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Groups > talk.bizarre > #35740 > unrolled thread

limitations of the superverse

Started byPraetor Mandrake <j63840576@gmail.com>
First post2023-10-02 11:27 -0700
Last post2025-07-19 16:49 -0500
Articles 4 — 3 participants

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  limitations of the superverse Praetor Mandrake <j63840576@gmail.com> - 2023-10-02 11:27 -0700
    Re: limitations of the superverse Praetor Mandrake <j63840576@gmail.com> - 2023-10-04 02:36 -0700
      Re: limitations of the superverse "Pr. Mandrake" <niodoru@hotmail.com> - 2023-10-08 20:33 -0700
    Re: limitations of the superverse "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com> - 2025-07-19 16:49 -0500

#35740 — limitations of the superverse

FromPraetor Mandrake <j63840576@gmail.com>
Date2023-10-02 11:27 -0700
Subjectlimitations of the superverse
Message-ID<af9a9701-3ac7-4fa3-9470-d5e2e848e4dfn@googlegroups.com>
Can random number generators help with the needle in a haystack problem?  I contend that they cannot.  The only way to choose the needle is to get the one random number mapped to it.  All the rest gets hay.

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#35742

FromPraetor Mandrake <j63840576@gmail.com>
Date2023-10-04 02:36 -0700
Message-ID<60c3deb5-21b8-418a-8ba6-e37731a68c63n@googlegroups.com>
In reply to#35740
On Monday, October 2, 2023 at 1:27:56 PM UTC-5, Praetor Mandrake wrote:
> Can random number generators help with the needle in a haystack problem? I contend that they cannot. The only way to choose the needle is to get the one random number mapped to it. All the rest gets hay.

By stipulation, you have taken up agreemences.

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#35744

From"Pr. Mandrake" <niodoru@hotmail.com>
Date2023-10-08 20:33 -0700
Message-ID<9b30c64b-3bde-43c9-900e-cc679fea3119n@googlegroups.com>
In reply to#35742
On Wednesday, October 4, 2023 at 4:36:45 AM UTC-5, Praetor Mandrake wrote:
> On Monday, October 2, 2023 at 1:27:56 PM UTC-5, Praetor Mandrake wrote: 
> > Can random number generators help with the needle in a haystack problem? I contend that they cannot. The only way to choose the needle is to get the one random number mapped to it. All the rest gets hay.
> By stipulation, you have taken up agreemences.

What I did here was to attach metal detectors to my missiles, which give feedback to the firing mechanism.  Each random shot lets you know how close you came to the needle.  It likely won't hit the needle but it can be used as an initial location estimate for the search.  The more random missiles fired, the better the estimate.  Of course there is an ordnance cost.  Setting that is left as an exercise for the reader.

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#36309

From"Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com>
Date2025-07-19 16:49 -0500
Message-ID<me2i83F7cssU1@mid.individual.net>
In reply to#35740
Praetor Mandrake wrote:
> Can random number generators help with the needle in a haystack problem?  I contend that they cannot.  The only way to choose the needle is to get the one random number mapped to it.  All the rest gets hay.
> 
The only way to....

Use your imagination, Mandrake.

The only way I can see to...

-- 
Hasbro

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