Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]


Groups > alt.binaries.3d.poser > #16448

Re: A little complicated scene

From "Stephen" <sbriggs99@gmail.com>
Newsgroups alt.binaries.3d.poser, alt.binaries.3d.daz-studio
References <Mf2dnfUWxK8rb0HDnZ2dnUU7-RPNnZ2d@giganews.com>
Subject Re: A little complicated scene
Message-ID <5edfe573$1@LostBBS> (permalink)
Organization None
Date 2020-06-09 15:39 -0400

Cross-posted to 2 groups.

Show all headers | View raw


That looks good Dana.
IClone has a similar function called LOD  (Level Of Detail) that allows you 
to set figures that are farther away from the camera with a reduced LOD 
without effecting the overall look of the scene. It can really cut down the 
poly count, especially for animations.

"Dana Haywood" <no.way@jos> wrote in message 
news:Mf2dnfUWxK8rb0HDnZ2dnUU7-RPNnZ2d@giganews.com...
> The thing about this scene is..there is only ONE 3d figure (bria). The
> rest are props (bench, grass, fountain..) and billboards (the rest of
> the people). The idea is to think there are more people around than I
> can fit into 6GB of a VRAM :) I also used Scene Optimizer because 4K
> skin is not necessary from this distance.:) I also used it to remove
> texture, bumb, displacements, and normals from other items not in the
> camera view.:)
> 

Back to alt.binaries.3d.poser | Previous | NextNext in thread | Find similar | Unroll thread


Thread

Re: A little complicated scene "Stephen" <sbriggs99@gmail.com> - 2020-06-09 15:39 -0400
  Re: A little complicated scene Dana Haywood <no.way@jos> - 2020-06-09 14:55 -0700
    Re: A little complicated scene "Stephen" <sbriggs99@gmail.com> - 2020-06-09 20:16 -0400
  Re: A little complicated scene Dana Haywood <no.way@jos> - 2020-06-09 15:34 -0700
    Re: A little complicated scene "Stephen" <sbriggs99@gmail.com> - 2020-06-09 20:40 -0400
      Re: A little complicated scene Dana Haywood <no.way@jos> - 2020-06-09 19:45 -0700
        Re: A little complicated scene "Stephen" <sbriggs99@gmail.com> - 2020-06-10 19:45 -0400

csiph-web