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Groups > linux.debian.bugs.dist > #1047595
| From | Simon McVittie <smcv@debian.org> |
|---|---|
| Newsgroups | linux.debian.bugs.dist |
| Subject | Bug#982502: game-data-packager: Build-Depends on xcftools wich should not be released with bullseye |
| Date | 2021-02-11 01:50 +0100 |
| Message-ID | <BH8lc-55P-3@gated-at.bofh.it> (permalink) |
| References | <BH5GF-3rI-1@gated-at.bofh.it> <BH5GF-3rI-1@gated-at.bofh.it> |
| Organization | linux.* mail to news gateway |
On Wed, 10 Feb 2021 at 22:47:35 +0100, Salvatore Bonaccorso wrote:
> game-data-packager uild-Depends on xcftools which ideally should not
> be released with bullseye. As it looks xcftools is used for calling
> xcf2png. In the makefile there is already even the casing to fall back
> to convert from imagemagick if xcf2png is not present. So could you
> please investigate if it is possible to switch away from xcftools for
> this conversions.
The version converted with imagemagick looks pretty horrible, particularly
for Team Arena (I suspect it's getting layer modes wrong), so I'd really
prefer not to rely on that. I think we have to either continue to use
xcftools, or include pregenerated PNG versions in the source package
and re-export them with gimp if they ever get modified.
smcv
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Bug#982502: game-data-packager: Build-Depends on xcftools wich should not be released with bullseye Salvatore Bonaccorso <carnil@debian.org> - 2021-02-10 23:00 +0100
Bug#982502: game-data-packager: Build-Depends on xcftools wich should not be released with bullseye Simon McVittie <smcv@debian.org> - 2021-02-11 01:50 +0100
Bug#982502: game-data-packager: Build-Depends on xcftools wich should not be released with bullseye Salvatore Bonaccorso <carnil@debian.org> - 2021-02-11 06:30 +0100
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