso wrote: >>> Ben Bacarisse wrote: >>>> "Mr. Man-wai Chang" <toylet.toylet@gmail.com> writes: >>>> >>>>> On 10/12/2016 11:29 PM, Tom Del Rosso wrote: >>>>>> You should start in the corner, not the center. >>>>> >>>>> BTW, do you wanna to prove your claim? :) >>>> >>>> If I remember correctly, there are more ways of winning if you start >>>> in the corner (the proof is simply by counting games) and, since you >>>> can't be forced to lose if you start there, you could argue that you >>>> might as well do that. >>>> >>>> If you start in the middle there are fewer games that you can win, >>>> but it's also easier to see that you can't be forced to loose and I >>>> suspect it's that which leads people to chose the middle. >>> >>> I worked out every possible move when I was a kid. >>> >>> If your first move is in the center, the other player can force a >>> draw no matter where his second move is. >>> >>> If your first move is in the corner, the other player can force a >>> draw if his second move is in the center, but if his second move is >>> anywhere else you can force a win. >> >> There is this neat mapping of a tic-tac toe, with the a magic square >> (rows/ columns/ diagonals add to 15) and a row of numbers from one to >> nine. >> The goal of the number line is to pick numbers alternatively and be >> the first to have three number that add to 15. >> I think it was in a Martin Gardener book. > > I just tried to play against myself a few times. I don't see how it can > work. To win you have to place the third number of a set, but you can > only do that if your opponent places the second number of that set. You > both have to try to place numbers that can form a set, so you must place > a second number with the intention of adding a third, but then you > enable your opponent to place the third number. Am I misunderstanding > how the game is played? Each player compiles their own set which cannot contain numbers chosen by the other player. the winner is the first who has a set which has a subset with three elements that add to 15. By numbering a tic-tac-toe board as a magic square this game translates directly to tic-tac-toe 6 7 2 1 5 9 8 3 4 -- This email has not been checked by half-arsed antivirus software
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[OT] Play tic-tac-toe using e-Letters or i-Letters! "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-02 19:08 +0800
Re: [OT] Play tic-tac-toe using e-Letters or i-Letters! "Tom Del Rosso" <fizzbintuesday@that-google-mail-domain.com> - 2016-12-10 10:29 -0500
Re: [OT] Play tic-tac-toe using e-Letters or i-Letters! "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-11 11:49 +0800
Re: [OT] Tic-tac-toe strategy: Start in corners? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-11 12:31 +0800
Re: [OT] Tic-tac-toe strategy: Start in corners? Ben Bacarisse <ben.usenet@bsb.me.uk> - 2016-12-11 16:06 +0000
Re: [OT] Tic-tac-toe strategy: Winning? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-12 00:11 +0800
Re: [OT] Tic-tac-toe strategy: Winning? Ralph Mowery <rmowery28146@earthlink.net> - 2016-12-11 11:35 -0500
Re: [OT] Tic-tac-toe strategy: Start in corners? Jim Thompson <To-Email-Use-The-Envelope-Icon@On-My-Web-Site.com> - 2016-12-11 09:32 -0700
Re: [OT] Games must have winner? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-12 12:10 +0800
Re: [OT] Tic-tac-toe strategy: Start in corners? Richard Heathfield <rjh@cpax.org.uk> - 2016-12-11 17:26 +0000
Re: [OT] Tic-tac-toe strategy: computers vs humans "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-12 12:12 +0800
Re: [OT] Tic-tac-toe strategy: Start in corners? "Tom Del Rosso" <fizzbintuesday@that-google-mail-domain.com> - 2016-12-11 20:23 -0500
Re: [OT] Tic-tac-toe strategy: Start in corners? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-12 12:14 +0800
Re: [OT] Tic-tac-toe strategy: Start in corners? Richard Heathfield <rjh@cpax.org.uk> - 2016-12-12 08:41 +0000
Tic-tac-toe as an 100% electronic game? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-12 18:44 +0800
Re: [OT] Tic-tac-toe strategy: Start in corners? George Herold <gherold@teachspin.com> - 2016-12-13 12:22 -0800
Re: [OT] Tic-tac-toe strategy: Start in corners? "Tom Del Rosso" <fizzbintuesday@that-google-mail-domain.com> - 2016-12-15 01:45 -0500
Re: [OT] Tic-tac-toe strategy: Start in corners? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-15 19:46 +0800
Re: [OT] Tic-tac-toe strategy: Start in corners? George Herold <gherold@teachspin.com> - 2016-12-15 06:47 -0800
Re: [OT] Tic-tac-toe strategy: Start in corners? "Tom Del Rosso" <fizzbintuesday@that-google-mail-domain.com> - 2016-12-15 18:25 -0500
Re: [OT] Tic-tac-toe strategy: Start in corners? Jasen Betts <jasen@xnet.co.nz> - 2016-12-16 03:36 +0000
Re: [OT] Tic-tac-toe? Sodoku? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2016-12-16 12:52 +0800
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