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Groups > comp.lang.forth > #51591

Re: 2048 game

From "Ed" <invalid@nospam.com>
Newsgroups comp.lang.forth
Subject Re: 2048 game
Date 2016-10-04 14:08 +1000
Organization Aioe.org NNTP Server
Message-ID <nsv6hm$11mg$1@gioia.aioe.org> (permalink)
References <nsq2gr$15im$1@gioia.aioe.org> <87r37zz6be.fsf@nightsong.com>

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Paul Rubin wrote:
> "Ed" <invalid@nospam.com> writes:
> > An acquaintance alerted me to this simple but addictive game
> > http://rosettacode.org/wiki/2048
>
> Oh neat.  I played the original Javascript version obsessively for
> weeks.  I thought about writing a Forth version but decided that using
> text mode would be nowhere near as nice as the JS graphic version with
> its sliding block animations.  I coded the "15" sliding block puzzle
> instead and posted the code on clf a while back.

Text mode doesn't mean you can't use color to advantage

http://dxforth.netbay.com.au/2048.gif




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Thread

2048 game "Ed" <invalid@nospam.com> - 2016-10-02 15:29 +1000
  Re: 2048 game Paul Rubin <no.email@nospam.invalid> - 2016-10-01 22:08 -0700
    Re: 2048 game "Ed" <invalid@nospam.com> - 2016-10-04 14:08 +1000
      Re: 2048 game Paul Rubin <no.email@nospam.invalid> - 2016-10-03 22:25 -0700
  Re: 2048 game anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2016-10-02 10:23 +0000

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