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Groups > comp.lang.c++ > #12913
| From | Victor Bazarov <v.bazarov@comcast.invalid> |
|---|---|
| Newsgroups | comp.lang.c++ |
| Subject | Re: convert vector* to float |
| Date | 2011-12-31 09:29 -0500 |
| Organization | A noiseless patient Spider |
| Message-ID | <jdn68b$9p3$1@dont-email.me> (permalink) |
| References | <8207199f-8304-4ce5-9bec-78c31c55f355@o14g2000vbo.googlegroups.com> <xn0hnidxnhdm7nm002@news.astraweb.com> <fbd501d4-542d-4cc8-bb17-40a1039f610a@o14g2000vbo.googlegroups.com> |
On 12/31/2011 9:13 AM, ahso wrote: > I want to use it with glVertex3f and I get values like altitude from > that vector: > > glVertex3f(lx+1059, ly+749, ProbeResultat[i])->locZ); > > it's declared as: > std::vector<Probe_t*> ProbeResultat; > > Many thanks So, the expression 'ProbeResultat[i]' yields 'a pointer to Probe_t'. The third argument of 'glVertex3f' (I'm guessing here, OpenGL is not defined by C++ language), is the 'GLfloat' that you have a problem with, right? Count the parentheses. V -- I do not respond to top-posted replies, please don't ask
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convert vector* to float ahso <ahso47@yahoo.com> - 2011-12-31 04:32 -0800
Re: convert vector* to float "Asger Joergensen" <Junk@Asger-P.dk> - 2011-12-31 13:16 +0000
Re: convert vector* to float ahso <ahso47@yahoo.com> - 2011-12-31 06:13 -0800
Re: convert vector* to float Victor Bazarov <v.bazarov@comcast.invalid> - 2011-12-31 09:29 -0500
Re: convert vector* to float "Asger Joergensen" <Junk@Asger-P.dk> - 2011-12-31 14:30 +0000
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