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Groups > comp.lang.c++ > #43914
| From | Lynn McGuire <lmc@winsim.com> |
|---|---|
| Newsgroups | comp.lang.c++, comp.lang.c |
| Subject | "Code behaving differently in C90, C99, C11, C++98, and C++11" |
| Date | 2016-07-25 16:50 -0500 |
| Organization | A noiseless patient Spider |
| Message-ID | <nn61jt$9e7$1@dont-email.me> (permalink) |
Cross-posted to 2 groups.
"Code behaving differently in C90, C99, C11, C++98, and C++11"
https://kristerw.blogspot.com/2016/07/code-behaving-differently-in-c90-c99.html
"There are some subtle differences between the revisions of the C standard that makes it possible to create programs that behaves
differently depending on if they are compiled as C90, C99, or C11. Similarly, C++ is mostly a superset of C, but there are constructs
that produce different results for C and C++."
"For C99 the stars have eyes, C++11 prints circles, etc. (There is more to this. The program reads text from standard input, and the
output is obfuscated C90 source code that prints that text — all the * characters are pointer dereferences!)"
Ok, the source code picture is cool.
Lynn
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"Code behaving differently in C90, C99, C11, C++98, and C++11" Lynn McGuire <lmc@winsim.com> - 2016-07-25 16:50 -0500
Re: "Code behaving differently in C90, C99, C11, C++98, and C++11" Joe Pfeiffer <pfeiffer@cs.nmsu.edu> - 2016-07-25 17:42 -0600
Re: "Code behaving differently in C90, C99, C11, C++98, and C++11" red floyd <no.spam@its.invalid> - 2016-07-26 10:12 -0700
Re: "Code behaving differently in C90, C99, C11, C++98, and C++11" Joe Pfeiffer <pfeiffer@cs.nmsu.edu> - 2016-07-26 12:15 -0600
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