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Groups > linux.debian.bugs.dist > #1011831
| From | Paul Wise <pabs@debian.org> |
|---|---|
| Newsgroups | linux.debian.bugs.dist |
| Subject | Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine |
| Date | 2020-05-29 07:40 +0200 |
| Message-ID | <AbFUl-55M-3@gated-at.bofh.it> (permalink) |
| References | <Abs13-56l-3@gated-at.bofh.it> <AbsDM-5yg-1@gated-at.bofh.it> <AbvBD-7hj-5@gated-at.bofh.it> <Abs13-56l-3@gated-at.bofh.it> <AbvBD-7hj-5@gated-at.bofh.it> |
| Organization | linux.* mail to news gateway |
On Thu, May 28, 2020 at 6:33 PM Roland Plüss wrote: > What path do you think should I choose to be best conform with Debian? I would package the games into Debian packages so that the source data/code is available and built by the Debian packaging, using paths something like /usr/share/dlauncher/games/. For games that don't have Debian packages (I guess you plan to have a central store or something), install the games to the ~/.local/share/dlauncher/games/ dir since different users will want different sets of games installed. You could also add a directory in /usr/local that the sysadmin could install games to for all users if they want. -- bye, pabs https://wiki.debian.org/PaulWise
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Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-05-28 16:50 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Boyuan Yang <byang@debian.org> - 2020-05-28 17:30 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-05-28 20:40 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Paul Wise <pabs@debian.org> - 2020-05-29 07:40 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-05-29 12:40 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Tobias Frost <tobi@debian.org> - 2020-05-29 22:20 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-05-30 02:50 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-05-29 15:20 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Tobias Frost <tobi@debian.org> - 2020-05-29 16:30 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-05-29 20:30 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Tobias Frost <tobi@debian.org> - 2020-05-30 14:10 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-05-30 15:10 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Tobias Frost <tobi@debian.org> - 2020-05-30 17:00 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-05-30 19:00 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Tobias Frost <tobi@debian.org> - 2020-05-31 09:30 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-06-01 16:20 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Tobias Frost <tobi@debian.org> - 2020-06-02 13:10 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-06-04 12:30 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Tobias Frost <tobi@debian.org> - 2020-06-04 13:00 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-06-04 18:40 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Tobias Frost <tobi@debian.org> - 2020-06-04 20:50 +0200
Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine Roland Plüss <roland@rptd.ch> - 2020-06-04 18:50 +0200
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