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| From | 2phar <none@example.com> |
|---|---|
| Newsgroups | comp.misc |
| Subject | The most soul-destroying things about computing |
| Date | 2014-02-10 13:00 -0500 |
| Organization | A noiseless patient Spider |
| Message-ID | <ldb43s$5q3$1@dont-email.me> (permalink) |
I gotta say coding these days doesn't seem much fun a lot of the time compared to the old days.. dunno if others feel the same. I think a lot of it has to do with working with so many opaque layers of libraries. There's nothing more grinding that trying to hack around some visual component you're stuck with that doesn't quite handle events as required. Or trying to debug badly/non documented errors in 3rd party functions. The cost/time to really work down to the low level and gets things exactly right never seems to be justified, leading to a lot of second-rate 'good enough' production that you can't really take pride in.
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The most soul-destroying things about computing 2phar <none@example.com> - 2014-02-10 13:00 -0500
Re: The most soul-destroying things about computing Koen Lefever <koen.lefever@gmail.com> - 2014-02-10 11:09 -0800
Re: The most soul-destroying things about computing Marko Rauhamaa <marko@pacujo.net> - 2014-02-10 22:01 +0200
Re: The most soul-destroying things about computing Vince Mulhollon <vincemulhollon@gmail.com> - 2014-02-11 06:51 -0800
Re: The most soul-destroying things about computing Spalls Hurgenson <spallshurgenson@gmail.com> - 2014-02-10 15:51 -0500
Re: The most soul-destroying things about computing deepmagicbeginshere@gmail.com - 2014-02-10 18:15 -0800
Re: The most soul-destroying things about computing Lance Orner <lance@orner.invalid.net> - 2014-02-11 03:55 +0000
Re: The most soul-destroying things about computing Oregonian Haruspex <bob_davis_retired@yahoo.com> - 2014-02-12 20:20 -0800
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